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@@ -41,7 +41,7 @@ THREE.UCSCharacter = function() {
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geometry.computeBoundingBox();
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geometry.computeVertexNormals();
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- THREE.AnimationHandler.add( geometry.animation );
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+ //THREE.AnimationHandler.add( geometry.animation );
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mesh = new THREE.SkinnedMesh( geometry, new THREE.MeshFaceMaterial() );
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scope.root.add( mesh );
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@@ -53,7 +53,7 @@ THREE.UCSCharacter = function() {
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mesh.castShadow = true;
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mesh.receiveShadow = true;
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- animation = new THREE.Animation( mesh, geometry.animation.name );
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+ animation = new THREE.Animation( mesh, geometry.animation );
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animation.play();
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scope.setSkin(0);
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