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@@ -509,6 +509,9 @@ Then let's load 6 textures and make 6 planes, one for each texture.
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We'll parent each plane to a `THREE.Object3D` to make it easy to offset
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the plane so its center appears to be at its top left corner.
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+If you're running locally you'll also need to have [setup](threejs-setup.html).
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+You might also want to read about [using textures](threejs-textures.html).
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+
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```js
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const loader = new THREE.TextureLoader();
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const textures = [
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