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fix links

Gregg Tavares 4 years ago
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96e124d636

+ 3 - 0
threejs/lessons/threejs-cameras.md

@@ -509,6 +509,9 @@ Then let's load 6 textures and make 6 planes, one for each texture.
 We'll parent each plane to a `THREE.Object3D` to make it easy to offset
 the plane so its center appears to be at its top left corner.
 
+If you're running locally you'll also need to have [setup](threejs-setup.html).
+You might also want to read about [using textures](threejs-textures.html).
+
 ```js
 const loader = new THREE.TextureLoader();
 const textures = [

+ 1 - 1
threejs/lessons/zh_cn/threejs-optimize-lots-of-objects-animated.md

@@ -2,7 +2,7 @@ Title: Three.js 优化对象的同时保持动画效果
 Description: 使用morphtarget优化
 TOC: 优化对象的同时保持动画效果
 
-本文是关于 three.js 系列文章的一部分. 第一篇文章是 [three.js 基础](threejs-fundamentals.html). 如果你还没看过而且对three.js 还不熟悉,那应该从那里开始.
+本文是关于 three.js 系列文章的一部分. 第一篇文章是 [three.js 基础](threejs-optimize-lots-of-objects.html). 如果你还没看过而且对three.js 还不熟悉,那应该从那里开始.
 
 在上一章中, 我们合并了19000个对象到一个几何体中. 这带来的好处是优化掉19000次绘制操作但是缺点是没有办法再单独操作某一个了.