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@@ -2,7 +2,7 @@
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'use strict';var THREE=THREE||{REVISION:"49dev"};self.Int32Array||(self.Int32Array=Array,self.Float32Array=Array);
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(function(){for(var a=0,b=["ms","moz","webkit","o"],c=0;c<b.length&&!window.requestAnimationFrame;++c){window.requestAnimationFrame=window[b[c]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[b[c]+"CancelAnimationFrame"]||window[b[c]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame)window.requestAnimationFrame=function(b){var c=Date.now(),f=Math.max(0,16-(c-a)),g=window.setTimeout(function(){b(c+f)},f);a=c+f;return g};if(!window.cancelAnimationFrame)window.cancelAnimationFrame=
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function(a){clearTimeout(a)}})();THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};
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-THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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+THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));switch(d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c;this.g=b;this.b=a}}return this},setHex:function(a){a=
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Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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@@ -21,11 +21,11 @@ this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},mu
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes,d=a.elements,a=d[0];b=d[1];var e=d[2],f=d[3],g=d[4],h=d[5],j=d[6],k=d[7],l=d[8],p=d[9],m=d[10],o=d[11],q=d[12],n=d[13],r=d[14],d=d[15];c[0].set(f-a,k-g,o-l,d-q);c[1].set(f+a,k+g,o+l,d+q);c[2].set(f+b,k+h,o+p,d+n);c[3].set(f-b,k-h,o-p,d-n);c[4].set(f-e,k-j,o-m,d-r);c[5].set(f+e,k+j,o+m,d+r);for(a=0;a<6;a++){b=c[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};
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THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=c.elements,c=-a.geometry.boundingSphere.radius*c.getMaxScaleOnAxis(),e=0;e<6;e++){a=b[e].x*d[12]+b[e].y*d[13]+b[e].z*d[14]+b[e].w;if(a<=c)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
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-THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);u=q.dot(b);t=n.add(a,r.copy(b).multiplyScalar(u));return w=c.distanceTo(t)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);s=q.dot(q);x=q.dot(n);G=q.dot(r);D=n.dot(n);z=n.dot(r);v=1/(s*D-x*x);A=(D*G-x*z)*v;J=(s*z-x*G)*v;return A>=0&&J>=0&&A+J<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
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+THREE.Ray=function(a,b){function c(a,b,c){q.sub(c,a);u=q.dot(b);t=n.add(a,r.copy(b).multiplyScalar(u));return w=c.distanceTo(t)}function d(a,b,c,d){q.sub(d,b);n.sub(c,b);r.sub(a,b);s=q.dot(q);x=q.dot(n);F=q.dot(r);D=n.dot(n);z=n.dot(r);v=1/(s*D-x*x);A=(D*F-x*z)*v;J=(s*z-x*F)*v;return A>=0&&J>=0&&A+J<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;var e=1.0E-4;this.setPrecision=function(a){e=a};var f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,
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k=new THREE.Vector3,l=new THREE.Vector3,p=new THREE.Vector3,m=new THREE.Vector3,o=new THREE.Vector3;this.intersectObject=function(a){var b,n=[];if(a instanceof THREE.Particle){var q=c(this.origin,this.direction,a.matrixWorld.getPosition());if(q>a.scale.x)return[];b={distance:q,point:a.position,face:null,object:a};n.push(b)}else if(a instanceof THREE.Mesh){var q=c(this.origin,this.direction,a.matrixWorld.getPosition()),r=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),
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a.matrixWorld.getColumnZ().length());if(q>a.geometry.boundingSphere.radius*Math.max(r.x,Math.max(r.y,r.z)))return n;var s,i,u=a.geometry,t=u.vertices,C;a.matrixRotationWorld.extractRotation(a.matrixWorld);q=0;for(r=u.faces.length;q<r;q++){b=u.faces[q];k.copy(this.origin);l.copy(this.direction);C=a.matrixWorld;p=C.multiplyVector3(p.copy(b.centroid)).subSelf(k);m=a.matrixRotationWorld.multiplyVector3(m.copy(b.normal));s=l.dot(m);if(!(Math.abs(s)<e)){i=m.dot(p)/s;if(!(i<0)&&(a.doubleSided||(a.flipSided?
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s>0:s<0))){o.add(k,l.multiplyScalar(i));if(b instanceof THREE.Face3){f=C.multiplyVector3(f.copy(t[b.a]));g=C.multiplyVector3(g.copy(t[b.b]));h=C.multiplyVector3(h.copy(t[b.c]));if(d(o,f,g,h)){b={distance:k.distanceTo(o),point:o.clone(),face:b,object:a};n.push(b)}}else if(b instanceof THREE.Face4){f=C.multiplyVector3(f.copy(t[b.a]));g=C.multiplyVector3(g.copy(t[b.b]));h=C.multiplyVector3(h.copy(t[b.c]));j=C.multiplyVector3(j.copy(t[b.d]));if(d(o,f,g,j)||d(o,g,h,j)){b={distance:k.distanceTo(o),point:o.clone(),
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-face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,u,t,w,s,x,G,D,z,v,A,J};
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+face:b,object:a};n.push(b)}}}}}}return n};this.intersectObjects=function(a){for(var b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,this.intersectObject(a[c]));b.sort(function(a,b){return a.distance-b.distance});return b};var q=new THREE.Vector3,n=new THREE.Vector3,r=new THREE.Vector3,u,t,w,s,x,F,D,z,v,A,J};
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THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,l,p){h=false;b=f;c=g;d=l;e=p;a()};this.addPoint=function(f,g){if(h){h=false;b=f;c=g;d=f;e=g}else{b=b<f?b:f;c=c<g?c:g;d=d>f?d:f;e=e>g?
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e:g}a()};this.add3Points=function(f,g,l,p,m,o){if(h){h=false;b=f<l?f<m?f:m:l<m?l:m;c=g<p?g<o?g:o:p<o?p:o;d=f>l?f>m?f:m:l>m?l:m;e=g>p?g>o?g:o:p>o?p:o}else{b=f<l?f<m?f<b?f:b:m<b?m:b:l<m?l<b?l:b:m<b?m:b;c=g<p?g<o?g<c?g:c:o<c?o:c:p<o?p<c?p:c:o<c?o:c;d=f>l?f>m?f>d?f:d:m>d?m:d:l>m?l>d?l:d:m>d?m:d;e=g>p?g>o?g>e?g:e:o>e?o:e:p>o?p>e?p:e:o>e?o:e}a()};this.addRectangle=function(f){if(h){h=false;b=f.getLeft();c=f.getTop();d=f.getRight();e=f.getBottom()}else{b=b<f.getLeft()?b:f.getLeft();c=c<f.getTop()?c:f.getTop();
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d=d>f.getRight()?d:f.getRight();e=e>f.getBottom()?e:f.getBottom()}a()};this.inflate=function(f){b=b-f;c=c-f;d=d+f;e=e+f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){return d<a.getLeft()||b>a.getRight()||e<a.getTop()||c>a.getBottom()?false:true};this.empty=function(){h=true;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
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@@ -34,7 +34,7 @@ THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=
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transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,e,f,g,h,j,k,l,p,m,o,q,n){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,j||0,k||0,l!==void 0?l:1,p||0,m||0,o||0,q||0,n!==void 0?n:1)};
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THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,j,k,l,p,m,o,q,n){var r=this.elements;r[0]=a;r[4]=b;r[8]=c;r[12]=d;r[1]=e;r[5]=f;r[9]=g;r[13]=h;r[2]=j;r[6]=k;r[10]=l;r[14]=p;r[3]=m;r[7]=o;r[11]=q;r[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements,
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e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],j=c[12],k=c[1],l=c[5],p=c[9],m=c[13],o=c[2],q=c[6],n=c[10],r=c[14],u=c[3],t=c[7],w=c[11],c=c[15],s=d[0],x=d[4],
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-G=d[8],D=d[12],z=d[1],v=d[5],A=d[9],J=d[13],K=d[2],S=d[6],O=d[10],E=d[14],M=d[3],F=d[7],i=d[11],d=d[15];e[0]=f*s+g*z+h*K+j*M;e[4]=f*x+g*v+h*S+j*F;e[8]=f*G+g*A+h*O+j*i;e[12]=f*D+g*J+h*E+j*d;e[1]=k*s+l*z+p*K+m*M;e[5]=k*x+l*v+p*S+m*F;e[9]=k*G+l*A+p*O+m*i;e[13]=k*D+l*J+p*E+m*d;e[2]=o*s+q*z+n*K+r*M;e[6]=o*x+q*v+n*S+r*F;e[10]=o*G+q*A+n*O+r*i;e[14]=o*D+q*J+n*E+r*d;e[3]=u*s+t*z+w*K+c*M;e[7]=u*x+t*v+w*S+c*F;e[11]=u*G+t*A+w*O+c*i;e[15]=u*D+t*J+w*E+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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+F=d[8],D=d[12],z=d[1],v=d[5],A=d[9],J=d[13],K=d[2],S=d[6],O=d[10],E=d[14],M=d[3],G=d[7],i=d[11],d=d[15];e[0]=f*s+g*z+h*K+j*M;e[4]=f*x+g*v+h*S+j*G;e[8]=f*F+g*A+h*O+j*i;e[12]=f*D+g*J+h*E+j*d;e[1]=k*s+l*z+p*K+m*M;e[5]=k*x+l*v+p*S+m*G;e[9]=k*F+l*A+p*O+m*i;e[13]=k*D+l*J+p*E+m*d;e[2]=o*s+q*z+n*K+r*M;e[6]=o*x+q*v+n*S+r*G;e[10]=o*F+q*A+n*O+r*i;e[14]=o*D+q*J+n*E+r*d;e[3]=u*s+t*z+w*K+c*M;e[7]=u*x+t*v+w*S+c*G;e[11]=u*F+t*A+w*O+c*i;e[15]=u*D+t*J+w*E+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
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b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
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d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],j=a[13],k=a[2],l=a[6],p=a[10],m=a[14],o=a[3],q=a[7],
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@@ -50,7 +50,7 @@ c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THR
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b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*
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d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],j=b[10],k=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*j;b[7]=l*f+a*k;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*j-a*e;b[11]=l*k-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],j=b[10],k=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*j;b[3]=l*f-a*k;b[8]=l*g+a*c;b[9]=
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l*h+a*d;b[10]=l*j+a*e;b[11]=l*k+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],j=b[6],k=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*j;b[3]=l*f+a*k;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*j-a*e;b[7]=l*k-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,
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-e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,j=f*f,k=Math.cos(b),l=Math.sin(b),p=1-k,m=d*e*p,o=d*f*p,p=e*f*p,d=d*l,q=e*l,l=f*l,f=g+(1-g)*k,g=m+l,e=o-q,m=m-l,h=h+(1-h)*k,l=p+d,o=o+q,p=p-d,j=j+(1-j)*k,k=c[0],d=c[1],q=c[2],n=c[3],r=c[4],u=c[5],t=c[6],w=c[7],s=c[8],x=c[9],G=c[10],D=c[11];c[0]=f*k+g*r+e*s;c[1]=f*d+g*u+e*x;c[2]=f*q+g*t+e*G;c[3]=f*n+g*w+e*D;c[4]=m*k+h*r+l*s;c[5]=m*d+h*u+l*x;c[6]=m*q+h*t+l*G;c[7]=m*n+h*w+l*D;c[8]=o*k+p*r+j*s;c[9]=o*d+p*u+j*x;c[10]=o*q+p*t+j*G;c[11]=
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+e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,j=f*f,k=Math.cos(b),l=Math.sin(b),p=1-k,m=d*e*p,o=d*f*p,p=e*f*p,d=d*l,q=e*l,l=f*l,f=g+(1-g)*k,g=m+l,e=o-q,m=m-l,h=h+(1-h)*k,l=p+d,o=o+q,p=p-d,j=j+(1-j)*k,k=c[0],d=c[1],q=c[2],n=c[3],r=c[4],u=c[5],t=c[6],w=c[7],s=c[8],x=c[9],F=c[10],D=c[11];c[0]=f*k+g*r+e*s;c[1]=f*d+g*u+e*x;c[2]=f*q+g*t+e*F;c[3]=f*n+g*w+e*D;c[4]=m*k+h*r+l*s;c[5]=m*d+h*u+l*x;c[6]=m*q+h*t+l*F;c[7]=m*n+h*w+l*D;c[8]=o*k+p*r+j*s;c[9]=o*d+p*u+j*x;c[10]=o*q+p*t+j*F;c[11]=
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o*n+p*w+j*D;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},
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makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,j=e*f,k=e*g;this.set(j*f+c,j*g-d*h,j*h+d*g,0,j*g+d*h,k*g+c,k*h-d*f,0,j*h-
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d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
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@@ -64,23 +64,23 @@ this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);fo
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this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=true},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a){this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=false;a=true}for(var b=0,c=this.children.length;b<
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c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[j]=k[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;if(e>=0&&f>=0&&g>=0&&h>=0)return true;if(e<0&&f<0||g<0&&h<0)return false;e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f)));g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-
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-d);return true}var e,f,g=[],h,j,k=[],l,p,m=[],o,q=[],n,r,u=[],t,w,s=[],x={objects:[],sprites:[],lights:[],elements:[]},G=new THREE.Vector3,D=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,A=new THREE.Frustum,J=new THREE.Vector4,K=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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-z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||A.contains(b))){G.copy(b.matrixWorld.getPosition());
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-z.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){G.copy(b.matrixWorld.getPosition());z.multiplyVector3(G);e=a();e.object=b;e.z=G.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,F=e.far,i=false,G,Y,C,Z,I,ea,fa,ha,R,P,$,Q,ia,Na,La;w=r=o=p=0;x.elements.length=0;if(e.parent===
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-void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);A.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(G=x.objects.length;a<G;a++){R=x.objects[a].object;P=R.matrixWorld;j=0;if(R instanceof THREE.Mesh){$=R.geometry;Q=R.geometry.materials;Z=$.vertices;ia=$.faces;Na=$.faceVertexUvs;$=R.matrixRotationWorld.extractRotation(P);Y=0;for(C=
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-Z.length;Y<C;Y++){h=b();h.positionWorld.copy(Z[Y]);P.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<F}Z=0;for(Y=ia.length;Z<Y;Z++){C=ia[Z];if(C instanceof THREE.Face3){I=k[C.a];ea=k[C.b];fa=k[C.c];if(I.visible&&ea.visible&&fa.visible){i=(fa.positionScreen.x-I.positionScreen.x)*
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+d);return true}var e,f,g=[],h,j,k=[],l,p,m=[],o,q=[],n,r,u=[],t,w,s=[],x={objects:[],sprites:[],lights:[],elements:[]},F=new THREE.Vector3,D=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,A=new THREE.Frustum,J=new THREE.Vector4,K=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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+z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===false||A.contains(b))){F.copy(b.matrixWorld.getPosition());
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+z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){F.copy(b.matrixWorld.getPosition());z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&x.objects.sort(c);return x};this.projectScene=function(a,e,f){var g=e.near,G=e.far,i=false,F,Y,C,Z,I,ea,fa,ha,R,P,$,Q,ia,Ma,Ka;w=r=o=p=0;x.elements.length=0;if(e.parent===
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+void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);A.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(F=x.objects.length;a<F;a++){R=x.objects[a].object;P=R.matrixWorld;j=0;if(R instanceof THREE.Mesh){$=R.geometry;Q=R.geometry.materials;Z=$.vertices;ia=$.faces;Ma=$.faceVertexUvs;$=R.matrixRotationWorld.extractRotation(P);Y=0;for(C=
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+Z.length;Y<C;Y++){h=b();h.positionWorld.copy(Z[Y]);P.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<G}Z=0;for(Y=ia.length;Z<Y;Z++){C=ia[Z];if(C instanceof THREE.Face3){I=k[C.a];ea=k[C.b];fa=k[C.c];if(I.visible&&ea.visible&&fa.visible){i=(fa.positionScreen.x-I.positionScreen.x)*
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(ea.positionScreen.y-I.positionScreen.y)-(fa.positionScreen.y-I.positionScreen.y)*(ea.positionScreen.x-I.positionScreen.x)<0;if(R.doubleSided||i!=R.flipSided){ha=m[p]=m[p]||new THREE.RenderableFace3;p++;l=ha;l.v1.copy(I);l.v2.copy(ea);l.v3.copy(fa)}else continue}else continue}else if(C instanceof THREE.Face4){I=k[C.a];ea=k[C.b];fa=k[C.c];ha=k[C.d];if(I.visible&&ea.visible&&fa.visible&&ha.visible){i=(ha.positionScreen.x-I.positionScreen.x)*(ea.positionScreen.y-I.positionScreen.y)-(ha.positionScreen.y-
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-I.positionScreen.y)*(ea.positionScreen.x-I.positionScreen.x)<0||(ea.positionScreen.x-fa.positionScreen.x)*(ha.positionScreen.y-fa.positionScreen.y)-(ea.positionScreen.y-fa.positionScreen.y)*(ha.positionScreen.x-fa.positionScreen.x)<0;if(R.doubleSided||i!=R.flipSided){La=q[o]=q[o]||new THREE.RenderableFace4;o++;l=La;l.v1.copy(I);l.v2.copy(ea);l.v3.copy(fa);l.v4.copy(ha)}else continue}else continue}l.normalWorld.copy(C.normal);!i&&(R.flipSided||R.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
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-l.centroidWorld.copy(C.centroid);P.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);fa=C.vertexNormals;I=0;for(ea=fa.length;I<ea;I++){ha=l.vertexNormalsWorld[I];ha.copy(fa[I]);!i&&(R.flipSided||R.doubleSided)&&ha.negate();$.multiplyVector3(ha)}I=0;for(ea=Na.length;I<ea;I++)if(La=Na[I][Z]){fa=0;for(ha=La.length;fa<ha;fa++)l.uvs[I][fa]=La[fa]}l.material=R.material;l.faceMaterial=C.materialIndex!==null?Q[C.materialIndex]:null;l.z=l.centroidScreen.z;
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+I.positionScreen.y)*(ea.positionScreen.x-I.positionScreen.x)<0||(ea.positionScreen.x-fa.positionScreen.x)*(ha.positionScreen.y-fa.positionScreen.y)-(ea.positionScreen.y-fa.positionScreen.y)*(ha.positionScreen.x-fa.positionScreen.x)<0;if(R.doubleSided||i!=R.flipSided){Ka=q[o]=q[o]||new THREE.RenderableFace4;o++;l=Ka;l.v1.copy(I);l.v2.copy(ea);l.v3.copy(fa);l.v4.copy(ha)}else continue}else continue}l.normalWorld.copy(C.normal);!i&&(R.flipSided||R.doubleSided)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);
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+l.centroidWorld.copy(C.centroid);P.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);fa=C.vertexNormals;I=0;for(ea=fa.length;I<ea;I++){ha=l.vertexNormalsWorld[I];ha.copy(fa[I]);!i&&(R.flipSided||R.doubleSided)&&ha.negate();$.multiplyVector3(ha)}I=0;for(ea=Ma.length;I<ea;I++)if(Ka=Ma[I][Z]){fa=0;for(ha=Ka.length;fa<ha;fa++)l.uvs[I][fa]=Ka[fa]}l.material=R.material;l.faceMaterial=C.materialIndex!==null?Q[C.materialIndex]:null;l.z=l.centroidScreen.z;
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x.elements.push(l)}}else if(R instanceof THREE.Line){v.multiply(z,P);Z=R.geometry.vertices;I=b();I.positionScreen.copy(Z[0]);v.multiplyVector4(I.positionScreen);P=R.type===THREE.LinePieces?2:1;Y=1;for(C=Z.length;Y<C;Y++){I=b();I.positionScreen.copy(Z[Y]);v.multiplyVector4(I.positionScreen);if(!((Y+1)%P>0)){ea=k[j-2];J.copy(I.positionScreen);K.copy(ea.positionScreen);if(d(J,K)){J.multiplyScalar(1/J.w);K.multiplyScalar(1/K.w);Q=u[r]=u[r]||new THREE.RenderableLine;r++;n=Q;n.v1.positionScreen.copy(J);
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-n.v2.positionScreen.copy(K);n.z=Math.max(J.z,K.z);n.material=R.material;x.elements.push(n)}}}}}a=0;for(G=x.sprites.length;a<G;a++){R=x.sprites[a].object;P=R.matrixWorld;if(R instanceof THREE.Particle){D.set(P.elements[12],P.elements[13],P.elements[14],1);z.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[w]=s[w]||new THREE.RenderableParticle;w++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=R.rotation.z;t.scale.x=R.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
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+n.v2.positionScreen.copy(K);n.z=Math.max(J.z,K.z);n.material=R.material;x.elements.push(n)}}}}}a=0;for(F=x.sprites.length;a<F;a++){R=x.sprites[a].object;P=R.matrixWorld;if(R instanceof THREE.Particle){D.set(P.elements[12],P.elements[13],P.elements[14],1);z.multiplyVector4(D);D.z=D.z/D.w;if(D.z>0&&D.z<1){g=s[w]=s[w]||new THREE.RenderableParticle;w++;t=g;t.x=D.x/D.w;t.y=D.y/D.w;t.z=D.z;t.rotation=R.rotation.z;t.scale.x=R.scale.x*Math.abs(t.x-(D.x+e.projectionMatrix.elements[0])/(D.w+e.projectionMatrix.elements[12]));
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t.scale.y=R.scale.y*Math.abs(t.y-(D.y+e.projectionMatrix.elements[5])/(D.w+e.projectionMatrix.elements[13]));t.material=R.material;x.elements.push(t)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
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this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.elements[0]+a.elements[5]+a.elements[10]))/2;this.x=Math.sqrt(Math.max(0,b+a.elements[0]-a.elements[5]-a.elements[10]))/2;this.y=Math.sqrt(Math.max(0,b-a.elements[0]+a.elements[5]-a.elements[10]))/2;this.z=Math.sqrt(Math.max(0,b-a.elements[0]-a.elements[5]+a.elements[10]))/2;this.x=a.elements[6]-a.elements[9]<0?-Math.abs(this.x):
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Math.abs(this.x);this.y=a.elements[8]-a.elements[2]<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.elements[1]-a.elements[4]<0?-Math.abs(this.z):Math.abs(this.z);this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=
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Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=
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c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,j=this.w,k=j*c+g*e-h*d,l=j*d+h*c-f*e,p=j*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=k*j+c*-f+l*-h-p*-g;b.y=l*j+c*-g+p*-f-k*-h;b.z=p*j+c*-h+k*-g-l*-f;return b},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),e=Math.sqrt(1-e*e);if(Math.abs(e)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),e=Math.sqrt(1-e*e);if(Math.abs(e)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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@@ -95,7 +95,7 @@ for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;
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e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone();if(!e.__originalVertexNormals)e.__originalVertexNormals=[];a=0;for(b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):e.__originalVertexNormals[a]=e.vertexNormals[a].clone()}var f=new THREE.Geometry;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=
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[];var g=this.morphNormals[a].faceNormals,h=this.morphNormals[a].vertexNormals,j,k;c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];j=new THREE.Vector3;k=e instanceof THREE.Face3?{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3}:{a:new THREE.Vector3,b:new THREE.Vector3,c:new THREE.Vector3,d:new THREE.Vector3};g.push(j);h.push(k)}}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];
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j=g.faceNormals[c];k=g.vertexNormals[c];j.copy(e.normal);if(e instanceof THREE.Face3){k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2])}else{k.a.copy(e.vertexNormals[0]);k.b.copy(e.vertexNormals[1]);k.c.copy(e.vertexNormals[2]);k.d.copy(e.vertexNormals[3])}}}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];e.normal=e.__originalFaceNormal;e.vertexNormals=e.__originalVertexNormals}},computeTangents:function(){function a(a,b,c,d,e,f,I){h=a.vertices[b];j=a.vertices[c];
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-k=a.vertices[d];l=g[e];p=g[f];m=g[I];o=j.x-h.x;q=k.x-h.x;n=j.y-h.y;r=k.y-h.y;u=j.z-h.z;t=k.z-h.z;w=p.u-l.u;s=m.u-l.u;x=p.v-l.v;G=m.v-l.v;D=1/(w*G-s*x);J.set((G*o-x*q)*D,(G*n-x*r)*D,(G*u-x*t)*D);K.set((w*q-s*o)*D,(w*r-s*n)*D,(w*t-s*u)*D);v[b].addSelf(J);v[c].addSelf(J);v[d].addSelf(J);A[b].addSelf(K);A[c].addSelf(K);A[d].addSelf(K)}var b,c,d,e,f,g,h,j,k,l,p,m,o,q,n,r,u,t,w,s,x,G,D,z,v=[],A=[],J=new THREE.Vector3,K=new THREE.Vector3,S=new THREE.Vector3,O=new THREE.Vector3,E=new THREE.Vector3;b=0;for(c=
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+k=a.vertices[d];l=g[e];p=g[f];m=g[I];o=j.x-h.x;q=k.x-h.x;n=j.y-h.y;r=k.y-h.y;u=j.z-h.z;t=k.z-h.z;w=p.u-l.u;s=m.u-l.u;x=p.v-l.v;F=m.v-l.v;D=1/(w*F-s*x);J.set((F*o-x*q)*D,(F*n-x*r)*D,(F*u-x*t)*D);K.set((w*q-s*o)*D,(w*r-s*n)*D,(w*t-s*u)*D);v[b].addSelf(J);v[c].addSelf(J);v[d].addSelf(J);A[b].addSelf(K);A[c].addSelf(K);A[d].addSelf(K)}var b,c,d,e,f,g,h,j,k,l,p,m,o,q,n,r,u,t,w,s,x,F,D,z,v=[],A=[],J=new THREE.Vector3,K=new THREE.Vector3,S=new THREE.Vector3,O=new THREE.Vector3,E=new THREE.Vector3;b=0;for(c=
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this.vertices.length;b<c;b++){v[b]=new THREE.Vector3;A[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.d,0,1,3);a(this,f.b,f.c,f.d,1,2,3)}}var M=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++){E.copy(f.vertexNormals[d]);e=f[M[d]];z=v[e];S.copy(z);S.subSelf(E.multiplyScalar(E.dot(z))).normalize();
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O.cross(f.vertexNormals[d],z);e=O.dot(A[e]);e=e<0?-1:1;f.vertexTangents[d]=new THREE.Vector4(S.x,S.y,S.z,e)}}this.hasTangents=true},computeBoundingBox:function(){if(!this.boundingBox)this.boundingBox={min:new THREE.Vector3,max:new THREE.Vector3};if(this.vertices.length>0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,e=this.vertices.length;d<e;d++){a=this.vertices[d];if(a.x<b.x)b.x=a.x;else if(a.x>c.x)c.x=
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a.x;if(a.y<b.y)b.y=a.y;else if(a.y>c.y)c.y=a.y;if(a.z<b.z)b.z=a.z;else if(a.z>c.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;c<d;c++){a=this.vertices[c].length();a>b&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;f=0;for(g=this.vertices.length;f<g;f++){d=this.vertices[f];d=[Math.round(d.x*
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@@ -123,36 +123,36 @@ if(a.shading){var l=a.shading.toLowerCase();l==="phong"?j="MeshPhongMaterial":l=
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if(a.colorDiffuse)k.color=g(a.colorDiffuse);else if(a.DbgColor)k.color=a.DbgColor;if(a.colorSpecular)k.specular=g(a.colorSpecular);if(a.colorAmbient)k.ambient=g(a.colorAmbient);if(a.transparency)k.opacity=a.transparency;if(a.specularCoef)k.shininess=a.specularCoef;a.mapDiffuse&&b&&f(k,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&f(k,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&f(k,"normalMap",a.mapNormal,a.mapNormalRepeat,
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a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&f(k,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){j=THREE.ShaderUtils.lib.normal;l=THREE.UniformsUtils.clone(j.uniforms);l.tNormal.texture=k.normalMap;if(a.mapNormalFactor)l.uNormalScale.value=a.mapNormalFactor;if(k.map){l.tDiffuse.texture=k.map;l.enableDiffuse.value=true}if(k.specularMap){l.tSpecular.texture=k.specularMap;l.enableSpecular.value=true}if(k.lightMap){l.tAO.texture=k.lightMap;
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l.enableAO.value=true}l.uDiffuseColor.value.setHex(k.color);l.uSpecularColor.value.setHex(k.specular);l.uAmbientColor.value.setHex(k.ambient);l.uShininess.value=k.shininess;if(k.opacity!==void 0)l.uOpacity.value=k.opacity;k=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:l,lights:true,fog:true})}else k=new THREE[j](k);if(a.DbgName!==void 0)k.name=a.DbgName;return k}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};
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-THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
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+THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.load=function(a,b,c,d){var c=c?c:this.extractUrlBase(a),d=d?d:this.extractUrlBase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
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THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0){var h=JSON.parse(g.responseText);a.loadAjaxBuffers(h,c,e,d,f)}else console.error("THREE.BinaryLoader: Couldn't load ["+b+"] ["+g.status+"]")};g.open("GET",b,true);g.overrideMimeType&&g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){if(f.readyState==4)f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("THREE.BinaryLoader: Couldn't load ["+g+"] ["+f.status+"]");else if(f.readyState==3){if(e){h==0&&(h=f.getResponseHeader("Content-Length"));e({total:h,loaded:f.responseText.length})}}else f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};
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f.open("GET",g,true);f.responseType="arraybuffer";f.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,k,l,p,m,o,q,n,r,u,t,w,s;function x(a){return a%4?4-a%4:0}function G(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,i,h,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];i=F[e*2];e=F[e*2+1];h=F[f*2];j=F[f*2+1];f=F[g*2];k=F[g*2+1];g=O.faceVertexUvs[0];var n=[];n.push(new THREE.UV(i,e));n.push(new THREE.UV(h,j));n.push(new THREE.UV(f,
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-k));g.push(n)}}function v(b,c){var d,e,f,g,i,h,j,k,l,n,m=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=m[d*4];f=m[d*4+1];g=m[d*4+2];i=m[d*4+3];h=F[e*2];e=F[e*2+1];j=F[f*2];l=F[f*2+1];k=F[g*2];n=F[g*2+1];g=F[i*2];f=F[i*2+1];i=O.faceVertexUvs[0];var o=[];o.push(new THREE.UV(h,e));o.push(new THREE.UV(j,l));o.push(new THREE.UV(k,n));o.push(new THREE.UV(g,f));i.push(o)}}function A(b,c,d){for(var e,f,g,i,c=new Uint32Array(a,c,3*b),h=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];i=h[d];
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-O.faces.push(new THREE.Face3(e,f,g,null,null,i))}}function J(b,c,d){for(var e,f,g,i,h,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];i=c[d*4+3];h=j[d];O.faces.push(new THREE.Face4(e,f,g,i,null,null,h))}}function K(b,c,d,e){for(var f,g,i,h,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),n=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];i=c[e*3+2];j=d[e*3];k=d[e*3+1];l=d[e*3+2];h=n[e];var m=M[k*3],o=M[k*3+1];k=M[k*3+2];var p=M[l*3],
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-q=M[l*3+1];l=M[l*3+2];O.faces.push(new THREE.Face3(f,g,i,[new THREE.Vector3(M[j*3],M[j*3+1],M[j*3+2]),new THREE.Vector3(m,o,k),new THREE.Vector3(p,q,l)],null,h))}}function S(b,c,d,e){for(var f,g,i,h,j,k,l,n,m,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];i=c[e*4+2];h=c[e*4+3];k=d[e*4];l=d[e*4+1];n=d[e*4+2];m=d[e*4+3];j=o[e];var p=M[l*3],q=M[l*3+1];l=M[l*3+2];var r=M[n*3],s=M[n*3+1];n=M[n*3+2];var t=M[m*3],u=M[m*3+1];m=M[m*3+2];O.faces.push(new THREE.Face4(f,
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-g,i,h,[new THREE.Vector3(M[k*3],M[k*3+1],M[k*3+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,n),new THREE.Vector3(t,u,m)],null,j))}}var O=this,E=0,M=[],F=[],i,U,Y;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(O,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,E,12);c=G(a,E+12);G(a,E+13);G(a,E+14);G(a,E+15);e=G(a,E+16);j=G(a,E+17);k=G(a,E+18);l=G(a,E+19);p=D(a,E+20);m=D(a,E+20+4);o=D(a,E+20+8);b=D(a,E+20+12);q=
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+THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){var c,e,j,k,l,p,m,o,q,n,r,u,t,w,s;function x(a){return a%4?4-a%4:0}function F(a,b){return(new Uint8Array(a,b,1))[0]}function D(a,b){return(new Uint32Array(a,b,1))[0]}function z(b,c){var d,e,f,g,i,h,j,k,l=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=l[d*3];f=l[d*3+1];g=l[d*3+2];i=G[e*2];e=G[e*2+1];h=G[f*2];j=G[f*2+1];f=G[g*2];k=G[g*2+1];g=O.faceVertexUvs[0];var m=[];m.push(new THREE.UV(i,e));m.push(new THREE.UV(h,j));m.push(new THREE.UV(f,
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+k));g.push(m)}}function v(b,c){var d,e,f,g,i,h,j,k,l,m,n=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=n[d*4];f=n[d*4+1];g=n[d*4+2];i=n[d*4+3];h=G[e*2];e=G[e*2+1];j=G[f*2];l=G[f*2+1];k=G[g*2];m=G[g*2+1];g=G[i*2];f=G[i*2+1];i=O.faceVertexUvs[0];var o=[];o.push(new THREE.UV(h,e));o.push(new THREE.UV(j,l));o.push(new THREE.UV(k,m));o.push(new THREE.UV(g,f));i.push(o)}}function A(b,c,d){for(var e,f,g,i,c=new Uint32Array(a,c,3*b),h=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*3];f=c[d*3+1];g=c[d*3+2];i=h[d];
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+O.faces.push(new THREE.Face3(e,f,g,null,null,i))}}function J(b,c,d){for(var e,f,g,i,h,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++){e=c[d*4];f=c[d*4+1];g=c[d*4+2];i=c[d*4+3];h=j[d];O.faces.push(new THREE.Face4(e,f,g,i,null,null,h))}}function K(b,c,d,e){for(var f,g,i,h,j,k,l,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),m=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];i=c[e*3+2];j=d[e*3];k=d[e*3+1];l=d[e*3+2];h=m[e];var n=M[k*3],o=M[k*3+1];k=M[k*3+2];var p=M[l*3],
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|
+q=M[l*3+1];l=M[l*3+2];O.faces.push(new THREE.Face3(f,g,i,[new THREE.Vector3(M[j*3],M[j*3+1],M[j*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,q,l)],null,h))}}function S(b,c,d,e){for(var f,g,i,h,j,k,l,m,n,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),o=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];i=c[e*4+2];h=c[e*4+3];k=d[e*4];l=d[e*4+1];m=d[e*4+2];n=d[e*4+3];j=o[e];var p=M[l*3],q=M[l*3+1];l=M[l*3+2];var r=M[m*3],s=M[m*3+1];m=M[m*3+2];var t=M[n*3],u=M[n*3+1];n=M[n*3+2];O.faces.push(new THREE.Face4(f,
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+g,i,h,[new THREE.Vector3(M[k*3],M[k*3+1],M[k*3+2]),new THREE.Vector3(p,q,l),new THREE.Vector3(r,s,m),new THREE.Vector3(t,u,n)],null,j))}}var O=this,E=0,M=[],G=[],i,U,Y;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(O,d,b);(function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d=d+String.fromCharCode(a[b+e]);return d})(a,E,12);c=F(a,E+12);F(a,E+13);F(a,E+14);F(a,E+15);e=F(a,E+16);j=F(a,E+17);k=F(a,E+18);l=F(a,E+19);p=D(a,E+20);m=D(a,E+20+4);o=D(a,E+20+8);b=D(a,E+20+12);q=
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|
D(a,E+20+16);n=D(a,E+20+20);r=D(a,E+20+24);u=D(a,E+20+28);t=D(a,E+20+32);w=D(a,E+20+36);s=D(a,E+20+40);E=E+c;c=e*3+l;Y=e*4+l;i=b*c;U=q*(c+j*3);e=n*(c+k*3);l=r*(c+j*3+k*3);c=u*Y;j=t*(Y+j*4);k=w*(Y+k*4);E=E+function(b){var b=new Float32Array(a,b,p*3),c,d,e,f;for(c=0;c<p;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];O.vertices.push(new THREE.Vector3(d,e,f))}return p*3*Float32Array.BYTES_PER_ELEMENT}(E);E=E+function(b){if(m){var b=new Int8Array(a,b,m*3),c,d,e,f;for(c=0;c<m;c++){d=b[c*3];e=b[c*3+1];f=b[c*3+2];M.push(d/
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-127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(E);E=E+x(m*3);E=E+function(b){if(o){var b=new Float32Array(a,b,o*2),c,d,e;for(c=0;c<o;c++){d=b[c*2];e=b[c*2+1];F.push(d,e)}}return o*2*Float32Array.BYTES_PER_ELEMENT}(E);i=E+i+x(b*2);U=i+U+x(q*2);e=U+e+x(n*2);l=e+l+x(r*2);c=l+c+x(u*2);j=c+j+x(t*2);k=j+k+x(w*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;A(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(U);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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|
+127,e/127,f/127)}}return m*3*Int8Array.BYTES_PER_ELEMENT}(E);E=E+x(m*3);E=E+function(b){if(o){var b=new Float32Array(a,b,o*2),c,d,e;for(c=0;c<o;c++){d=b[c*2];e=b[c*2+1];G.push(d,e)}}return o*2*Float32Array.BYTES_PER_ELEMENT}(E);i=E+i+x(b*2);U=i+U+x(q*2);e=U+e+x(n*2);l=e+l+x(r*2);c=l+c+x(u*2);j=c+j+x(t*2);k=j+k+x(w*2);(function(a){if(n){var b=a+n*Uint32Array.BYTES_PER_ELEMENT*3;A(n,a,b+n*Uint32Array.BYTES_PER_ELEMENT*3);z(n,b)}})(U);(function(a){if(r){var b=a+r*Uint32Array.BYTES_PER_ELEMENT*3,c=b+
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|
r*Uint32Array.BYTES_PER_ELEMENT*3;K(r,a,b,c+r*Uint32Array.BYTES_PER_ELEMENT*3);z(r,c)}})(e);(function(a){if(w){var b=a+w*Uint32Array.BYTES_PER_ELEMENT*4;J(w,a,b+w*Uint32Array.BYTES_PER_ELEMENT*4);v(w,b)}})(j);(function(a){if(s){var b=a+s*Uint32Array.BYTES_PER_ELEMENT*4,c=b+s*Uint32Array.BYTES_PER_ELEMENT*4;S(s,a,b,c+s*Uint32Array.BYTES_PER_ELEMENT*4);v(s,c)}})(k);b&&A(b,E,E+b*Uint32Array.BYTES_PER_ELEMENT*3);(function(a){if(q){var b=a+q*Uint32Array.BYTES_PER_ELEMENT*3;K(q,a,b,b+q*Uint32Array.BYTES_PER_ELEMENT*
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|
3)}})(i);u&&J(u,l,l+u*Uint32Array.BYTES_PER_ELEMENT*4);(function(a){if(t){var b=a+t*Uint32Array.BYTES_PER_ELEMENT*4;S(t,a,b,b+t*Uint32Array.BYTES_PER_ELEMENT*4)}})(c);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
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|
THREE.JSONLoader.prototype.load=function(a,b,c){c=c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
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|
THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(f.status===200||f.status===0){if(f.responseText){var h=JSON.parse(f.responseText);a.createModel(h,c,d)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else if(f.readyState===f.LOADING){if(e){g===0&&(g=f.getResponseHeader("Content-Length"));
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|
e({total:g,loaded:f.responseText.length})}}else f.readyState===f.HEADERS_RECEIVED&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,true);f.overrideMimeType&&f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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|
-THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,k,l,p,m,o,q,n,r,u,t,w,s=a.faces;p=a.vertices;var x=a.normals,G=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}k=0;for(l=p.length;k<l;){m=new THREE.Vector3;m.x=p[k++]*b;m.y=p[k++]*b;m.z=p[k++]*b;d.vertices.push(m)}k=0;for(l=s.length;k<l;){b=s[k++];p=b&1;j=b&2;c=b&
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|
+THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){var c,e,j,k,l,p,m,o,q,n,r,u,t,w,s=a.faces;p=a.vertices;var x=a.normals,F=a.colors,D=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&D++;for(c=0;c<D;c++){d.faceUvs[c]=[];d.faceVertexUvs[c]=[]}k=0;for(l=p.length;k<l;){m=new THREE.Vector3;m.x=p[k++]*b;m.y=p[k++]*b;m.z=p[k++]*b;d.vertices.push(m)}k=0;for(l=s.length;k<l;){b=s[k++];p=b&1;j=b&2;c=b&
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4;e=b&8;o=b&16;m=b&32;n=b&64;b=b&128;if(p){r=new THREE.Face4;r.a=s[k++];r.b=s[k++];r.c=s[k++];r.d=s[k++];p=4}else{r=new THREE.Face3;r.a=s[k++];r.b=s[k++];r.c=s[k++];p=3}if(j){j=s[k++];r.materialIndex=j}j=d.faces.length;if(c)for(c=0;c<D;c++){u=a.uvs[c];q=s[k++];w=u[q*2];q=u[q*2+1];d.faceUvs[c][j]=new THREE.UV(w,q)}if(e)for(c=0;c<D;c++){u=a.uvs[c];t=[];for(e=0;e<p;e++){q=s[k++];w=u[q*2];q=u[q*2+1];t[e]=new THREE.UV(w,q)}d.faceVertexUvs[c][j]=t}if(o){o=s[k++]*3;e=new THREE.Vector3;e.x=x[o++];e.y=x[o++];
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|
-e.z=x[o];r.normal=e}if(m)for(c=0;c<p;c++){o=s[k++]*3;e=new THREE.Vector3;e.x=x[o++];e.y=x[o++];e.z=x[o];r.vertexNormals.push(e)}if(n){m=s[k++];m=new THREE.Color(G[m]);r.color=m}if(b)for(c=0;c<p;c++){m=s[k++];m=new THREE.Color(G[m]);r.vertexColors.push(m)}d.faces.push(r)}})(e);(function(){var b,c,e,j;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];j=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,j,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
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|
+e.z=x[o];r.normal=e}if(m)for(c=0;c<p;c++){o=s[k++]*3;e=new THREE.Vector3;e.x=x[o++];e.y=x[o++];e.z=x[o];r.vertexNormals.push(e)}if(n){m=s[k++];m=new THREE.Color(F[m]);r.color=m}if(b)for(c=0;c<p;c++){m=s[k++];m=new THREE.Color(F[m]);r.vertexColors.push(m)}d.faces.push(r)}})(e);(function(){var b,c,e,j;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b=b+2){e=a.skinWeights[b];j=a.skinWeights[b+1];d.skinWeights.push(new THREE.Vector4(e,j,0,0))}}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b=
|
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|
b+2){e=a.skinIndices[b];j=a.skinIndices[b+1];d.skinIndices.push(new THREE.Vector4(e,j,0,0))}}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,j,k,l,p;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];l=d.morphTargets[c].vertices;p=a.morphTargets[c].vertices;j=0;for(k=p.length;j<k;j=j+3){var m=new THREE.Vector3;m.x=p[j]*b;m.y=p[j+1]*b;m.z=p[j+2]*b;l.push(m)}}}if(a.morphColors!==
|
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|
void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(j=l.length;b<j;b=b+3){p=new THREE.Color(16755200);p.setRGB(l[b],l[b+1],l[b+2]);k.push(p)}}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();b(d)};
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|
THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
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|
|
THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0){var e=JSON.parse(d.responseText);c.createScene(e,b,a)}else console.error("THREE.SceneLoader: Couldn't load ["+a+"] ["+d.status+"]")};d.open("GET",a,true);d.overrideMimeType&&d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
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|
|
-THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:k+"/"+a}function e(){var a;for(m in E.objects)if(!C.objects[m]){u=E.objects[m];if(u.geometry!==void 0){if(J=C.geometries[u.geometry]){a=false;K=C.materials[u.materials[0]];(a=K instanceof THREE.ShaderMaterial)&&J.computeTangents();x=u.position;G=u.rotation;D=u.quaternion;z=u.scale;t=u.matrix;D=0;u.materials.length==0&&(K=new THREE.MeshFaceMaterial);u.materials.length>1&&(K=new THREE.MeshFaceMaterial);
|
|
|
-a=new THREE.Mesh(J,K);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(z[0],z[1],z[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;C.scene.add(a);C.objects[m]=a}}else{x=u.position;G=u.rotation;D=u.quaternion;
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|
|
-z=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(G[0],G[1],G[2]);a.scale.set(z[0],z[1],z[2]);a.visible=u.visible!==void 0?u.visible:false;C.scene.add(a);C.objects[m]=a;C.empties[m]=a}}}function f(a){return function(b){C.geometries[a]=b;e();F=F-1;j.onLoadComplete();h()}}function g(a){return function(b){C.geometries[a]=b}}function h(){j.callbackProgress({totalModels:U,totalTextures:Y,loadedModels:U-
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|
|
-F,loadedTextures:Y-i},C);j.onLoadProgress();F==0&&i==0&&b(C)}var j=this,k=THREE.Loader.prototype.extractUrlBase(c),l,p,m,o,q,n,r,u,t,w,s,x,G,D,z,v,A,J,K,S,O,E,M,F,i,U,Y,C;E=a;c=new THREE.BinaryLoader;M=new THREE.JSONLoader;i=F=0;C={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(E.transform){a=E.transform.position;w=E.transform.rotation;v=E.transform.scale;a&&C.scene.position.set(a[0],a[1],a[2]);w&&C.scene.rotation.set(w[0],w[1],
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|
|
+THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:k+"/"+a}function e(){var a;for(m in E.objects)if(!C.objects[m]){u=E.objects[m];if(u.geometry!==void 0){if(J=C.geometries[u.geometry]){a=false;K=C.materials[u.materials[0]];(a=K instanceof THREE.ShaderMaterial)&&J.computeTangents();x=u.position;F=u.rotation;D=u.quaternion;z=u.scale;t=u.matrix;D=0;u.materials.length==0&&(K=new THREE.MeshFaceMaterial);u.materials.length>1&&(K=new THREE.MeshFaceMaterial);
|
|
|
+a=new THREE.Mesh(J,K);a.name=m;if(t){a.matrixAutoUpdate=false;a.matrix.set(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])}else{a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(F[0],F[1],F[2]);a.scale.set(z[0],z[1],z[2])}a.visible=u.visible;a.doubleSided=u.doubleSided;a.castShadow=u.castShadow;a.receiveShadow=u.receiveShadow;C.scene.add(a);C.objects[m]=a}}else{x=u.position;F=u.rotation;D=u.quaternion;
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|
|
+z=u.scale;D=0;a=new THREE.Object3D;a.name=m;a.position.set(x[0],x[1],x[2]);if(D){a.quaternion.set(D[0],D[1],D[2],D[3]);a.useQuaternion=true}else a.rotation.set(F[0],F[1],F[2]);a.scale.set(z[0],z[1],z[2]);a.visible=u.visible!==void 0?u.visible:false;C.scene.add(a);C.objects[m]=a;C.empties[m]=a}}}function f(a){return function(b){C.geometries[a]=b;e();G=G-1;j.onLoadComplete();h()}}function g(a){return function(b){C.geometries[a]=b}}function h(){j.callbackProgress({totalModels:U,totalTextures:Y,loadedModels:U-
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|
|
+G,loadedTextures:Y-i},C);j.onLoadProgress();G==0&&i==0&&b(C)}var j=this,k=THREE.Loader.prototype.extractUrlBase(c),l,p,m,o,q,n,r,u,t,w,s,x,F,D,z,v,A,J,K,S,O,E,M,G,i,U,Y,C;E=a;c=new THREE.BinaryLoader;M=new THREE.JSONLoader;i=G=0;C={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(E.transform){a=E.transform.position;w=E.transform.rotation;v=E.transform.scale;a&&C.scene.position.set(a[0],a[1],a[2]);w&&C.scene.rotation.set(w[0],w[1],
|
|
|
w[2]);v&&C.scene.scale.set(v[0],v[1],v[2]);if(a||w||v){C.scene.updateMatrix();C.scene.updateMatrixWorld()}}a=function(){i=i-1;h();j.onLoadComplete()};for(q in E.cameras){v=E.cameras[q];v.type=="perspective"?S=new THREE.PerspectiveCamera(v.fov,v.aspect,v.near,v.far):v.type=="ortho"&&(S=new THREE.OrthographicCamera(v.left,v.right,v.top,v.bottom,v.near,v.far));x=v.position;w=v.target;v=v.up;S.position.set(x[0],x[1],x[2]);S.target=new THREE.Vector3(w[0],w[1],w[2]);v&&S.up.set(v[0],v[1],v[2]);C.cameras[q]=
|
|
|
S}for(o in E.lights){w=E.lights[o];q=w.color!==void 0?w.color:16777215;S=w.intensity!==void 0?w.intensity:1;if(w.type=="directional"){x=w.direction;s=new THREE.DirectionalLight(q,S);s.position.set(x[0],x[1],x[2]);s.position.normalize()}else if(w.type=="point"){x=w.position;s=w.distance;s=new THREE.PointLight(q,S,s);s.position.set(x[0],x[1],x[2])}else w.type=="ambient"&&(s=new THREE.AmbientLight(q));C.scene.add(s);C.lights[o]=s}for(n in E.fogs){o=E.fogs[n];o.type=="linear"?O=new THREE.Fog(0,o.near,
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|
-o.far):o.type=="exp2"&&(O=new THREE.FogExp2(0,o.density));v=o.color;O.color.setRGB(v[0],v[1],v[2]);C.fogs[n]=O}if(C.cameras&&E.defaults.camera)C.currentCamera=C.cameras[E.defaults.camera];if(C.fogs&&E.defaults.fog)C.scene.fog=C.fogs[E.defaults.fog];v=E.defaults.bgcolor;C.bgColor=new THREE.Color;C.bgColor.setRGB(v[0],v[1],v[2]);C.bgColorAlpha=E.defaults.bgalpha;for(l in E.geometries){n=E.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){F=F+1;j.onLoadStart()}}U=F;for(l in E.geometries){n=
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+o.far):o.type=="exp2"&&(O=new THREE.FogExp2(0,o.density));v=o.color;O.color.setRGB(v[0],v[1],v[2]);C.fogs[n]=O}if(C.cameras&&E.defaults.camera)C.currentCamera=C.cameras[E.defaults.camera];if(C.fogs&&E.defaults.fog)C.scene.fog=C.fogs[E.defaults.fog];v=E.defaults.bgcolor;C.bgColor=new THREE.Color;C.bgColor.setRGB(v[0],v[1],v[2]);C.bgColorAlpha=E.defaults.bgalpha;for(l in E.geometries){n=E.geometries[l];if(n.type=="bin_mesh"||n.type=="ascii_mesh"){G=G+1;j.onLoadStart()}}U=G;for(l in E.geometries){n=
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E.geometries[l];if(n.type=="cube"){J=new THREE.CubeGeometry(n.width,n.height,n.depth,n.segmentsWidth,n.segmentsHeight,n.segmentsDepth,null,n.flipped,n.sides);C.geometries[l]=J}else if(n.type=="plane"){J=new THREE.PlaneGeometry(n.width,n.height,n.segmentsWidth,n.segmentsHeight);C.geometries[l]=J}else if(n.type=="sphere"){J=new THREE.SphereGeometry(n.radius,n.segmentsWidth,n.segmentsHeight);C.geometries[l]=J}else if(n.type=="cylinder"){J=new THREE.CylinderGeometry(n.topRad,n.botRad,n.height,n.radSegs,
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n.heightSegs);C.geometries[l]=J}else if(n.type=="torus"){J=new THREE.TorusGeometry(n.radius,n.tube,n.segmentsR,n.segmentsT);C.geometries[l]=J}else if(n.type=="icosahedron"){J=new THREE.IcosahedronGeometry(n.radius,n.subdivisions);C.geometries[l]=J}else if(n.type=="bin_mesh")c.load(d(n.url,E.urlBaseType),f(l));else if(n.type=="ascii_mesh")M.load(d(n.url,E.urlBaseType),f(l));else if(n.type=="embedded_mesh"){n=E.embeds[n.id];n.metadata=E.metadata;n&&M.createModel(n,g(l),"")}}for(r in E.textures){l=E.textures[r];
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if(l.url instanceof Array){i=i+l.url.length;for(n=0;n<l.url.length;n++)j.onLoadStart()}else{i=i+1;j.onLoadStart()}}Y=i;for(r in E.textures){l=E.textures[r];if(l.mapping!=void 0&&THREE[l.mapping]!=void 0)l.mapping=new THREE[l.mapping];if(l.url instanceof Array){n=[];for(O=0;O<l.url.length;O++)n[O]=d(l.url[O],E.urlBaseType);n=THREE.ImageUtils.loadTextureCube(n,l.mapping,a)}else{n=THREE.ImageUtils.loadTexture(d(l.url,E.urlBaseType),l.mapping,a);if(THREE[l.minFilter]!=void 0)n.minFilter=THREE[l.minFilter];
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@@ -162,9 +162,9 @@ THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.pa
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true}if(t.parameters.lightMap){a.tAO.texture=t.parameters.lightMap;a.enableAO.value=true}if(t.parameters.specularMap){a.tSpecular.texture=C.textures[t.parameters.specularMap];a.enableSpecular.value=true}a.uDiffuseColor.value.setHex(l);a.uSpecularColor.value.setHex(n);a.uAmbientColor.value.setHex(O);a.uShininess.value=c;if(t.parameters.opacity)a.uOpacity.value=t.parameters.opacity;K=new THREE.ShaderMaterial({fragmentShader:r.fragmentShader,vertexShader:r.vertexShader,uniforms:a,lights:true,fog:true})}else K=
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new THREE[t.type](t.parameters);C.materials[p]=K}e();j.callbackSync(C);h()};
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THREE.Material=function(a){a=a||{};this.id=THREE.MaterialCount++;this.name="";this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:false;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.blendSrc=a.blendSrc!==void 0?a.blendSrc:THREE.SrcAlphaFactor;this.blendDst=a.blendDst!==void 0?a.blendDst:THREE.OneMinusSrcAlphaFactor;this.blendEquation=a.blendEquation!==void 0?a.blendEquation:THREE.AddEquation;this.depthTest=a.depthTest!==void 0?
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-a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;
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-THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;THREE.AdditiveAlphaBlending=5;THREE.CustomBlending=6;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;
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-THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaSaturateFactor=210;
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+a.depthTest:true;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:true;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:false;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:false;this.needsUpdate=this.visible=true};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;
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+THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NoBlending=0;THREE.NormalBlending=1;THREE.AdditiveBlending=2;THREE.SubtractiveBlending=3;THREE.MultiplyBlending=4;THREE.AdditiveAlphaBlending=5;THREE.CustomBlending=6;THREE.AddEquation=100;THREE.SubtractEquation=101;THREE.ReverseSubtractEquation=102;THREE.ZeroFactor=200;THREE.OneFactor=201;THREE.SrcColorFactor=202;THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;
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+THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaSaturateFactor=210;
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THREE.LineBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.linewidth=a.linewidth!==void 0?a.linewidth:1;this.linecap=a.linecap!==void 0?a.linecap:"round";this.linejoin=a.linejoin!==void 0?a.linejoin:"round";this.vertexColors=a.vertexColors?a.vertexColors:false;this.fog=a.fog!==void 0?a.fog:true};THREE.LineBasicMaterial.prototype=new THREE.Material;THREE.LineBasicMaterial.prototype.constructor=THREE.LineBasicMaterial;
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THREE.MeshBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:
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true;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:false;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:THREE.NoColors;this.skinning=a.skinning!==void 0?a.skinning:false;this.morphTargets=a.morphTargets!==
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@@ -218,41 +218,40 @@ THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){va
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
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THREE.DOMRenderer=function(){console.log("THREE.DOMRenderer",THREE.REVISION);var a,b,c,d,e,f,g,h=new THREE.Projector;g=function(a){for(var b=document.documentElement,c=0;c<a.length;c++)if(typeof b.style[a[c]]==="string")return a[c];return null}(["transform","MozTransform","WebkitTransform","msTransform","OTransform"]);this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var l,p,m,o,q,n;a=h.projectScene(c,d);b=a.elements;l=0;for(p=
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b.length;l<p;l++){m=b[l];if(m instanceof THREE.RenderableParticle&&m.material instanceof THREE.ParticleDOMMaterial){o=m.material.domElement;q=m.x*e+e-(o.offsetWidth>>1);n=m.y*f+f-(o.offsetHeight>>1);o.style.left=q+"px";o.style.top=n+"px";o.style.zIndex=Math.abs(Math.floor((1-m.z)*d.far/d.near));g&&(o.style[g]="scale("+m.scale.x*e+","+m.scale.y*f+")")}}}};
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-THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(w!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:n.globalCompositeOperation="darker"}w=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,j,k=new THREE.Projector,l=a.canvas!==
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-void 0?a.canvas:document.createElement("canvas"),p,m,o,q,n=l.getContext("2d"),r=new THREE.Color(0),u=0,t=1,w=0,s=null,x=null,G=null,D=null,z=null,v,A,J,K,S=new THREE.RenderableVertex,O=new THREE.RenderableVertex,E,M,F,i,U,Y,C,Z,I,ea,fa,ha,R=new THREE.Color,P=new THREE.Color,$=new THREE.Color,Q=new THREE.Color,ia=new THREE.Color,Na=[],La=[],Ra,Ma,Sa,Ca,Jb,kb,gb,lb,Zb,hb,Za=new THREE.Rectangle,wa=new THREE.Rectangle,Aa=new THREE.Rectangle,Ya=false,aa=new THREE.Color,$a=new THREE.Color,Qa=new THREE.Color,
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-va=new THREE.Vector3,Cb,oc,Sc,ab,pc,Bc,a=16;Cb=document.createElement("canvas");Cb.width=Cb.height=2;oc=Cb.getContext("2d");oc.fillStyle="rgba(0,0,0,1)";oc.fillRect(0,0,2,2);Sc=oc.getImageData(0,0,2,2);ab=Sc.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);
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-q=Math.floor(m/2);l.width=p;l.height=m;Za.set(-o,-q,o,q);wa.set(-o,-q,o,q);t=1;w=0;z=D=G=x=s=null};this.setClearColor=function(a,b){r.copy(a);u=b!==void 0?b:1;wa.set(-o,-q,o,q)};this.setClearColorHex=function(a,b){r.setHex(a);u=b!==void 0?b:1;wa.set(-o,-q,o,q)};this.clear=function(){n.setTransform(1,0,0,-1,o,q);if(!wa.isEmpty()){wa.minSelf(Za);wa.inflate(2);u<1&&n.clearRect(Math.floor(wa.getX()),Math.floor(wa.getY()),Math.floor(wa.getWidth()),Math.floor(wa.getHeight()));if(u>0){c(THREE.NormalBlending);
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-b(1);e("rgba("+Math.floor(r.r*255)+","+Math.floor(r.g*255)+","+Math.floor(r.b*255)+","+u+")");n.fillRect(Math.floor(wa.getX()),Math.floor(wa.getY()),Math.floor(wa.getWidth()),Math.floor(wa.getHeight()))}wa.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;aa.setRGB(0,0,0);$a.setRGB(0,0,0);Qa.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){aa.r=aa.r+e.r;aa.g=aa.g+e.g;aa.b=aa.b+e.b}else if(d instanceof THREE.DirectionalLight){$a.r=$a.r+e.r;
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-$a.g=$a.g+e.g;$a.b=$a.b+e.b}else if(d instanceof THREE.PointLight){Qa.r=Qa.r+e.r;Qa.g=Qa.g+e.g;Qa.b=Qa.b+e.b}}}function p(a,b,c,d){var e,f,g,i,h,j;e=0;for(f=a.length;e<f;e++){g=a[e];i=g.color;if(g instanceof THREE.DirectionalLight){h=g.matrixWorld.getPosition();j=c.dot(h);if(!(j<=0)){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+i.b*j}}else if(g instanceof THREE.PointLight){h=g.matrixWorld.getPosition();j=c.dot(va.sub(h,b).normalize());if(!(j<=0)){j=j*(g.distance==0?1:1-Math.min(b.distanceTo(h)/
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-g.distance,1));if(j!=0){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+i.b*j}}}}}function r(a,f,g){b(g.opacity);c(g.blending);var i,h,j,k,l,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){k=g.map.image;l=k.width>>1;m=k.height>>1;g=f.scale.x*o;j=f.scale.y*q;i=g*l;h=j*m;Aa.set(a.x-i,a.y-h,a.x+i,a.y+h);if(Za.intersects(Aa)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-j);n.translate(-l,-m);n.drawImage(k,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){i=
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-f.scale.x*o;h=f.scale.y*q;Aa.set(a.x-i,a.y-h,a.x+i,a.y+h);if(Za.intersects(Aa)){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(i,h);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(G!=a)n.lineWidth=G=a;a=g.linecap;if(D!=a)n.lineCap=
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-D=a;a=g.linejoin;if(z!=a)n.lineJoin=z=a;d(g.color.getContextStyle());n.stroke();Aa.inflate(g.linewidth*2)}}function t(a,d,e,g,h,k,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);E=a.positionScreen.x;M=a.positionScreen.y;F=d.positionScreen.x;i=d.positionScreen.y;U=e.positionScreen.x;Y=e.positionScreen.y;x(E,M,F,i,U,Y);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){Ca=m.uvs[0];Tc(E,M,F,i,U,Y,Ca[g].u,
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-Ca[g].v,Ca[h].u,Ca[h].v,Ca[k].u,Ca[k].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;va.copy(m.vertexNormalsWorld[g]);Jb=(va.x*a.elements[0]+va.y*a.elements[4]+va.z*a.elements[8])*0.5+0.5;kb=-(va.x*a.elements[1]+va.y*a.elements[5]+va.z*a.elements[9])*0.5+0.5;va.copy(m.vertexNormalsWorld[h]);gb=(va.x*a.elements[0]+va.y*a.elements[4]+va.z*a.elements[8])*0.5+0.5;lb=-(va.x*a.elements[1]+va.y*a.elements[5]+va.z*a.elements[9])*0.5+0.5;
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-va.copy(m.vertexNormalsWorld[k]);Zb=(va.x*a.elements[0]+va.y*a.elements[4]+va.z*a.elements[8])*0.5+0.5;hb=-(va.x*a.elements[1]+va.y*a.elements[5]+va.z*a.elements[9])*0.5+0.5;Tc(E,M,F,i,U,Y,Jb,kb,gb,lb,Zb,hb,n.envMap)}}else n.wireframe?Kb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Db(n.color);else if(n instanceof THREE.MeshLambertMaterial){if(n.map&&!n.wireframe){if(n.map.mapping instanceof THREE.UVMapping){Ca=m.uvs[0];Tc(E,M,F,i,U,Y,Ca[g].u,Ca[g].v,Ca[h].u,Ca[h].v,Ca[k].u,
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-Ca[k].v,n.map)}c(THREE.SubtractiveBlending)}if(Ya)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){P.r=$.r=Q.r=aa.r;P.g=$.g=Q.g=aa.g;P.b=$.b=Q.b=aa.b;p(j,m.v1.positionWorld,m.vertexNormalsWorld[0],P);p(j,m.v2.positionWorld,m.vertexNormalsWorld[1],$);p(j,m.v3.positionWorld,m.vertexNormalsWorld[2],Q);P.r=Math.max(0,Math.min(n.color.r*P.r,1));P.g=Math.max(0,Math.min(n.color.g*P.g,1));P.b=Math.max(0,Math.min(n.color.b*P.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=
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-Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Q.r=Math.max(0,Math.min(n.color.r*Q.r,1));Q.g=Math.max(0,Math.min(n.color.g*Q.g,1));Q.b=Math.max(0,Math.min(n.color.b*Q.b,1));ia.r=($.r+Q.r)*0.5;ia.g=($.g+Q.g)*0.5;ia.b=($.b+Q.b)*0.5;Sa=Cc(P,$,Q,ia);fc(E,M,F,i,U,Y,0,0,1,0,0,1,Sa)}else{R.r=aa.r;R.g=aa.g;R.b=aa.b;p(j,m.centroidWorld,m.normalWorld,R);R.r=Math.max(0,Math.min(n.color.r*R.r,1));R.g=Math.max(0,Math.min(n.color.g*R.g,1));R.b=Math.max(0,Math.min(n.color.b*R.b,
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-1));n.wireframe?Kb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Db(R)}else n.wireframe?Kb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Db(n.color)}else if(n instanceof THREE.MeshDepthMaterial){Ra=l.near;Ma=l.far;P.r=P.g=P.b=1-$b(a.positionScreen.z,Ra,Ma);$.r=$.g=$.b=1-$b(d.positionScreen.z,Ra,Ma);Q.r=Q.g=Q.b=1-$b(e.positionScreen.z,Ra,Ma);ia.r=($.r+Q.r)*0.5;ia.g=($.g+Q.g)*0.5;ia.b=($.b+Q.b)*0.5;Sa=Cc(P,$,Q,ia);fc(E,M,F,i,U,Y,0,0,1,0,0,1,Sa)}else if(n instanceof
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-THREE.MeshNormalMaterial){R.r=gc(m.normalWorld.x);R.g=gc(m.normalWorld.y);R.b=gc(m.normalWorld.z);n.wireframe?Kb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Db(R)}}function u(a,d,e,g,h,k,n,m,o){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){t(a,d,g,0,1,3,n,m,o);t(h,e,k,1,2,3,n,m,o)}else{E=a.positionScreen.x;M=a.positionScreen.y;F=d.positionScreen.x;i=d.positionScreen.y;U=e.positionScreen.x;Y=e.positionScreen.y;
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-C=g.positionScreen.x;Z=g.positionScreen.y;I=h.positionScreen.x;ea=h.positionScreen.y;fa=k.positionScreen.x;ha=k.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){w(E,M,F,i,U,Y,C,Z);m.wireframe?Kb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Db(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if(Ya)if(!m.wireframe&&m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){P.r=$.r=Q.r=ia.r=aa.r;P.g=$.g=Q.g=ia.g=aa.g;P.b=$.b=Q.b=ia.b=aa.b;p(j,n.v1.positionWorld,
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|
-n.vertexNormalsWorld[0],P);p(j,n.v2.positionWorld,n.vertexNormalsWorld[1],$);p(j,n.v4.positionWorld,n.vertexNormalsWorld[3],Q);p(j,n.v3.positionWorld,n.vertexNormalsWorld[2],ia);P.r=Math.max(0,Math.min(m.color.r*P.r,1));P.g=Math.max(0,Math.min(m.color.g*P.g,1));P.b=Math.max(0,Math.min(m.color.b*P.b,1));$.r=Math.max(0,Math.min(m.color.r*$.r,1));$.g=Math.max(0,Math.min(m.color.g*$.g,1));$.b=Math.max(0,Math.min(m.color.b*$.b,1));Q.r=Math.max(0,Math.min(m.color.r*Q.r,1));Q.g=Math.max(0,Math.min(m.color.g*
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|
|
-Q.g,1));Q.b=Math.max(0,Math.min(m.color.b*Q.b,1));ia.r=Math.max(0,Math.min(m.color.r*ia.r,1));ia.g=Math.max(0,Math.min(m.color.g*ia.g,1));ia.b=Math.max(0,Math.min(m.color.b*ia.b,1));Sa=Cc(P,$,Q,ia);x(E,M,F,i,C,Z);fc(E,M,F,i,C,Z,0,0,1,0,0,1,Sa);x(I,ea,U,Y,fa,ha);fc(I,ea,U,Y,fa,ha,1,0,1,1,0,1,Sa)}else{R.r=aa.r;R.g=aa.g;R.b=aa.b;p(j,n.centroidWorld,n.normalWorld,R);R.r=Math.max(0,Math.min(m.color.r*R.r,1));R.g=Math.max(0,Math.min(m.color.g*R.g,1));R.b=Math.max(0,Math.min(m.color.b*R.b,1));w(E,M,F,i,
|
|
|
-U,Y,C,Z);m.wireframe?Kb(R,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Db(R)}else{w(E,M,F,i,U,Y,C,Z);m.wireframe?Kb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Db(m.color)}else if(m instanceof THREE.MeshNormalMaterial){R.r=gc(n.normalWorld.x);R.g=gc(n.normalWorld.y);R.b=gc(n.normalWorld.z);w(E,M,F,i,U,Y,C,Z);m.wireframe?Kb(R,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Db(R)}else if(m instanceof THREE.MeshDepthMaterial){Ra=l.near;Ma=l.far;P.r=
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|
|
-P.g=P.b=1-$b(a.positionScreen.z,Ra,Ma);$.r=$.g=$.b=1-$b(d.positionScreen.z,Ra,Ma);Q.r=Q.g=Q.b=1-$b(g.positionScreen.z,Ra,Ma);ia.r=ia.g=ia.b=1-$b(e.positionScreen.z,Ra,Ma);Sa=Cc(P,$,Q,ia);x(E,M,F,i,C,Z);fc(E,M,F,i,C,Z,0,0,1,0,0,1,Sa);x(I,ea,U,Y,fa,ha);fc(I,ea,U,Y,fa,ha,1,0,1,1,0,1,Sa)}}}function x(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b);n.closePath()}function w(a,b,c,d,e,f,g,i){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,i);n.lineTo(a,
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|
|
-b);n.closePath()}function Kb(a,b,c,e){if(G!=b)n.lineWidth=G=b;if(D!=c)n.lineCap=D=c;if(z!=e)n.lineJoin=z=e;d(a.getContextStyle());n.stroke();Aa.inflate(b*2)}function Db(a){e(a.getContextStyle());n.fill()}function Tc(a,b,c,d,f,g,i,h,j,k,l,m,o){if(o.image.width!=0){if(o.needsUpdate==true||Na[o.id]==void 0){var p=o.wrapS==THREE.RepeatWrapping,q=o.wrapT==THREE.RepeatWrapping;Na[o.id]=n.createPattern(o.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");o.needsUpdate=false}e(Na[o.id]);var p=
|
|
|
-o.offset.x/o.repeat.x,q=o.offset.y/o.repeat.y,Cb=o.image.width*o.repeat.x,r=o.image.height*o.repeat.y,i=(i+p)*Cb,h=(h+q)*r,c=c-a,d=d-b,f=f-a,g=g-b,j=(j+p)*Cb-i,k=(k+q)*r-h,l=(l+p)*Cb-i,m=(m+q)*r-h,p=j*m-l*k;if(p==0){if(La[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);La[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=La[o.id];i=(Math.floor(i)+Math.floor(h)*o.image.width)*4;R.setRGB(b[i]/
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|
-255,b[i+1]/255,b[i+2]/255);Db(R)}else{p=1/p;o=(m*c-k*f)*p;k=(m*d-k*g)*p;c=(j*f-l*c)*p;d=(j*g-l*d)*p;a=a-o*i-c*h;i=b-k*i-d*h;n.save();n.transform(o,k,c,d,a,i);n.fill();n.restore()}}}function fc(a,b,c,d,e,f,g,i,h,j,k,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;i=i*p;c=c-a;d=d-b;e=e-a;f=f-b;h=h*o-g;j=j*p-i;k=k*o-g;l=l*p-i;p=1/(h*l-k*j);o=(l*c-j*e)*p;j=(l*d-j*f)*p;c=(h*e-k*c)*p;d=(h*f-k*d)*p;a=a-o*g-c*i;b=b-j*g-d*i;n.save();n.transform(o,j,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,
|
|
|
-b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),i=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ab[0]=e<0?0:e>255?255:e;ab[1]=f<0?0:f>255?255:f;ab[2]=a<0?0:a>255?255:a;ab[4]=g<0?0:g>255?255:g;ab[5]=i<0?0:i>255?255:i;ab[6]=b<0?0:b>255?255:b;ab[8]=h<0?0:h>255?255:h;ab[9]=j<0?0:j>255?255:j;ab[10]=c<0?0:c>255?255:c;ab[12]=k<0?0:k>255?255:k;ab[13]=l<0?0:l>255?255:l;ab[14]=d<0?0:d>255?255:d;oc.putImageData(Sc,0,0);Bc.drawImage(Cb,
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|
|
-0,0);return pc}function $b(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function gc(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Lb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,cd,Ia,eb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,q);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,l,this.sortElements);h=g.elements;j=g.lights;(Ya=j.length>0)&&m(j);Dc=0;for(cd=h.length;Dc<cd;Dc++){Ia=h[Dc];eb=Ia.material;
|
|
|
-eb=eb instanceof THREE.MeshFaceMaterial?Ia.faceMaterial:eb;if(!(eb==null||eb.opacity==0)){Aa.empty();if(Ia instanceof THREE.RenderableParticle){v=Ia;v.x=v.x*o;v.y=v.y*q;r(v,Ia,eb,a)}else if(Ia instanceof THREE.RenderableLine){v=Ia.v1;A=Ia.v2;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*q;A.positionScreen.x=A.positionScreen.x*o;A.positionScreen.y=A.positionScreen.y*q;Aa.addPoint(v.positionScreen.x,v.positionScreen.y);Aa.addPoint(A.positionScreen.x,A.positionScreen.y);
|
|
|
-Za.intersects(Aa)&&s(v,A,Ia,eb,a)}else if(Ia instanceof THREE.RenderableFace3){v=Ia.v1;A=Ia.v2;J=Ia.v3;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*q;A.positionScreen.x=A.positionScreen.x*o;A.positionScreen.y=A.positionScreen.y*q;J.positionScreen.x=J.positionScreen.x*o;J.positionScreen.y=J.positionScreen.y*q;if(eb.overdraw){Lb(v.positionScreen,A.positionScreen);Lb(A.positionScreen,J.positionScreen);Lb(J.positionScreen,v.positionScreen)}Aa.add3Points(v.positionScreen.x,
|
|
|
-v.positionScreen.y,A.positionScreen.x,A.positionScreen.y,J.positionScreen.x,J.positionScreen.y);Za.intersects(Aa)&&t(v,A,J,0,1,2,Ia,eb,a)}else if(Ia instanceof THREE.RenderableFace4){v=Ia.v1;A=Ia.v2;J=Ia.v3;K=Ia.v4;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*q;A.positionScreen.x=A.positionScreen.x*o;A.positionScreen.y=A.positionScreen.y*q;J.positionScreen.x=J.positionScreen.x*o;J.positionScreen.y=J.positionScreen.y*q;K.positionScreen.x=K.positionScreen.x*o;K.positionScreen.y=
|
|
|
-K.positionScreen.y*q;S.positionScreen.copy(A.positionScreen);O.positionScreen.copy(K.positionScreen);if(eb.overdraw){Lb(v.positionScreen,A.positionScreen);Lb(A.positionScreen,K.positionScreen);Lb(K.positionScreen,v.positionScreen);Lb(J.positionScreen,S.positionScreen);Lb(J.positionScreen,O.positionScreen)}Aa.addPoint(v.positionScreen.x,v.positionScreen.y);Aa.addPoint(A.positionScreen.x,A.positionScreen.y);Aa.addPoint(J.positionScreen.x,J.positionScreen.y);Aa.addPoint(K.positionScreen.x,K.positionScreen.y);
|
|
|
-Za.intersects(Aa)&&u(v,A,J,K,S,O,Ia,eb,a)}wa.addRectangle(Aa)}}n.setTransform(1,0,0,1,0,0)}};
|
|
|
+THREE.CanvasRenderer=function(a){function b(a){if(t!=a)n.globalAlpha=t=a}function c(a){if(w!=a){switch(a){case THREE.NormalBlending:n.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:n.globalCompositeOperation="lighter"}w=a}}function d(a){if(s!=a)n.strokeStyle=s=a}function e(a){if(x!=a)n.fillStyle=x=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,j,k=new THREE.Projector,l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),p,m,o,q,n=l.getContext("2d"),
|
|
|
+r=new THREE.Color(0),u=0,t=1,w=0,s=null,x=null,F=null,D=null,z=null,v,A,J,K,S=new THREE.RenderableVertex,O=new THREE.RenderableVertex,E,M,G,i,U,Y,C,Z,I,ea,fa,ha,R=new THREE.Color,P=new THREE.Color,$=new THREE.Color,Q=new THREE.Color,ia=new THREE.Color,Ma=[],Ka=[],Ra,La,Sa,Na,Kb,lb,gb,Lb,hb,Cb,Va=new THREE.Rectangle,Ba=new THREE.Rectangle,xa=new THREE.Rectangle,$a=false,aa=new THREE.Color,Wa=new THREE.Color,Qa=new THREE.Color,oa=new THREE.Vector3,ib,Db,Sc,ab,pc,Bc,a=16;ib=document.createElement("canvas");
|
|
|
+ib.width=ib.height=2;Db=ib.getContext("2d");Db.fillStyle="rgba(0,0,0,1)";Db.fillRect(0,0,2,2);Sc=Db.getImageData(0,0,2,2);ab=Sc.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){p=a;m=b;o=Math.floor(p/2);q=Math.floor(m/2);l.width=p;l.height=m;Va.set(-o,-q,o,q);Ba.set(-o,-q,o,q);t=1;w=
|
|
|
+0;z=D=F=x=s=null};this.setClearColor=function(a,b){r.copy(a);u=b!==void 0?b:1;Ba.set(-o,-q,o,q)};this.setClearColorHex=function(a,b){r.setHex(a);u=b!==void 0?b:1;Ba.set(-o,-q,o,q)};this.clear=function(){n.setTransform(1,0,0,-1,o,q);if(!Ba.isEmpty()){Ba.minSelf(Va);Ba.inflate(2);u<1&&n.clearRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()));if(u>0){c(THREE.NormalBlending);b(1);e("rgba("+Math.floor(r.r*255)+","+Math.floor(r.g*255)+","+Math.floor(r.b*
|
|
|
+255)+","+u+")");n.fillRect(Math.floor(Ba.getX()),Math.floor(Ba.getY()),Math.floor(Ba.getWidth()),Math.floor(Ba.getHeight()))}Ba.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;aa.setRGB(0,0,0);Wa.setRGB(0,0,0);Qa.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){aa.r=aa.r+e.r;aa.g=aa.g+e.g;aa.b=aa.b+e.b}else if(d instanceof THREE.DirectionalLight){Wa.r=Wa.r+e.r;Wa.g=Wa.g+e.g;Wa.b=Wa.b+e.b}else if(d instanceof THREE.PointLight){Qa.r=Qa.r+e.r;
|
|
|
+Qa.g=Qa.g+e.g;Qa.b=Qa.b+e.b}}}function p(a,b,c,d){var e,f,g,i,h,j;e=0;for(f=a.length;e<f;e++){g=a[e];i=g.color;if(g instanceof THREE.DirectionalLight){h=g.matrixWorld.getPosition();j=c.dot(h);if(!(j<=0)){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+i.b*j}}else if(g instanceof THREE.PointLight){h=g.matrixWorld.getPosition();j=c.dot(oa.sub(h,b).normalize());if(!(j<=0)){j=j*(g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,1));if(j!=0){j=j*g.intensity;d.r=d.r+i.r*j;d.g=d.g+i.g*j;d.b=d.b+
|
|
|
+i.b*j}}}}}function r(a,f,g){b(g.opacity);c(g.blending);var i,h,j,k,l,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map){k=g.map.image;l=k.width>>1;m=k.height>>1;g=f.scale.x*o;j=f.scale.y*q;i=g*l;h=j*m;xa.set(a.x-i,a.y-h,a.x+i,a.y+h);if(Va.intersects(xa)){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-j);n.translate(-l,-m);n.drawImage(k,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){i=f.scale.x*o;h=f.scale.y*q;xa.set(a.x-i,a.y-h,a.x+i,a.y+h);if(Va.intersects(xa)){d(g.color.getContextStyle());
|
|
|
+e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(i,h);g.program(n);n.restore()}}}function s(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(F!=a)n.lineWidth=F=a;a=g.linecap;if(D!=a)n.lineCap=D=a;a=g.linejoin;if(z!=a)n.lineJoin=z=a;d(g.color.getContextStyle());n.stroke();xa.inflate(g.linewidth*
|
|
|
+2)}}function t(a,d,e,g,h,k,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);E=a.positionScreen.x;M=a.positionScreen.y;G=d.positionScreen.x;i=d.positionScreen.y;U=e.positionScreen.x;Y=e.positionScreen.y;x(E,M,G,i,U,Y);if(n instanceof THREE.MeshBasicMaterial)if(n.map){if(n.map.mapping instanceof THREE.UVMapping){Na=m.uvs[0];ad(E,M,G,i,U,Y,Na[g].u,Na[g].v,Na[h].u,Na[h].v,Na[k].u,Na[k].v,n.map)}}else if(n.envMap){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=
|
|
|
+l.matrixWorldInverse;oa.copy(m.vertexNormalsWorld[g]);Kb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;lb=-(oa.x*a.elements[1]+oa.y*a.elements[5]+oa.z*a.elements[9])*0.5+0.5;oa.copy(m.vertexNormalsWorld[h]);gb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;Lb=-(oa.x*a.elements[1]+oa.y*a.elements[5]+oa.z*a.elements[9])*0.5+0.5;oa.copy(m.vertexNormalsWorld[k]);hb=(oa.x*a.elements[0]+oa.y*a.elements[4]+oa.z*a.elements[8])*0.5+0.5;Cb=-(oa.x*a.elements[1]+oa.y*
|
|
|
+a.elements[5]+oa.z*a.elements[9])*0.5+0.5;ad(E,M,G,i,U,Y,Kb,lb,gb,Lb,hb,Cb,n.envMap)}}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Eb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if($a)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){P.r=$.r=Q.r=aa.r;P.g=$.g=Q.g=aa.g;P.b=$.b=Q.b=aa.b;p(j,m.v1.positionWorld,m.vertexNormalsWorld[0],P);p(j,m.v2.positionWorld,m.vertexNormalsWorld[1],$);p(j,m.v3.positionWorld,m.vertexNormalsWorld[2],
|
|
|
+Q);P.r=Math.max(0,Math.min(n.color.r*P.r,1));P.g=Math.max(0,Math.min(n.color.g*P.g,1));P.b=Math.max(0,Math.min(n.color.b*P.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));Q.r=Math.max(0,Math.min(n.color.r*Q.r,1));Q.g=Math.max(0,Math.min(n.color.g*Q.g,1));Q.b=Math.max(0,Math.min(n.color.b*Q.b,1));ia.r=($.r+Q.r)*0.5;ia.g=($.g+Q.g)*0.5;ia.b=($.b+Q.b)*0.5;Sa=Cc(P,$,Q,ia);gc(E,M,G,i,U,Y,0,0,1,0,0,1,Sa)}else{R.r=aa.r;R.g=
|
|
|
+aa.g;R.b=aa.b;p(j,m.centroidWorld,m.normalWorld,R);R.r=Math.max(0,Math.min(n.color.r*R.r,1));R.g=Math.max(0,Math.min(n.color.g*R.g,1));R.b=Math.max(0,Math.min(n.color.b*R.b,1));n.wireframe?Mb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Eb(R)}else n.wireframe?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Eb(n.color);else if(n instanceof THREE.MeshDepthMaterial){Ra=l.near;La=l.far;P.r=P.g=P.b=1-ac(a.positionScreen.z,Ra,La);$.r=$.g=$.b=1-ac(d.positionScreen.z,
|
|
|
+Ra,La);Q.r=Q.g=Q.b=1-ac(e.positionScreen.z,Ra,La);ia.r=($.r+Q.r)*0.5;ia.g=($.g+Q.g)*0.5;ia.b=($.b+Q.b)*0.5;Sa=Cc(P,$,Q,ia);gc(E,M,G,i,U,Y,0,0,1,0,0,1,Sa)}else if(n instanceof THREE.MeshNormalMaterial){R.r=hc(m.normalWorld.x);R.g=hc(m.normalWorld.y);R.b=hc(m.normalWorld.z);n.wireframe?Mb(R,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Eb(R)}}function u(a,d,e,g,h,k,n,m,o){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(m.opacity);c(m.blending);if(m.map||m.envMap){t(a,
|
|
|
+d,g,0,1,3,n,m,o);t(h,e,k,1,2,3,n,m,o)}else{E=a.positionScreen.x;M=a.positionScreen.y;G=d.positionScreen.x;i=d.positionScreen.y;U=e.positionScreen.x;Y=e.positionScreen.y;C=g.positionScreen.x;Z=g.positionScreen.y;I=h.positionScreen.x;ea=h.positionScreen.y;fa=k.positionScreen.x;ha=k.positionScreen.y;if(m instanceof THREE.MeshBasicMaterial){w(E,M,G,i,U,Y,C,Z);m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Eb(m.color)}else if(m instanceof THREE.MeshLambertMaterial)if($a)if(!m.wireframe&&
|
|
|
+m.shading==THREE.SmoothShading&&n.vertexNormalsWorld.length==4){P.r=$.r=Q.r=ia.r=aa.r;P.g=$.g=Q.g=ia.g=aa.g;P.b=$.b=Q.b=ia.b=aa.b;p(j,n.v1.positionWorld,n.vertexNormalsWorld[0],P);p(j,n.v2.positionWorld,n.vertexNormalsWorld[1],$);p(j,n.v4.positionWorld,n.vertexNormalsWorld[3],Q);p(j,n.v3.positionWorld,n.vertexNormalsWorld[2],ia);P.r=Math.max(0,Math.min(m.color.r*P.r,1));P.g=Math.max(0,Math.min(m.color.g*P.g,1));P.b=Math.max(0,Math.min(m.color.b*P.b,1));$.r=Math.max(0,Math.min(m.color.r*$.r,1));$.g=
|
|
|
+Math.max(0,Math.min(m.color.g*$.g,1));$.b=Math.max(0,Math.min(m.color.b*$.b,1));Q.r=Math.max(0,Math.min(m.color.r*Q.r,1));Q.g=Math.max(0,Math.min(m.color.g*Q.g,1));Q.b=Math.max(0,Math.min(m.color.b*Q.b,1));ia.r=Math.max(0,Math.min(m.color.r*ia.r,1));ia.g=Math.max(0,Math.min(m.color.g*ia.g,1));ia.b=Math.max(0,Math.min(m.color.b*ia.b,1));Sa=Cc(P,$,Q,ia);x(E,M,G,i,C,Z);gc(E,M,G,i,C,Z,0,0,1,0,0,1,Sa);x(I,ea,U,Y,fa,ha);gc(I,ea,U,Y,fa,ha,1,0,1,1,0,1,Sa)}else{R.r=aa.r;R.g=aa.g;R.b=aa.b;p(j,n.centroidWorld,
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|
+n.normalWorld,R);R.r=Math.max(0,Math.min(m.color.r*R.r,1));R.g=Math.max(0,Math.min(m.color.g*R.g,1));R.b=Math.max(0,Math.min(m.color.b*R.b,1));w(E,M,G,i,U,Y,C,Z);m.wireframe?Mb(R,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Eb(R)}else{w(E,M,G,i,U,Y,C,Z);m.wireframe?Mb(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Eb(m.color)}else if(m instanceof THREE.MeshNormalMaterial){R.r=hc(n.normalWorld.x);R.g=hc(n.normalWorld.y);R.b=hc(n.normalWorld.z);w(E,M,G,i,U,Y,C,
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+Z);m.wireframe?Mb(R,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Eb(R)}else if(m instanceof THREE.MeshDepthMaterial){Ra=l.near;La=l.far;P.r=P.g=P.b=1-ac(a.positionScreen.z,Ra,La);$.r=$.g=$.b=1-ac(d.positionScreen.z,Ra,La);Q.r=Q.g=Q.b=1-ac(g.positionScreen.z,Ra,La);ia.r=ia.g=ia.b=1-ac(e.positionScreen.z,Ra,La);Sa=Cc(P,$,Q,ia);x(E,M,G,i,C,Z);gc(E,M,G,i,C,Z,0,0,1,0,0,1,Sa);x(I,ea,U,Y,fa,ha);gc(I,ea,U,Y,fa,ha,1,0,1,1,0,1,Sa)}}}function x(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,
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+d);n.lineTo(e,f);n.lineTo(a,b);n.closePath()}function w(a,b,c,d,e,f,g,i){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,i);n.lineTo(a,b);n.closePath()}function Mb(a,b,c,e){if(F!=b)n.lineWidth=F=b;if(D!=c)n.lineCap=D=c;if(z!=e)n.lineJoin=z=e;d(a.getContextStyle());n.stroke();xa.inflate(b*2)}function Eb(a){e(a.getContextStyle());n.fill()}function ad(a,b,c,d,f,g,i,h,j,k,l,m,o){if(o.image.width!=0){if(o.needsUpdate==true||Ma[o.id]==void 0){var p=o.wrapS==THREE.RepeatWrapping,q=o.wrapT==
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+THREE.RepeatWrapping;Ma[o.id]=n.createPattern(o.image,p&&q?"repeat":p&&!q?"repeat-x":!p&&q?"repeat-y":"no-repeat");o.needsUpdate=false}e(Ma[o.id]);var p=o.offset.x/o.repeat.x,q=o.offset.y/o.repeat.y,Db=o.image.width*o.repeat.x,r=o.image.height*o.repeat.y,i=(i+p)*Db,h=(h+q)*r,c=c-a,d=d-b,f=f-a,g=g-b,j=(j+p)*Db-i,k=(k+q)*r-h,l=(l+p)*Db-i,m=(m+q)*r-h,p=j*m-l*k;if(p==0){if(Ka[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,
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+0,0);Ka[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=Ka[o.id];i=(Math.floor(i)+Math.floor(h)*o.image.width)*4;R.setRGB(b[i]/255,b[i+1]/255,b[i+2]/255);Eb(R)}else{p=1/p;o=(m*c-k*f)*p;k=(m*d-k*g)*p;c=(j*f-l*c)*p;d=(j*g-l*d)*p;a=a-o*i-c*h;i=b-k*i-d*h;n.save();n.transform(o,k,c,d,a,i);n.fill();n.restore()}}}function gc(a,b,c,d,e,f,g,i,h,j,k,l,m){var o,p;o=m.width-1;p=m.height-1;g=g*o;i=i*p;c=c-a;d=d-b;e=e-a;f=f-b;h=h*o-g;j=j*p-i;k=k*o-g;l=l*p-i;p=1/(h*l-k*j);o=(l*c-j*e)*p;j=(l*d-j*f)*
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+p;c=(h*e-k*c)*p;d=(h*f-k*d)*p;a=a-o*g-c*i;b=b-j*g-d*i;n.save();n.transform(o,j,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),i=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ab[0]=e<0?0:e>255?255:e;ab[1]=f<0?0:f>255?255:f;ab[2]=a<0?0:a>255?255:a;ab[4]=g<0?0:g>255?255:g;ab[5]=i<0?0:i>255?255:i;ab[6]=b<0?0:b>255?255:b;ab[8]=h<0?0:h>255?255:h;ab[9]=j<0?0:
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+j>255?255:j;ab[10]=c<0?0:c>255?255:c;ab[12]=k<0?0:k>255?255:k;ab[13]=l<0?0:l>255?255:l;ab[14]=d<0?0:d>255?255:d;Db.putImageData(Sc,0,0);Bc.drawImage(ib,0,0);return pc}function ac(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function hc(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!=0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,bd,Ha,eb;this.autoClear?this.clear():n.setTransform(1,0,0,-1,o,q);f.info.render.vertices=0;f.info.render.faces=
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+0;g=k.projectScene(a,l,this.sortElements);h=g.elements;j=g.lights;($a=j.length>0)&&m(j);Dc=0;for(bd=h.length;Dc<bd;Dc++){Ha=h[Dc];eb=Ha.material;eb=eb instanceof THREE.MeshFaceMaterial?Ha.faceMaterial:eb;if(!(eb===void 0||eb.visible===false)){xa.empty();if(Ha instanceof THREE.RenderableParticle){v=Ha;v.x=v.x*o;v.y=v.y*q;r(v,Ha,eb,a)}else if(Ha instanceof THREE.RenderableLine){v=Ha.v1;A=Ha.v2;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*q;A.positionScreen.x=A.positionScreen.x*
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+o;A.positionScreen.y=A.positionScreen.y*q;xa.addPoint(v.positionScreen.x,v.positionScreen.y);xa.addPoint(A.positionScreen.x,A.positionScreen.y);Va.intersects(xa)&&s(v,A,Ha,eb,a)}else if(Ha instanceof THREE.RenderableFace3){v=Ha.v1;A=Ha.v2;J=Ha.v3;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*q;A.positionScreen.x=A.positionScreen.x*o;A.positionScreen.y=A.positionScreen.y*q;J.positionScreen.x=J.positionScreen.x*o;J.positionScreen.y=J.positionScreen.y*q;if(eb.overdraw){Nb(v.positionScreen,
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+A.positionScreen);Nb(A.positionScreen,J.positionScreen);Nb(J.positionScreen,v.positionScreen)}xa.add3Points(v.positionScreen.x,v.positionScreen.y,A.positionScreen.x,A.positionScreen.y,J.positionScreen.x,J.positionScreen.y);Va.intersects(xa)&&t(v,A,J,0,1,2,Ha,eb,a)}else if(Ha instanceof THREE.RenderableFace4){v=Ha.v1;A=Ha.v2;J=Ha.v3;K=Ha.v4;v.positionScreen.x=v.positionScreen.x*o;v.positionScreen.y=v.positionScreen.y*q;A.positionScreen.x=A.positionScreen.x*o;A.positionScreen.y=A.positionScreen.y*q;
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|
+J.positionScreen.x=J.positionScreen.x*o;J.positionScreen.y=J.positionScreen.y*q;K.positionScreen.x=K.positionScreen.x*o;K.positionScreen.y=K.positionScreen.y*q;S.positionScreen.copy(A.positionScreen);O.positionScreen.copy(K.positionScreen);if(eb.overdraw){Nb(v.positionScreen,A.positionScreen);Nb(A.positionScreen,K.positionScreen);Nb(K.positionScreen,v.positionScreen);Nb(J.positionScreen,S.positionScreen);Nb(J.positionScreen,O.positionScreen)}xa.addPoint(v.positionScreen.x,v.positionScreen.y);xa.addPoint(A.positionScreen.x,
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+A.positionScreen.y);xa.addPoint(J.positionScreen.x,J.positionScreen.y);xa.addPoint(K.positionScreen.x,K.positionScreen.y);Va.intersects(xa)&&u(v,A,J,K,S,O,Ha,eb,a)}Ba.addRectangle(xa)}}n.setTransform(1,0,0,1,0,0)}};
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THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,j,k;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){j=g.matrixWorld.getPosition();k=c.dot(j);if(!(k<=0)){k=k*g.intensity;d.r=d.r+h.r*k;d.g=d.g+h.g*k;d.b=d.b+h.b*k}}else if(g instanceof THREE.PointLight){j=g.matrixWorld.getPosition();k=c.dot(v.sub(j,b).normalize());if(!(k<=0)){k=k*(g.distance==0?1:1-Math.min(b.distanceTo(j)/g.distance,1));if(k!=0){k=k*g.intensity;d.r=d.r+h.r*k;d.g=d.g+h.g*k;d.b=d.b+h.b*
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-k}}}}}function b(a){if(A[a]==null){A[a]=document.createElementNS("http://www.w3.org/2000/svg","path");E==0&&A[a].setAttribute("shape-rendering","crispEdges")}return A[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}console.log("THREE.SVGRenderer",THREE.REVISION);var d=this,e,f,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,p,m,o,q,n,r,u=new THREE.Rectangle,t=new THREE.Rectangle,w=false,s=new THREE.Color,x=new THREE.Color,G=new THREE.Color,D=new THREE.Color,
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|
+k}}}}}function b(a){if(A[a]==null){A[a]=document.createElementNS("http://www.w3.org/2000/svg","path");E==0&&A[a].setAttribute("shape-rendering","crispEdges")}return A[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}console.log("THREE.SVGRenderer",THREE.REVISION);var d=this,e,f,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,p,m,o,q,n,r,u=new THREE.Rectangle,t=new THREE.Rectangle,w=false,s=new THREE.Color,x=new THREE.Color,F=new THREE.Color,D=new THREE.Color,
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z,v=new THREE.Vector3,A=[],J=[],K,S,O,E=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setQuality=function(a){switch(a){case "high":E=1;break;case "low":E=0}};this.setSize=function(a,b){k=a;l=b;p=k/2;m=l/2;j.setAttribute("viewBox",-p+" "+-m+" "+k+" "+l);j.setAttribute("width",k);j.setAttribute("height",l);u.set(-p,-m,p,m)};this.clear=function(){for(;j.childNodes.length>0;)j.removeChild(j.childNodes[0])};this.render=function(k,
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-l){var i,v,A,C;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(k,l,this.sortElements);f=e.elements;g=e.lights;O=S=0;if(w=g.length>0){x.setRGB(0,0,0);G.setRGB(0,0,0);D.setRGB(0,0,0);i=0;for(v=g.length;i<v;i++){C=g[i];A=C.color;if(C instanceof THREE.AmbientLight){x.r=x.r+A.r;x.g=x.g+A.g;x.b=x.b+A.b}else if(C instanceof THREE.DirectionalLight){G.r=G.r+A.r;G.g=G.g+A.g;G.b=G.b+A.b}else if(C instanceof THREE.PointLight){D.r=D.r+A.r;D.g=D.g+A.g;D.b=D.b+A.b}}}i=
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|
-0;for(v=f.length;i<v;i++){A=f[i];C=A.material;C=C instanceof THREE.MeshFaceMaterial?A.faceMaterial:C;if(!(C==null||C.opacity==0)){t.empty();if(A instanceof THREE.RenderableParticle){o=A;o.x=o.x*p;o.y=o.y*-m}else if(A instanceof THREE.RenderableLine){o=A.v1;q=A.v2;o.positionScreen.x=o.positionScreen.x*p;o.positionScreen.y=o.positionScreen.y*-m;q.positionScreen.x=q.positionScreen.x*p;q.positionScreen.y=q.positionScreen.y*-m;t.addPoint(o.positionScreen.x,o.positionScreen.y);t.addPoint(q.positionScreen.x,
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+l){var i,v,A,C;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(k,l,this.sortElements);f=e.elements;g=e.lights;O=S=0;if(w=g.length>0){x.setRGB(0,0,0);F.setRGB(0,0,0);D.setRGB(0,0,0);i=0;for(v=g.length;i<v;i++){C=g[i];A=C.color;if(C instanceof THREE.AmbientLight){x.r=x.r+A.r;x.g=x.g+A.g;x.b=x.b+A.b}else if(C instanceof THREE.DirectionalLight){F.r=F.r+A.r;F.g=F.g+A.g;F.b=F.b+A.b}else if(C instanceof THREE.PointLight){D.r=D.r+A.r;D.g=D.g+A.g;D.b=D.b+A.b}}}i=
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|
+0;for(v=f.length;i<v;i++){A=f[i];C=A.material;C=C instanceof THREE.MeshFaceMaterial?A.faceMaterial:C;if(!(C===void 0||C.visible===false)){t.empty();if(A instanceof THREE.RenderableParticle){o=A;o.x=o.x*p;o.y=o.y*-m}else if(A instanceof THREE.RenderableLine){o=A.v1;q=A.v2;o.positionScreen.x=o.positionScreen.x*p;o.positionScreen.y=o.positionScreen.y*-m;q.positionScreen.x=q.positionScreen.x*p;q.positionScreen.y=q.positionScreen.y*-m;t.addPoint(o.positionScreen.x,o.positionScreen.y);t.addPoint(q.positionScreen.x,
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q.positionScreen.y);if(u.intersects(t)){A=o;var Z=q,I=O++;if(J[I]==null){J[I]=document.createElementNS("http://www.w3.org/2000/svg","line");E==0&&J[I].setAttribute("shape-rendering","crispEdges")}K=J[I];K.setAttribute("x1",A.positionScreen.x);K.setAttribute("y1",A.positionScreen.y);K.setAttribute("x2",Z.positionScreen.x);K.setAttribute("y2",Z.positionScreen.y);if(C instanceof THREE.LineBasicMaterial){K.setAttribute("style","fill: none; stroke: "+C.color.getContextStyle()+"; stroke-width: "+C.linewidth+
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"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.linecap+"; stroke-linejoin: "+C.linejoin);j.appendChild(K)}}}else if(A instanceof THREE.RenderableFace3){o=A.v1;q=A.v2;n=A.v3;o.positionScreen.x=o.positionScreen.x*p;o.positionScreen.y=o.positionScreen.y*-m;q.positionScreen.x=q.positionScreen.x*p;q.positionScreen.y=q.positionScreen.y*-m;n.positionScreen.x=n.positionScreen.x*p;n.positionScreen.y=n.positionScreen.y*-m;t.addPoint(o.positionScreen.x,o.positionScreen.y);t.addPoint(q.positionScreen.x,
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q.positionScreen.y);t.addPoint(n.positionScreen.x,n.positionScreen.y);if(u.intersects(t)){var Z=o,I=q,ea=n;d.info.render.vertices=d.info.render.vertices+3;d.info.render.faces++;K=b(S++);K.setAttribute("d","M "+Z.positionScreen.x+" "+Z.positionScreen.y+" L "+I.positionScreen.x+" "+I.positionScreen.y+" L "+ea.positionScreen.x+","+ea.positionScreen.y+"z");if(C instanceof THREE.MeshBasicMaterial)s.copy(C.color);else if(C instanceof THREE.MeshLambertMaterial)if(w){s.r=x.r;s.g=x.g;s.b=x.b;a(g,A.centroidWorld,
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@@ -299,132 +298,132 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
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THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=i.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var j=a.colors,k=j.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,q=a.__webglCustomAttributesList;if(c.sortParticles){Aa.copy(wa);Aa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Ya.copy(e);Aa.multiplyVector3(Ya);n[d]=[Ya.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<k;d++){f=d*3;e=j[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];
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+var j=a.colors,k=j.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,q=a.__webglCustomAttributesList;if(c.sortParticles){xa.copy(Ba);xa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];$a.copy(e);xa.multiplyVector3($a);n[d]=[$a.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<k;d++){f=d*3;e=j[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];
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if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
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|
|
g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<k;d++){e=j[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
|
|
|
3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(o||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,l,b)}if(p||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,a.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
-m,b)}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ea=Y=null;Z=I=La=Na=P=-1;a[d].render(b,c,Zb,hb);ea=Y=null;Z=I=La=Na=P=-1}}function j(a,b,c,d,e,f,g,h){var i,j,k,l;if(b){j=a.length-1;l=b=-1}else{j=0;b=a.length;l=1}for(var m=j;m!==b;m=m+l){i=a[m];if(i.render){j=i.object;k=i.buffer;if(h)i=h;else{i=
|
|
|
-i[c];if(!i)continue;g&&F.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);F.setDepthTest(i.depthTest);F.setDepthWrite(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}F.setObjectFaces(j);k instanceof THREE.BufferGeometry?F.renderBufferDirect(d,e,f,i,k,j):F.renderBuffer(d,e,f,i,k,j)}}}function k(a,b,c,d,e,f,g){for(var h,i,j=0,k=a.length;j<k;j++){h=a[j];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&F.setBlending(h.blending,h.blendEquation,h.blendSrc,
|
|
|
-h.blendDst);F.setDepthTest(h.depthTest);F.setDepthWrite(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}F.renderImmediateObject(c,d,e,h,i)}}}function l(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function o(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function q(a,
|
|
|
-b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function n(a,b,c,d,e){if(!d.program||d.needsUpdate){F.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(F.maxMorphTargets);for(var f=0,g=F.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,j=d.uniforms;if(f!==Y){i.useProgram(f);Y=f;h=true}if(d.id!==Z){Z=d.id;h=true}if(h||a!==ea){i.uniformMatrix4fv(g.projectionMatrix,
|
|
|
-false,a._projectionMatrixArray);a!==ea&&(ea=a)}if(h){if(c&&d.fog){j.fogColor.value=c.color;if(c instanceof THREE.Fog){j.fogNear.value=c.near;j.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){for(var k,l=0,m=0,n=0,o,p,q,r=$a,s=r.directional.colors,t=r.directional.positions,u=r.point.colors,v=r.point.positions,x=r.point.distances,z=r.spot.colors,A=r.spot.positions,C=r.spot.distances,
|
|
|
-E=r.spot.directions,I=r.spot.angles,J=r.spot.exponents,K=0,P=0,M=0,Q=q=0,c=Q=0,h=b.length;c<h;c++){k=b[c];if(!k.onlyShadow){o=k.color;p=k.intensity;q=k.distance;if(k instanceof THREE.AmbientLight)if(F.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(k instanceof THREE.DirectionalLight){q=K*3;if(F.gammaInput){s[q]=o.r*o.r*p*p;s[q+1]=o.g*o.g*p*p;s[q+2]=o.b*o.b*p*p}else{s[q]=o.r*p;s[q+1]=o.g*p;s[q+2]=o.b*p}aa.copy(k.matrixWorld.getPosition());aa.subSelf(k.target.matrixWorld.getPosition());
|
|
|
-aa.normalize();t[q]=aa.x;t[q+1]=aa.y;t[q+2]=aa.z;K=K+1}else if(k instanceof THREE.PointLight){Q=P*3;if(F.gammaInput){u[Q]=o.r*o.r*p*p;u[Q+1]=o.g*o.g*p*p;u[Q+2]=o.b*o.b*p*p}else{u[Q]=o.r*p;u[Q+1]=o.g*p;u[Q+2]=o.b*p}o=k.matrixWorld.getPosition();v[Q]=o.x;v[Q+1]=o.y;v[Q+2]=o.z;x[P]=q;P=P+1}else if(k instanceof THREE.SpotLight){Q=M*3;if(F.gammaInput){z[Q]=o.r*o.r*p*p;z[Q+1]=o.g*o.g*p*p;z[Q+2]=o.b*o.b*p*p}else{z[Q]=o.r*p;z[Q+1]=o.g*p;z[Q+2]=o.b*p}o=k.matrixWorld.getPosition();A[Q]=o.x;A[Q+1]=o.y;A[Q+2]=
|
|
|
-o.z;C[M]=q;aa.copy(o);aa.subSelf(k.target.matrixWorld.getPosition());aa.normalize();E[Q]=aa.x;E[Q+1]=aa.y;E[Q+2]=aa.z;I[M]=Math.cos(k.angle);J[M]=k.exponent;M=M+1}}}c=K*3;for(h=s.length;c<h;c++)s[c]=0;c=P*3;for(h=u.length;c<h;c++)u[c]=0;c=M*3;for(h=z.length;c<h;c++)z[c]=0;r.directional.length=K;r.point.length=P;r.spot.length=M;r.ambient[0]=l;r.ambient[1]=m;r.ambient[2]=n;c=$a;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=c.directional.positions;
|
|
|
-j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances;j.spotLightColor.value=c.spot.colors;j.spotLightPosition.value=c.spot.positions;j.spotLightDistance.value=c.spot.distances;j.spotLightDirection.value=c.spot.directions;j.spotLightAngle.value=c.spot.angles;j.spotLightExponent.value=c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){j.opacity.value=
|
|
|
-d.opacity;F.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color;(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);j.lightMap.texture=d.lightMap;j.envMap.texture=d.envMap;j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;j.reflectivity.value=d.reflectivity;j.refractionRatio.value=d.refractionRatio;j.combine.value=d.combine;j.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
|
|
|
-THREE.LineBasicMaterial){j.diffuse.value=d.color;j.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){j.psColor.value=d.color;j.opacity.value=d.opacity;j.size.value=d.size;j.scale.value=D.height/2;j.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){j.shininess.value=d.shininess;if(F.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive);j.specular.value.copyGammaToLinear(d.specular)}else{j.ambient.value=d.ambient;
|
|
|
-j.emissive.value=d.emissive;j.specular.value=d.specular}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(F.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){j.mNear.value=a.near;j.mFar.value=a.far;j.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)j.opacity.value=
|
|
|
+m,b)}if(q){j=0;for(k=q.length;j<k;j++){h=q[j];if(h.needsUpdate||c.sortParticles){i.bindBuffer(i.ARRAY_BUFFER,h.buffer);i.bufferData(i.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ea=Y=null;Z=I=Ka=Ma=P=-1;Wa=true;a[d].render(b,c,hb,Cb);ea=Y=null;Z=I=Ka=Ma=P=-1;Wa=true}}function j(a,b,c,d,e,f,g,h){var i,j,k,l;if(b){j=a.length-1;l=b=-1}else{j=0;b=a.length;l=1}for(var m=j;m!==b;m=m+l){i=a[m];if(i.render){j=i.object;k=i.buffer;
|
|
|
+if(h)i=h;else{i=i[c];if(!i)continue;g&&G.setBlending(i.blending,i.blendEquation,i.blendSrc,i.blendDst);G.setDepthTest(i.depthTest);G.setDepthWrite(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}G.setObjectFaces(j);k instanceof THREE.BufferGeometry?G.renderBufferDirect(d,e,f,i,k,j):G.renderBuffer(d,e,f,i,k,j)}}}function k(a,b,c,d,e,f,g){for(var h,i,j=0,k=a.length;j<k;j++){h=a[j];i=h.object;if(i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&G.setBlending(h.blending,h.blendEquation,
|
|
|
+h.blendSrc,h.blendDst);G.setDepthTest(h.depthTest);G.setDepthWrite(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}G.renderImmediateObject(c,d,e,h,i)}}}function l(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function p(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function m(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function o(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}
|
|
|
+function q(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function n(a,b,c,d,e){if(!d.program||d.needsUpdate){G.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(G.maxMorphTargets);for(var f=0,g=G.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=false,f=d.program,g=f.uniforms,j=d.uniforms;if(f!==Y){i.useProgram(f);Y=f;h=true}if(d.id!==Z){Z=d.id;h=true}if(h||a!==ea){i.uniformMatrix4fv(g.projectionMatrix,
|
|
|
+false,a._projectionMatrixArray);a!==ea&&(ea=a)}if(h){if(c&&d.fog){j.fogColor.value=c.color;if(c instanceof THREE.Fog){j.fogNear.value=c.near;j.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(Wa){for(var k,l=0,m=0,n=0,o,p,q,r=Qa,s=r.directional.colors,t=r.directional.positions,u=r.point.colors,v=r.point.positions,x=r.point.distances,z=r.spot.colors,A=r.spot.positions,C=r.spot.distances,
|
|
|
+E=r.spot.directions,I=r.spot.angles,J=r.spot.exponents,K=0,P=0,M=0,Q=q=0,c=Q=0,h=b.length;c<h;c++){k=b[c];if(!k.onlyShadow){o=k.color;p=k.intensity;q=k.distance;if(k instanceof THREE.AmbientLight)if(G.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(k instanceof THREE.DirectionalLight){q=K*3;if(G.gammaInput){s[q]=o.r*o.r*p*p;s[q+1]=o.g*o.g*p*p;s[q+2]=o.b*o.b*p*p}else{s[q]=o.r*p;s[q+1]=o.g*p;s[q+2]=o.b*p}aa.copy(k.matrixWorld.getPosition());aa.subSelf(k.target.matrixWorld.getPosition());
|
|
|
+aa.normalize();t[q]=aa.x;t[q+1]=aa.y;t[q+2]=aa.z;K=K+1}else if(k instanceof THREE.PointLight){Q=P*3;if(G.gammaInput){u[Q]=o.r*o.r*p*p;u[Q+1]=o.g*o.g*p*p;u[Q+2]=o.b*o.b*p*p}else{u[Q]=o.r*p;u[Q+1]=o.g*p;u[Q+2]=o.b*p}o=k.matrixWorld.getPosition();v[Q]=o.x;v[Q+1]=o.y;v[Q+2]=o.z;x[P]=q;P=P+1}else if(k instanceof THREE.SpotLight){Q=M*3;if(G.gammaInput){z[Q]=o.r*o.r*p*p;z[Q+1]=o.g*o.g*p*p;z[Q+2]=o.b*o.b*p*p}else{z[Q]=o.r*p;z[Q+1]=o.g*p;z[Q+2]=o.b*p}o=k.matrixWorld.getPosition();A[Q]=o.x;A[Q+1]=o.y;A[Q+2]=
|
|
|
+o.z;C[M]=q;aa.copy(o);aa.subSelf(k.target.matrixWorld.getPosition());aa.normalize();E[Q]=aa.x;E[Q+1]=aa.y;E[Q+2]=aa.z;I[M]=Math.cos(k.angle);J[M]=k.exponent;M=M+1}}}c=K*3;for(h=s.length;c<h;c++)s[c]=0;c=P*3;for(h=u.length;c<h;c++)u[c]=0;c=M*3;for(h=z.length;c<h;c++)z[c]=0;r.directional.length=K;r.point.length=P;r.spot.length=M;r.ambient[0]=l;r.ambient[1]=m;r.ambient[2]=n;Wa=false}c=Qa;j.ambientLightColor.value=c.ambient;j.directionalLightColor.value=c.directional.colors;j.directionalLightDirection.value=
|
|
|
+c.directional.positions;j.pointLightColor.value=c.point.colors;j.pointLightPosition.value=c.point.positions;j.pointLightDistance.value=c.point.distances;j.spotLightColor.value=c.spot.colors;j.spotLightPosition.value=c.spot.positions;j.spotLightDistance.value=c.spot.distances;j.spotLightDirection.value=c.spot.directions;j.spotLightAngle.value=c.spot.angles;j.spotLightExponent.value=c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){j.opacity.value=
|
|
|
+d.opacity;G.gammaInput?j.diffuse.value.copyGammaToLinear(d.color):j.diffuse.value=d.color;(j.map.texture=d.map)&&j.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);j.lightMap.texture=d.lightMap;j.envMap.texture=d.envMap;j.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;j.reflectivity.value=d.reflectivity;j.refractionRatio.value=d.refractionRatio;j.combine.value=d.combine;j.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
|
|
|
+THREE.LineBasicMaterial){j.diffuse.value=d.color;j.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){j.psColor.value=d.color;j.opacity.value=d.opacity;j.size.value=d.size;j.scale.value=D.height/2;j.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){j.shininess.value=d.shininess;if(G.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive);j.specular.value.copyGammaToLinear(d.specular)}else{j.ambient.value=d.ambient;
|
|
|
+j.emissive.value=d.emissive;j.specular.value=d.specular}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshLambertMaterial){if(G.gammaInput){j.ambient.value.copyGammaToLinear(d.ambient);j.emissive.value.copyGammaToLinear(d.emissive)}else{j.ambient.value=d.ambient;j.emissive.value=d.emissive}d.wrapAround&&j.wrapRGB.value.copy(d.wrapRGB)}else if(d instanceof THREE.MeshDepthMaterial){j.mNear.value=a.near;j.mFar.value=a.far;j.opacity.value=d.opacity}else if(d instanceof THREE.MeshNormalMaterial)j.opacity.value=
|
|
|
d.opacity;if(e.receiveShadow&&!d._shadowPass&&j.shadowMatrix){h=c=0;for(k=b.length;h<k;h++){l=b[h];if(l.castShadow&&(l instanceof THREE.SpotLight||l instanceof THREE.DirectionalLight&&!l.shadowCascade)){j.shadowMap.texture[c]=l.shadowMap;j.shadowMapSize.value[c]=l.shadowMapSize;j.shadowMatrix.value[c]=l.shadowMatrix;j.shadowDarkness.value[c]=l.shadowDarkness;j.shadowBias.value[c]=l.shadowBias;c++}}}b=d.uniformsList;j=0;for(c=b.length;j<c;j++)if(l=f.uniforms[b[j][1]]){h=b[j][0];m=h.type;k=h.value;
|
|
|
switch(m){case "i":i.uniform1i(l,k);break;case "f":i.uniform1f(l,k);break;case "v2":i.uniform2f(l,k.x,k.y);break;case "v3":i.uniform3f(l,k.x,k.y,k.z);break;case "v4":i.uniform4f(l,k.x,k.y,k.z,k.w);break;case "c":i.uniform3f(l,k.r,k.g,k.b);break;case "fv1":i.uniform1fv(l,k);break;case "fv":i.uniform3fv(l,k);break;case "v2v":if(!h._array)h._array=new Float32Array(2*k.length);m=0;for(n=k.length;m<n;m++){r=m*2;h._array[r]=k[m].x;h._array[r+1]=k[m].y}i.uniform2fv(l,h._array);break;case "v3v":if(!h._array)h._array=
|
|
|
new Float32Array(3*k.length);m=0;for(n=k.length;m<n;m++){r=m*3;h._array[r]=k[m].x;h._array[r+1]=k[m].y;h._array[r+2]=k[m].z}i.uniform3fv(l,h._array);break;case "v4v":if(!h._array)h._array=new Float32Array(4*k.length);m=0;for(n=k.length;m<n;m++){r=m*4;h._array[r]=k[m].x;h._array[r+1]=k[m].y;h._array[r+2]=k[m].z;h._array[r+3]=k[m].w}i.uniform4fv(l,h._array);break;case "m4":if(!h._array)h._array=new Float32Array(16);k.flattenToArray(h._array);i.uniformMatrix4fv(l,false,h._array);break;case "m4v":if(!h._array)h._array=
|
|
|
-new Float32Array(16*k.length);m=0;for(n=k.length;m<n;m++)k[m].flattenToArrayOffset(h._array,m*16);i.uniformMatrix4fv(l,false,h._array);break;case "t":i.uniform1i(l,k);l=h.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){h=l;if(h.image.length===6)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=i.createTexture();i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(l=0;l<6;l++){m=k;n=l;if(F.autoScaleCubemaps){r=
|
|
|
-h.image[l];t=va;if(!(r.width<=t&&r.height<=t)){u=Math.max(r.width,r.height);s=Math.floor(r.width*t/u);t=Math.floor(r.height*t/u);u=document.createElement("canvas");u.width=s;u.height=t;u.getContext("2d").drawImage(r,0,0,r.width,r.height,0,0,s,t);r=u}}else r=h.image[l];m[n]=r}l=k[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=G(h.format);r=G(h.type);w(i.TEXTURE_CUBE_MAP,h,m);for(l=0;l<6;l++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,r,k[l]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);
|
|
|
-h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){h=l;i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else F.setTexture(l,k);break;case "tv":if(!h._array){h._array=[];m=0;for(n=h.texture.length;m<n;m++)h._array[m]=k+m}i.uniform1iv(l,h._array);m=0;for(n=h.texture.length;m<n;m++)(l=h.texture[m])&&F.setTexture(l,h._array[m])}}if((d instanceof
|
|
|
+new Float32Array(16*k.length);m=0;for(n=k.length;m<n;m++)k[m].flattenToArrayOffset(h._array,m*16);i.uniformMatrix4fv(l,false,h._array);break;case "t":i.uniform1i(l,k);l=h.texture;if(!l)continue;if(l.image instanceof Array&&l.image.length===6){h=l;if(h.image.length===6)if(h.needsUpdate){if(!h.image.__webglTextureCube)h.image.__webglTextureCube=i.createTexture();i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube);k=[];for(l=0;l<6;l++){m=k;n=l;if(G.autoScaleCubemaps){r=
|
|
|
+h.image[l];t=ib;if(!(r.width<=t&&r.height<=t)){u=Math.max(r.width,r.height);s=Math.floor(r.width*t/u);t=Math.floor(r.height*t/u);u=document.createElement("canvas");u.width=s;u.height=t;u.getContext("2d").drawImage(r,0,0,r.width,r.height,0,0,s,t);r=u}}else r=h.image[l];m[n]=r}l=k[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=F(h.format);r=F(h.type);w(i.TEXTURE_CUBE_MAP,h,m);for(l=0;l<6;l++)i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+l,0,n,n,r,k[l]);h.generateMipmaps&&m&&i.generateMipmap(i.TEXTURE_CUBE_MAP);
|
|
|
+h.needsUpdate=false;if(h.onUpdate)h.onUpdate()}else{i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){h=l;i.activeTexture(i.TEXTURE0+k);i.bindTexture(i.TEXTURE_CUBE_MAP,h.__webglTexture)}else G.setTexture(l,k);break;case "tv":if(!h._array){h._array=[];m=0;for(n=h.texture.length;m<n;m++)h._array[m]=k+m}i.uniform1iv(l,h._array);m=0;for(n=h.texture.length;m<n;m++)(l=h.texture[m])&&G.setTexture(l,h._array[m])}}if((d instanceof
|
|
|
THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null){b=a.matrixWorld.getPosition();i.uniform3f(g.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&i.uniformMatrix4fv(g.viewMatrix,false,a._viewMatrixArray);d.skinning&&i.uniformMatrix4fv(g.boneGlobalMatrices,false,e.boneMatrices)}i.uniformMatrix4fv(g.modelViewMatrix,false,e._modelViewMatrix.elements);
|
|
|
-g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrix.elements);g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e.matrixWorld.elements);return f}function r(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ra!==a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);Ra=a}if(a&&(Ma!==b||Sa!==c)){i.polygonOffset(b,c);Ma=b;Sa=c}}function t(a,
|
|
|
-b){var c;a==="fragment"?c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function w(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,G(b.wrapS));i.texParameteri(a,i.TEXTURE_WRAP_T,G(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,G(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,G(b.minFilter))}else{i.texParameteri(a,
|
|
|
+g.normalMatrix&&i.uniformMatrix3fv(g.normalMatrix,false,e._normalMatrix.elements);g.objectMatrix!==null&&i.uniformMatrix4fv(g.objectMatrix,false,e.matrixWorld.elements);return f}function r(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ra!==a){a?i.enable(i.POLYGON_OFFSET_FILL):i.disable(i.POLYGON_OFFSET_FILL);Ra=a}if(a&&(La!==b||Sa!==c)){i.polygonOffset(b,c);La=b;Sa=c}}function t(a,
|
|
|
+b){var c;a==="fragment"?c=i.createShader(i.FRAGMENT_SHADER):a==="vertex"&&(c=i.createShader(i.VERTEX_SHADER));i.shaderSource(c,b);i.compileShader(c);if(!i.getShaderParameter(c,i.COMPILE_STATUS)){console.error(i.getShaderInfoLog(c));console.error(b);return null}return c}function w(a,b,c){if(c){i.texParameteri(a,i.TEXTURE_WRAP_S,F(b.wrapS));i.texParameteri(a,i.TEXTURE_WRAP_T,F(b.wrapT));i.texParameteri(a,i.TEXTURE_MAG_FILTER,F(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,F(b.minFilter))}else{i.texParameteri(a,
|
|
|
i.TEXTURE_WRAP_S,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_WRAP_T,i.CLAMP_TO_EDGE);i.texParameteri(a,i.TEXTURE_MAG_FILTER,x(b.magFilter));i.texParameteri(a,i.TEXTURE_MIN_FILTER,x(b.minFilter))}}function s(a,b){i.bindRenderbuffer(i.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,i.DEPTH_COMPONENT16,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){i.renderbufferStorage(i.RENDERBUFFER,
|
|
|
-i.DEPTH_STENCIL,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function x(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;default:return i.LINEAR}}function G(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;
|
|
|
+i.DEPTH_STENCIL,b.width,b.height);i.framebufferRenderbuffer(i.FRAMEBUFFER,i.DEPTH_STENCIL_ATTACHMENT,i.RENDERBUFFER,a)}else i.renderbufferStorage(i.RENDERBUFFER,i.RGBA4,b.width,b.height)}function x(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return i.NEAREST;default:return i.LINEAR}}function F(a){switch(a){case THREE.RepeatWrapping:return i.REPEAT;case THREE.ClampToEdgeWrapping:return i.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return i.MIRRORED_REPEAT;
|
|
|
case THREE.NearestFilter:return i.NEAREST;case THREE.NearestMipMapNearestFilter:return i.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return i.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return i.LINEAR;case THREE.LinearMipMapNearestFilter:return i.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return i.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return i.BYTE;case THREE.UnsignedByteType:return i.UNSIGNED_BYTE;case THREE.ShortType:return i.SHORT;case THREE.UnsignedShortType:return i.UNSIGNED_SHORT;
|
|
|
case THREE.IntType:return i.INT;case THREE.UnsignedIntType:return i.UNSIGNED_INT;case THREE.FloatType:return i.FLOAT;case THREE.AlphaFormat:return i.ALPHA;case THREE.RGBFormat:return i.RGB;case THREE.RGBAFormat:return i.RGBA;case THREE.LuminanceFormat:return i.LUMINANCE;case THREE.LuminanceAlphaFormat:return i.LUMINANCE_ALPHA;case THREE.AddEquation:return i.FUNC_ADD;case THREE.SubtractEquation:return i.FUNC_SUBTRACT;case THREE.ReverseSubtractEquation:return i.FUNC_REVERSE_SUBTRACT;case THREE.ZeroFactor:return i.ZERO;
|
|
|
case THREE.OneFactor:return i.ONE;case THREE.SrcColorFactor:return i.SRC_COLOR;case THREE.OneMinusSrcColorFactor:return i.ONE_MINUS_SRC_COLOR;case THREE.SrcAlphaFactor:return i.SRC_ALPHA;case THREE.OneMinusSrcAlphaFactor:return i.ONE_MINUS_SRC_ALPHA;case THREE.DstAlphaFactor:return i.DST_ALPHA;case THREE.OneMinusDstAlphaFactor:return i.ONE_MINUS_DST_ALPHA;case THREE.DstColorFactor:return i.DST_COLOR;case THREE.OneMinusDstColorFactor:return i.ONE_MINUS_DST_COLOR;case THREE.SrcAlphaSaturateFactor:return i.SRC_ALPHA_SATURATE}return 0}
|
|
|
console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},D=a.canvas!==void 0?a.canvas:document.createElement("canvas"),z=a.precision!==void 0?a.precision:"highp",v=a.alpha!==void 0?a.alpha:true,A=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,J=a.antialias!==void 0?a.antialias:false,K=a.stencil!==void 0?a.stencil:true,S=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,O=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),E=a.clearAlpha!==void 0?a.clearAlpha:
|
|
|
0,M=a.maxLights!==void 0?a.maxLights:4;this.domElement=D;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=
|
|
|
-true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var F=this,i,U=[],Y=null,C=null,Z=-1,I=null,ea=null,fa=0,ha=null,R=null,P=null,$=null,Q=null,ia=null,Na=null,La=null,Ra=null,Ma=null,Sa=null,Ca=null,Jb=0,kb=0,gb=0,lb=0,Zb=0,hb=0,Za=new THREE.Frustum,wa=new THREE.Matrix4,Aa=new THREE.Matrix4,Ya=new THREE.Vector4,aa=new THREE.Vector3,$a={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},
|
|
|
-point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};i=function(){var a;try{if(!(a=D.getContext("experimental-webgl",{alpha:v,premultipliedAlpha:A,antialias:J,stencil:K,preserveDrawingBuffer:S})))throw"Error creating WebGL context.";}catch(b){console.error(b)}return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);
|
|
|
-i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA);i.clearColor(O.r,O.g,O.b,E);this.context=i;var Qa=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var va=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return i};this.supportsVertexTextures=function(){return Qa>0};this.setSize=function(a,b){D.width=a;D.height=b;this.setViewport(0,0,D.width,D.height)};this.setViewport=function(a,
|
|
|
-b,c,d){Jb=a;kb=b;gb=c;lb=d;i.viewport(Jb,kb,gb,lb)};this.setScissor=function(a,b,c,d){i.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){O.setHex(a);E=b;i.clearColor(O.r,O.g,O.b,E)};this.setClearColor=function(a,b){O.copy(a);E=b;i.clearColor(O.r,O.g,O.b,E)};this.getClearColor=function(){return O};this.getClearAlpha=function(){return E};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;
|
|
|
+true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var G=this,i,U=[],Y=null,C=null,Z=-1,I=null,ea=null,fa=0,ha=null,R=null,P=null,$=null,Q=null,ia=null,Ma=null,Ka=null,Ra=null,La=null,Sa=null,Na=null,Kb=0,lb=0,gb=0,Lb=0,hb=0,Cb=0,Va=new THREE.Frustum,Ba=new THREE.Matrix4,xa=new THREE.Matrix4,$a=new THREE.Vector4,aa=new THREE.Vector3,Wa=true,Qa={ambient:[0,0,0],directional:{length:0,colors:[],
|
|
|
+positions:[]},point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};i=function(){var a;try{if(!(a=D.getContext("experimental-webgl",{alpha:v,premultipliedAlpha:A,antialias:J,stencil:K,preserveDrawingBuffer:S})))throw"Error creating WebGL context.";}catch(b){console.error(b)}return a}();i.clearColor(0,0,0,1);i.clearDepth(1);i.clearStencil(0);i.enable(i.DEPTH_TEST);i.depthFunc(i.LEQUAL);i.frontFace(i.CCW);i.cullFace(i.BACK);
|
|
|
+i.enable(i.CULL_FACE);i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA);i.clearColor(O.r,O.g,O.b,E);this.context=i;var oa=i.getParameter(i.MAX_VERTEX_TEXTURE_IMAGE_UNITS);i.getParameter(i.MAX_TEXTURE_SIZE);var ib=i.getParameter(i.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return i};this.supportsVertexTextures=function(){return oa>0};this.setSize=function(a,b){D.width=a;D.height=b;this.setViewport(0,0,D.width,D.height)};this.setViewport=function(a,
|
|
|
+b,c,d){Kb=a;lb=b;gb=c;Lb=d;i.viewport(Kb,lb,gb,Lb)};this.setScissor=function(a,b,c,d){i.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?i.enable(i.SCISSOR_TEST):i.disable(i.SCISSOR_TEST)};this.setClearColorHex=function(a,b){O.setHex(a);E=b;i.clearColor(O.r,O.g,O.b,E)};this.setClearColor=function(a,b){O.copy(a);E=b;i.clearColor(O.r,O.g,O.b,E)};this.getClearColor=function(){return O};this.getClearAlpha=function(){return E};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|i.COLOR_BUFFER_BIT;
|
|
|
if(b===void 0||b)d=d|i.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|i.STENCIL_BUFFER_BIT;i.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;
|
|
|
delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];i.deleteBuffer(c.__webglVertexBuffer);i.deleteBuffer(c.__webglNormalBuffer);i.deleteBuffer(c.__webglTangentBuffer);i.deleteBuffer(c.__webglColorBuffer);i.deleteBuffer(c.__webglUVBuffer);i.deleteBuffer(c.__webglUV2Buffer);i.deleteBuffer(c.__webglSkinVertexABuffer);i.deleteBuffer(c.__webglSkinVertexBBuffer);i.deleteBuffer(c.__webglSkinIndicesBuffer);i.deleteBuffer(c.__webglSkinWeightsBuffer);
|
|
|
-i.deleteBuffer(c.__webglFaceBuffer);i.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)i.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)i.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}F.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=
|
|
|
-a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);F.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);F.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);F.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);
|
|
|
-F.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.updateShadowMap=function(a,b){Y=null;Z=I=La=Na=P=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
|
|
|
+i.deleteBuffer(c.__webglFaceBuffer);i.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)i.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)i.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=void 0;for(d in c.__webglCustomAttributesList)i.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}G.info.memory.geometries--}else if(a instanceof THREE.Ribbon){a=
|
|
|
+a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);G.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);G.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;i.deleteBuffer(a.__webglVertexBuffer);i.deleteBuffer(a.__webglColorBuffer);G.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=false;i.deleteTexture(a.__webglTexture);
|
|
|
+G.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){i.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){i.deleteFramebuffer(a.__webglFramebuffer[b]);i.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{i.deleteFramebuffer(a.__webglFramebuffer);i.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.updateShadowMap=function(a,b){Y=null;Z=I=Ka=Ma=P=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,
|
|
|
b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=i.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=i.createBuffer();if(a.hasPos){i.bindBuffer(i.ARRAY_BUFFER,a.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,a.positionArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.position);i.vertexAttribPointer(b.attributes.position,3,i.FLOAT,false,0,0)}if(a.hasNormal){i.bindBuffer(i.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,j,k,l,m,n,o=a.count*3;
|
|
|
-for(n=0;n<o;n=n+9){c=a.normalArray;d=c[n];e=c[n+1];f=c[n+2];g=c[n+3];j=c[n+4];l=c[n+5];h=c[n+6];k=c[n+7];m=c[n+8];d=(d+g+h)/3;e=(e+j+k)/3;f=(f+l+m)/3;c[n]=d;c[n+1]=e;c[n+2]=f;c[n+3]=d;c[n+4]=e;c[n+5]=f;c[n+6]=d;c[n+7]=e;c[n+8]=f}}i.bufferData(i.ARRAY_BUFFER,a.normalArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.normal);i.vertexAttribPointer(b.attributes.normal,3,i.FLOAT,false,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.opacity!==
|
|
|
-0){c=n(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==I){I=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexNormalBuffer);i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,false,0,f[d].index*
|
|
|
+for(n=0;n<o;n=n+9){c=a.normalArray;d=c[n];e=c[n+1];f=c[n+2];g=c[n+3];j=c[n+4];l=c[n+5];h=c[n+6];k=c[n+7];m=c[n+8];d=(d+g+h)/3;e=(e+j+k)/3;f=(f+l+m)/3;c[n]=d;c[n+1]=e;c[n+2]=f;c[n+3]=d;c[n+4]=e;c[n+5]=f;c[n+6]=d;c[n+7]=e;c[n+8]=f}}i.bufferData(i.ARRAY_BUFFER,a.normalArray,i.DYNAMIC_DRAW);i.enableVertexAttribArray(b.attributes.normal);i.vertexAttribPointer(b.attributes.normal,3,i.FLOAT,false,0,0)}i.drawArrays(i.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==
|
|
|
+false){c=n(a,b,c,d,f);a=c.attributes;b=false;d=e.id*16777215+c.id*2+(d.wireframe?1:0);if(d!==I){I=d;b=true}if(f instanceof THREE.Mesh){f=e.offsets;d=0;for(c=f.length;d<c;++d){if(b){i.bindBuffer(i.ARRAY_BUFFER,e.vertexPositionBuffer);i.vertexAttribPointer(a.position,e.vertexPositionBuffer.itemSize,i.FLOAT,false,0,f[d].index*12);if(a.normal>=0&&e.vertexNormalBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexNormalBuffer);i.vertexAttribPointer(a.normal,e.vertexNormalBuffer.itemSize,i.FLOAT,false,0,f[d].index*
|
|
|
12)}if(a.uv>=0&&e.vertexUvBuffer)if(e.vertexUvBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexUvBuffer);i.vertexAttribPointer(a.uv,e.vertexUvBuffer.itemSize,i.FLOAT,false,0,f[d].index*8);i.enableVertexAttribArray(a.uv)}else i.disableVertexAttribArray(a.uv);if(a.color>=0&&e.vertexColorBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.vertexColorBuffer);i.vertexAttribPointer(a.color,e.vertexColorBuffer.itemSize,i.FLOAT,false,0,f[d].index*16)}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.vertexIndexBuffer)}i.drawElements(i.TRIANGLES,
|
|
|
-f[d].count,i.UNSIGNED_SHORT,f[d].start*2);F.info.render.calls++;F.info.render.vertices=F.info.render.vertices+f[d].count;F.info.render.faces=F.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.opacity!==0){var g,h,c=n(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==I){I=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=
|
|
|
+f[d].count,i.UNSIGNED_SHORT,f[d].start*2);G.info.render.calls++;G.info.render.vertices=G.info.render.vertices+f[d].count;G.info.render.faces=G.info.render.faces+f[d].count/3}}}};this.renderBuffer=function(a,b,c,d,e,f){if(d.visible!==false){var g,h,c=n(a,b,c,d,f),b=c.attributes,a=false,c=e.id*16777215+c.id*2+(d.wireframe?1:0);if(c!==I){I=c;a=true}if(!d.morphTargets&&b.position>=0){if(a){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(b.position,3,i.FLOAT,false,0,0)}}else if(f.morphTargetBase){c=
|
|
|
d.program.attributes;if(f.morphTargetBase!==-1){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}else if(c.position>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglVertexBuffer);i.vertexAttribPointer(c.position,3,i.FLOAT,false,0,0)}if(f.morphTargetForcedOrder.length){g=0;var j=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<d.numSupportedMorphTargets&&g<j.length;){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j[g]]);
|
|
|
i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[j[g]]);i.vertexAttribPointer(c["morphNormal"+g],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[g]=h[j[g]];g++}}else{var j=[],k=-1,l=0;h=f.morphTargetInfluences;var m,o=h.length;g=0;for(f.morphTargetBase!==-1&&(j[f.morphTargetBase]=true);g<d.numSupportedMorphTargets;){for(m=0;m<o;m++)if(!j[m]&&h[m]>k){l=m;k=h[l]}i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[l]);
|
|
|
i.vertexAttribPointer(c["morphTarget"+g],3,i.FLOAT,false,0,0);if(d.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[l]);i.vertexAttribPointer(c["morphNormal"+g],3,i.FLOAT,false,0,0)}f.__webglMorphTargetInfluences[g]=k;j[l]=1;k=-1;g++}}d.program.uniforms.morphTargetInfluences!==null&&i.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){g=0;for(h=e.__webglCustomAttributesList.length;g<h;g++){c=e.__webglCustomAttributesList[g];
|
|
|
if(b[c.buffer.belongsToAttribute]>=0){i.bindBuffer(i.ARRAY_BUFFER,c.buffer);i.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,i.FLOAT,false,0,0)}}}if(b.color>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglColorBuffer);i.vertexAttribPointer(b.color,3,i.FLOAT,false,0,0)}if(b.normal>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglNormalBuffer);i.vertexAttribPointer(b.normal,3,i.FLOAT,false,0,0)}if(b.tangent>=0){i.bindBuffer(i.ARRAY_BUFFER,e.__webglTangentBuffer);i.vertexAttribPointer(b.tangent,4,i.FLOAT,
|
|
|
false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUVBuffer);i.vertexAttribPointer(b.uv,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv)}else i.disableVertexAttribArray(b.uv);if(b.uv2>=0)if(e.__webglUV2Buffer){i.bindBuffer(i.ARRAY_BUFFER,e.__webglUV2Buffer);i.vertexAttribPointer(b.uv2,2,i.FLOAT,false,0,0);i.enableVertexAttribArray(b.uv2)}else i.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
-e.__webglSkinVertexABuffer);i.vertexAttribPointer(b.skinVertexA,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexBBuffer);i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);i.vertexAttribPointer(b.skinIndex,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Ca){i.lineWidth(d);
|
|
|
-Ca=d}a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);i.drawElements(i.LINES,e.__webglLineCount,i.UNSIGNED_SHORT,0)}else{a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}F.info.render.calls++;F.info.render.vertices=F.info.render.vertices+e.__webglFaceCount;F.info.render.faces=F.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;
|
|
|
-if(d!==Ca){i.lineWidth(d);Ca=d}i.drawArrays(f,0,e.__webglLineCount);F.info.render.calls++}else if(f instanceof THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);F.info.render.calls++;F.info.render.points=F.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);F.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,l,m,n=a.__lights,o=a.fog;Z=-1;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");
|
|
|
-a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);wa.multiply(b.projectionMatrix,b.matrixWorldInverse);Za.setFromMatrix(wa);this.autoUpdateObjects&&this.initWebGLObjects(a);h(this.renderPluginsPre,
|
|
|
-a,b);F.info.render.calls=0;F.info.render.vertices=0;F.info.render.faces=0;F.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;f.render=false;if(l.visible&&(!(l instanceof THREE.Mesh||l instanceof THREE.ParticleSystem)||!l.frustumCulled||Za.contains(l))){r(l,b);var p=f,q=p.object,s=p.buffer,t=void 0,t=t=void 0,t=q.material;if(t instanceof THREE.MeshFaceMaterial){t=
|
|
|
-s.materialIndex;if(t>=0){t=q.geometry.materials[t];if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}}}else if(t)if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}f.render=true;if(this.sortObjects)if(l.renderDepth)f.z=l.renderDepth;else{Ya.copy(l.matrixWorld.getPosition());wa.multiplyVector3(Ya);f.z=Ya.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;if(l.visible){r(l,b);l=f.object.material;
|
|
|
+e.__webglSkinVertexABuffer);i.vertexAttribPointer(b.skinVertexA,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinVertexBBuffer);i.vertexAttribPointer(b.skinVertexB,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);i.vertexAttribPointer(b.skinIndex,4,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);i.vertexAttribPointer(b.skinWeight,4,i.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Na){i.lineWidth(d);
|
|
|
+Na=d}a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);i.drawElements(i.LINES,e.__webglLineCount,i.UNSIGNED_SHORT,0)}else{a&&i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);i.drawElements(i.TRIANGLES,e.__webglFaceCount,i.UNSIGNED_SHORT,0)}G.info.render.calls++;G.info.render.vertices=G.info.render.vertices+e.__webglFaceCount;G.info.render.faces=G.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?i.LINE_STRIP:i.LINES;d=d.linewidth;
|
|
|
+if(d!==Na){i.lineWidth(d);Na=d}i.drawArrays(f,0,e.__webglLineCount);G.info.render.calls++}else if(f instanceof THREE.ParticleSystem){i.drawArrays(i.POINTS,0,e.__webglParticleCount);G.info.render.calls++;G.info.render.points=G.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){i.drawArrays(i.TRIANGLE_STRIP,0,e.__webglVertexCount);G.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,l,m,n=a.__lights,o=a.fog;Z=-1;Wa=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");
|
|
|
+a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);Ba.multiply(b.projectionMatrix,b.matrixWorldInverse);Va.setFromMatrix(Ba);this.autoUpdateObjects&&this.initWebGLObjects(a);h(this.renderPluginsPre,
|
|
|
+a,b);G.info.render.calls=0;G.info.render.vertices=0;G.info.render.faces=0;G.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;f.render=false;if(l.visible&&(!(l instanceof THREE.Mesh||l instanceof THREE.ParticleSystem)||!l.frustumCulled||Va.contains(l))){r(l,b);var p=f,q=p.object,s=p.buffer,t=void 0,t=t=void 0,t=q.material;if(t instanceof THREE.MeshFaceMaterial){t=
|
|
|
+s.materialIndex;if(t>=0){t=q.geometry.materials[t];if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}}}else if(t)if(t.transparent){p.transparent=t;p.opaque=null}else{p.opaque=t;p.transparent=null}f.render=true;if(this.sortObjects)if(l.renderDepth)f.z=l.renderDepth;else{$a.copy(l.matrixWorld.getPosition());Ba.multiplyVector3($a);f.z=$a.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];l=f.object;if(l.visible){r(l,b);l=f.object.material;
|
|
|
if(l.transparent){f.transparent=l;f.opaque=null}else{f.opaque=l;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);u(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);k(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);k(a.__webglObjectsImmediate,
|
|
|
"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",b,n,o,true);k(a.__webglObjectsImmediate,"transparent",b,n,o,true)}h(this.renderPluginsPost,a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){i.bindTexture(i.TEXTURE_CUBE_MAP,c.__webglTexture);i.generateMipmap(i.TEXTURE_CUBE_MAP);i.bindTexture(i.TEXTURE_CUBE_MAP,null)}else{i.bindTexture(i.TEXTURE_2D,c.__webglTexture);i.generateMipmap(i.TEXTURE_2D);
|
|
|
-i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=n(a,b,c,d,e);I=-1;F.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,Za):e.render(function(a){F.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,
|
|
|
+i.bindTexture(i.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=n(a,b,c,d,e);I=-1;G.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,i,Va):e.render(function(a){G.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,
|
|
|
j=void 0,k=void 0,n=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.Geometry){if(k.geometryGroups===void 0){var r=k,s=void 0,t=void 0,u=void 0,v=void 0,x=void 0,w=void 0,z=void 0,A={},C=r.morphTargets.length,E=r.morphNormals.length;r.geometryGroups={};s=0;for(t=r.faces.length;s<t;s++){u=r.faces[s];v=u.materialIndex;w=v!==void 0?v:-1;A[w]===void 0&&(A[w]={hash:w,counter:0});
|
|
|
z=A[w].hash+"_"+A[w].counter;r.geometryGroups[z]===void 0&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:E});x=u instanceof THREE.Face3?3:4;if(r.geometryGroups[z].vertices+x>65535){A[w].counter=A[w].counter+1;z=A[w].hash+"_"+A[w].counter;r.geometryGroups[z]===void 0&&(r.geometryGroups[z]={faces3:[],faces4:[],materialIndex:v,vertices:0,numMorphTargets:C,numMorphNormals:E})}u instanceof THREE.Face3?r.geometryGroups[z].faces3.push(s):r.geometryGroups[z].faces4.push(s);
|
|
|
r.geometryGroups[z].vertices=r.geometryGroups[z].vertices+x}r.geometryGroupsList=[];var I=void 0;for(I in r.geometryGroups){r.geometryGroups[I].id=fa++;r.geometryGroupsList.push(r.geometryGroups[I])}}for(j in k.geometryGroups){n=k.geometryGroups[j];if(!n.__webglVertexBuffer){var D=n;D.__webglVertexBuffer=i.createBuffer();D.__webglNormalBuffer=i.createBuffer();D.__webglTangentBuffer=i.createBuffer();D.__webglColorBuffer=i.createBuffer();D.__webglUVBuffer=i.createBuffer();D.__webglUV2Buffer=i.createBuffer();
|
|
|
-D.__webglSkinVertexABuffer=i.createBuffer();D.__webglSkinVertexBBuffer=i.createBuffer();D.__webglSkinIndicesBuffer=i.createBuffer();D.__webglSkinWeightsBuffer=i.createBuffer();D.__webglFaceBuffer=i.createBuffer();D.__webglLineBuffer=i.createBuffer();var G=void 0,K=void 0;if(D.numMorphTargets){D.__webglMorphTargetsBuffers=[];G=0;for(K=D.numMorphTargets;G<K;G++)D.__webglMorphTargetsBuffers.push(i.createBuffer())}if(D.numMorphNormals){D.__webglMorphNormalsBuffers=[];G=0;for(K=D.numMorphNormals;G<K;G++)D.__webglMorphNormalsBuffers.push(i.createBuffer())}F.info.memory.geometries++;
|
|
|
+D.__webglSkinVertexABuffer=i.createBuffer();D.__webglSkinVertexBBuffer=i.createBuffer();D.__webglSkinIndicesBuffer=i.createBuffer();D.__webglSkinWeightsBuffer=i.createBuffer();D.__webglFaceBuffer=i.createBuffer();D.__webglLineBuffer=i.createBuffer();var F=void 0,K=void 0;if(D.numMorphTargets){D.__webglMorphTargetsBuffers=[];F=0;for(K=D.numMorphTargets;F<K;F++)D.__webglMorphTargetsBuffers.push(i.createBuffer())}if(D.numMorphNormals){D.__webglMorphNormalsBuffers=[];F=0;for(K=D.numMorphNormals;F<K;F++)D.__webglMorphNormalsBuffers.push(i.createBuffer())}G.info.memory.geometries++;
|
|
|
var P=n,J=g,Q=J.geometry,M=P.faces3,R=P.faces4,O=M.length*3+R.length*4,$=M.length*1+R.length*2,Z=M.length*3+R.length*4,S=c(J,P),U=e(S),ea=d(S),Y=S.vertexColors?S.vertexColors:false;P.__vertexArray=new Float32Array(O*3);if(ea)P.__normalArray=new Float32Array(O*3);if(Q.hasTangents)P.__tangentArray=new Float32Array(O*4);if(Y)P.__colorArray=new Float32Array(O*3);if(U){if(Q.faceUvs.length>0||Q.faceVertexUvs.length>0)P.__uvArray=new Float32Array(O*2);if(Q.faceUvs.length>1||Q.faceVertexUvs.length>1)P.__uv2Array=
|
|
|
new Float32Array(O*2)}if(J.geometry.skinWeights.length&&J.geometry.skinIndices.length){P.__skinVertexAArray=new Float32Array(O*4);P.__skinVertexBArray=new Float32Array(O*4);P.__skinIndexArray=new Float32Array(O*4);P.__skinWeightArray=new Float32Array(O*4)}P.__faceArray=new Uint16Array($*3);P.__lineArray=new Uint16Array(Z*2);var ha=void 0,ia=void 0;if(P.numMorphTargets){P.__morphTargetsArrays=[];ha=0;for(ia=P.numMorphTargets;ha<ia;ha++)P.__morphTargetsArrays.push(new Float32Array(O*3))}if(P.numMorphNormals){P.__morphNormalsArrays=
|
|
|
-[];ha=0;for(ia=P.numMorphNormals;ha<ia;ha++)P.__morphNormalsArrays.push(new Float32Array(O*3))}P.__webglFaceCount=$*3;P.__webglLineCount=Z*2;if(S.attributes){if(P.__webglCustomAttributesList===void 0)P.__webglCustomAttributesList=[];var Ra=void 0;for(Ra in S.attributes){var Na=S.attributes[Ra],aa={},La;for(La in Na)aa[La]=Na[La];if(!aa.__webglInitialized||aa.createUniqueBuffers){aa.__webglInitialized=true;var Ma=1;aa.type==="v2"?Ma=2:aa.type==="v3"?Ma=3:aa.type==="v4"?Ma=4:aa.type==="c"&&(Ma=3);aa.size=
|
|
|
-Ma;aa.array=new Float32Array(O*Ma);aa.buffer=i.createBuffer();aa.buffer.belongsToAttribute=Ra;Na.needsUpdate=true;aa.__original=Na}P.__webglCustomAttributesList.push(aa)}}P.__inittedArrays=true;k.verticesNeedUpdate=true;k.morphTargetsNeedUpdate=true;k.elementsNeedUpdate=true;k.uvsNeedUpdate=true;k.normalsNeedUpdate=true;k.tangetsNeedUpdate=true;k.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){k=g.geometry;if(!k.__webglVertexBuffer){var Sa=k;Sa.__webglVertexBuffer=i.createBuffer();Sa.__webglColorBuffer=
|
|
|
-i.createBuffer();F.info.memory.geometries++;var Ca=k,va=Ca.vertices.length;Ca.__vertexArray=new Float32Array(va*3);Ca.__colorArray=new Float32Array(va*3);Ca.__webglVertexCount=va;k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){k=g.geometry;if(!k.__webglVertexBuffer){var Aa=k;Aa.__webglVertexBuffer=i.createBuffer();Aa.__webglColorBuffer=i.createBuffer();F.info.memory.geometries++;var wa=k,Za=g,Ya=wa.vertices.length;wa.__vertexArray=new Float32Array(Ya*3);wa.__colorArray=
|
|
|
-new Float32Array(Ya*3);wa.__webglLineCount=Ya;b(wa,Za);k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){k=g.geometry;if(!k.__webglVertexBuffer){var $a=k;$a.__webglVertexBuffer=i.createBuffer();$a.__webglColorBuffer=i.createBuffer();F.info.geometries++;var Qa=k,Jb=g,kb=Qa.vertices.length;Qa.__vertexArray=new Float32Array(kb*3);Qa.__colorArray=new Float32Array(kb*3);Qa.__sortArray=[];Qa.__webglParticleCount=kb;b(Qa,Jb);k.verticesNeedUpdate=true;k.colorsNeedUpdate=
|
|
|
+[];ha=0;for(ia=P.numMorphNormals;ha<ia;ha++)P.__morphNormalsArrays.push(new Float32Array(O*3))}P.__webglFaceCount=$*3;P.__webglLineCount=Z*2;if(S.attributes){if(P.__webglCustomAttributesList===void 0)P.__webglCustomAttributesList=[];var Ra=void 0;for(Ra in S.attributes){var Ma=S.attributes[Ra],aa={},Ka;for(Ka in Ma)aa[Ka]=Ma[Ka];if(!aa.__webglInitialized||aa.createUniqueBuffers){aa.__webglInitialized=true;var La=1;aa.type==="v2"?La=2:aa.type==="v3"?La=3:aa.type==="v4"?La=4:aa.type==="c"&&(La=3);aa.size=
|
|
|
+La;aa.array=new Float32Array(O*La);aa.buffer=i.createBuffer();aa.buffer.belongsToAttribute=Ra;Ma.needsUpdate=true;aa.__original=Ma}P.__webglCustomAttributesList.push(aa)}}P.__inittedArrays=true;k.verticesNeedUpdate=true;k.morphTargetsNeedUpdate=true;k.elementsNeedUpdate=true;k.uvsNeedUpdate=true;k.normalsNeedUpdate=true;k.tangetsNeedUpdate=true;k.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){k=g.geometry;if(!k.__webglVertexBuffer){var Sa=k;Sa.__webglVertexBuffer=i.createBuffer();Sa.__webglColorBuffer=
|
|
|
+i.createBuffer();G.info.memory.geometries++;var oa=k,xa=oa.vertices.length;oa.__vertexArray=new Float32Array(xa*3);oa.__colorArray=new Float32Array(xa*3);oa.__webglVertexCount=xa;k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){k=g.geometry;if(!k.__webglVertexBuffer){var Ba=k;Ba.__webglVertexBuffer=i.createBuffer();Ba.__webglColorBuffer=i.createBuffer();G.info.memory.geometries++;var Na=k,Wa=g,Va=Na.vertices.length;Na.__vertexArray=new Float32Array(Va*3);Na.__colorArray=
|
|
|
+new Float32Array(Va*3);Na.__webglLineCount=Va;b(Na,Wa);k.verticesNeedUpdate=true;k.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){k=g.geometry;if(!k.__webglVertexBuffer){var $a=k;$a.__webglVertexBuffer=i.createBuffer();$a.__webglColorBuffer=i.createBuffer();G.info.geometries++;var Qa=k,Kb=g,lb=Qa.vertices.length;Qa.__vertexArray=new Float32Array(lb*3);Qa.__colorArray=new Float32Array(lb*3);Qa.__sortArray=[];Qa.__webglParticleCount=lb;b(Qa,Kb);k.verticesNeedUpdate=true;k.colorsNeedUpdate=
|
|
|
true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){k=g.geometry;if(k instanceof THREE.BufferGeometry)l(h.__webglObjects,k,g);else for(j in k.geometryGroups){n=k.geometryGroups[j];l(h.__webglObjects,n,g)}}else if(g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){k=g.geometry;l(h.__webglObjects,k,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?
|
|
|
h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var bb=a.__objectsRemoved[0],gb=a;bb instanceof THREE.Mesh||bb instanceof THREE.ParticleSystem||bb instanceof THREE.Ribbon||bb instanceof THREE.Line?o(gb.__webglObjects,bb):bb instanceof THREE.Sprite?q(gb.__webglSprites,bb):bb instanceof THREE.LensFlare?q(gb.__webglFlares,bb):(bb instanceof THREE.ImmediateRenderObject||bb.immediateRenderCallback)&&
|
|
|
-o(gb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var lb=0,Zb=a.__webglObjects.length;lb<Zb;lb++){var ib=a.__webglObjects[lb].object,ga=ib.geometry,hb=void 0,hc=void 0,Ta=void 0;if(ib instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){ga.verticesNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false}else{for(var Uc=0,od=ga.geometryGroupsList.length;Uc<od;Uc++){hb=ga.geometryGroupsList[Uc];
|
|
|
-Ta=c(ib,hb);hc=Ta.attributes&&p(Ta);if(ga.verticesNeedUpdate||ga.morphTargetsNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangetsNeedUpdate||hc){var ca=hb,pd=ib,Va=i.DYNAMIC_DRAW,qd=!ga.dynamic,ac=Ta;if(ca.__inittedArrays){var dd=d(ac),Vc=ac.vertexColors?ac.vertexColors:false,ed=e(ac),Ec=dd===THREE.SmoothShading,H=void 0,T=void 0,fb=void 0,N=void 0,ic=void 0,Mb=void 0,jb=void 0,Fc=void 0,Eb=void 0,jc=void 0,kc=void 0,V=void 0,W=void 0,X=void 0,
|
|
|
-ma=void 0,mb=void 0,nb=void 0,ob=void 0,qc=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Nb=void 0,Ob=void 0,Pb=void 0,Gc=void 0,Qb=void 0,Rb=void 0,Sb=void 0,Hc=void 0,ja=void 0,fd=void 0,Tb=void 0,lc=void 0,mc=void 0,Fa=void 0,gd=void 0,Da=void 0,Ea=void 0,Ub=void 0,Fb=void 0,xa=0,Ba=0,Gb=0,Hb=0,cb=0,Ka=0,na=0,Oa=0,ya=0,L=0,ba=0,B=0,Wa=void 0,Ga=ca.__vertexArray,vc=ca.__uvArray,
|
|
|
-wc=ca.__uv2Array,db=ca.__normalArray,pa=ca.__tangentArray,Ha=ca.__colorArray,qa=ca.__skinVertexAArray,ra=ca.__skinVertexBArray,sa=ca.__skinIndexArray,ta=ca.__skinWeightArray,Wc=ca.__morphTargetsArrays,Xc=ca.__morphNormalsArrays,Yc=ca.__webglCustomAttributesList,y=void 0,Bb=ca.__faceArray,Xa=ca.__lineArray,Pa=pd.geometry,rd=Pa.elementsNeedUpdate,hd=Pa.uvsNeedUpdate,sd=Pa.normalsNeedUpdate,td=Pa.tangetsNeedUpdate,ud=Pa.colorsNeedUpdate,vd=Pa.morphTargetsNeedUpdate,bc=Pa.vertices,ka=ca.faces3,la=ca.faces4,
|
|
|
-za=Pa.faces,Zc=Pa.faceVertexUvs[0],$c=Pa.faceVertexUvs[1],cc=Pa.skinVerticesA,dc=Pa.skinVerticesB,ec=Pa.skinIndices,Vb=Pa.skinWeights,Wb=Pa.morphTargets,Ic=Pa.morphNormals;if(Pa.verticesNeedUpdate){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=bc[N.a];W=bc[N.b];X=bc[N.c];Ga[Ba]=V.x;Ga[Ba+1]=V.y;Ga[Ba+2]=V.z;Ga[Ba+3]=W.x;Ga[Ba+4]=W.y;Ga[Ba+5]=W.z;Ga[Ba+6]=X.x;Ga[Ba+7]=X.y;Ga[Ba+8]=X.z;Ba=Ba+9}H=0;for(T=la.length;H<T;H++){N=za[la[H]];V=bc[N.a];W=bc[N.b];X=bc[N.c];ma=bc[N.d];Ga[Ba]=V.x;Ga[Ba+1]=V.y;Ga[Ba+
|
|
|
-2]=V.z;Ga[Ba+3]=W.x;Ga[Ba+4]=W.y;Ga[Ba+5]=W.z;Ga[Ba+6]=X.x;Ga[Ba+7]=X.y;Ga[Ba+8]=X.z;Ga[Ba+9]=ma.x;Ga[Ba+10]=ma.y;Ga[Ba+11]=ma.z;Ba=Ba+12}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Ga,Va)}if(vd){Fa=0;for(gd=Wb.length;Fa<gd;Fa++){H=ba=0;for(T=ka.length;H<T;H++){Ub=ka[H];N=za[Ub];V=Wb[Fa].vertices[N.a];W=Wb[Fa].vertices[N.b];X=Wb[Fa].vertices[N.c];Da=Wc[Fa];Da[ba]=V.x;Da[ba+1]=V.y;Da[ba+2]=V.z;Da[ba+3]=W.x;Da[ba+4]=W.y;Da[ba+5]=W.z;Da[ba+6]=X.x;Da[ba+7]=X.y;Da[ba+
|
|
|
-8]=X.z;if(ac.morphNormals){if(Ec){Fb=Ic[Fa].vertexNormals[Ub];pb=Fb.a;qb=Fb.b;rb=Fb.c}else rb=qb=pb=Ic[Fa].faceNormals[Ub];Ea=Xc[Fa];Ea[ba]=pb.x;Ea[ba+1]=pb.y;Ea[ba+2]=pb.z;Ea[ba+3]=qb.x;Ea[ba+4]=qb.y;Ea[ba+5]=qb.z;Ea[ba+6]=rb.x;Ea[ba+7]=rb.y;Ea[ba+8]=rb.z}ba=ba+9}H=0;for(T=la.length;H<T;H++){Ub=la[H];N=za[Ub];V=Wb[Fa].vertices[N.a];W=Wb[Fa].vertices[N.b];X=Wb[Fa].vertices[N.c];ma=Wb[Fa].vertices[N.d];Da=Wc[Fa];Da[ba]=V.x;Da[ba+1]=V.y;Da[ba+2]=V.z;Da[ba+3]=W.x;Da[ba+4]=W.y;Da[ba+5]=W.z;Da[ba+6]=X.x;
|
|
|
-Da[ba+7]=X.y;Da[ba+8]=X.z;Da[ba+9]=ma.x;Da[ba+10]=ma.y;Da[ba+11]=ma.z;if(ac.morphNormals){if(Ec){Fb=Ic[Fa].vertexNormals[Ub];pb=Fb.a;qb=Fb.b;rb=Fb.c;rc=Fb.d}else rc=rb=qb=pb=Ic[Fa].faceNormals[Ub];Ea=Xc[Fa];Ea[ba]=pb.x;Ea[ba+1]=pb.y;Ea[ba+2]=pb.z;Ea[ba+3]=qb.x;Ea[ba+4]=qb.y;Ea[ba+5]=qb.z;Ea[ba+6]=rb.x;Ea[ba+7]=rb.y;Ea[ba+8]=rb.z;Ea[ba+9]=rc.x;Ea[ba+10]=rc.y;Ea[ba+11]=rc.z}ba=ba+12}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglMorphTargetsBuffers[Fa]);i.bufferData(i.ARRAY_BUFFER,Wc[Fa],Va);if(ac.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
-ca.__webglMorphNormalsBuffers[Fa]);i.bufferData(i.ARRAY_BUFFER,Xc[Fa],Va)}}}if(Vb.length){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];vb=Vb[N.a];wb=Vb[N.b];xb=Vb[N.c];ta[L]=vb.x;ta[L+1]=vb.y;ta[L+2]=vb.z;ta[L+3]=vb.w;ta[L+4]=wb.x;ta[L+5]=wb.y;ta[L+6]=wb.z;ta[L+7]=wb.w;ta[L+8]=xb.x;ta[L+9]=xb.y;ta[L+10]=xb.z;ta[L+11]=xb.w;yb=ec[N.a];zb=ec[N.b];Ab=ec[N.c];sa[L]=yb.x;sa[L+1]=yb.y;sa[L+2]=yb.z;sa[L+3]=yb.w;sa[L+4]=zb.x;sa[L+5]=zb.y;sa[L+6]=zb.z;sa[L+7]=zb.w;sa[L+8]=Ab.x;sa[L+9]=Ab.y;sa[L+10]=Ab.z;sa[L+11]=
|
|
|
-Ab.w;Nb=cc[N.a];Ob=cc[N.b];Pb=cc[N.c];qa[L]=Nb.x;qa[L+1]=Nb.y;qa[L+2]=Nb.z;qa[L+3]=1;qa[L+4]=Ob.x;qa[L+5]=Ob.y;qa[L+6]=Ob.z;qa[L+7]=1;qa[L+8]=Pb.x;qa[L+9]=Pb.y;qa[L+10]=Pb.z;qa[L+11]=1;Qb=dc[N.a];Rb=dc[N.b];Sb=dc[N.c];ra[L]=Qb.x;ra[L+1]=Qb.y;ra[L+2]=Qb.z;ra[L+3]=1;ra[L+4]=Rb.x;ra[L+5]=Rb.y;ra[L+6]=Rb.z;ra[L+7]=1;ra[L+8]=Sb.x;ra[L+9]=Sb.y;ra[L+10]=Sb.z;ra[L+11]=1;L=L+12}H=0;for(T=la.length;H<T;H++){N=za[la[H]];vb=Vb[N.a];wb=Vb[N.b];xb=Vb[N.c];tc=Vb[N.d];ta[L]=vb.x;ta[L+1]=vb.y;ta[L+2]=vb.z;ta[L+3]=
|
|
|
-vb.w;ta[L+4]=wb.x;ta[L+5]=wb.y;ta[L+6]=wb.z;ta[L+7]=wb.w;ta[L+8]=xb.x;ta[L+9]=xb.y;ta[L+10]=xb.z;ta[L+11]=xb.w;ta[L+12]=tc.x;ta[L+13]=tc.y;ta[L+14]=tc.z;ta[L+15]=tc.w;yb=ec[N.a];zb=ec[N.b];Ab=ec[N.c];uc=ec[N.d];sa[L]=yb.x;sa[L+1]=yb.y;sa[L+2]=yb.z;sa[L+3]=yb.w;sa[L+4]=zb.x;sa[L+5]=zb.y;sa[L+6]=zb.z;sa[L+7]=zb.w;sa[L+8]=Ab.x;sa[L+9]=Ab.y;sa[L+10]=Ab.z;sa[L+11]=Ab.w;sa[L+12]=uc.x;sa[L+13]=uc.y;sa[L+14]=uc.z;sa[L+15]=uc.w;Nb=cc[N.a];Ob=cc[N.b];Pb=cc[N.c];Gc=cc[N.d];qa[L]=Nb.x;qa[L+1]=Nb.y;qa[L+2]=Nb.z;
|
|
|
-qa[L+3]=1;qa[L+4]=Ob.x;qa[L+5]=Ob.y;qa[L+6]=Ob.z;qa[L+7]=1;qa[L+8]=Pb.x;qa[L+9]=Pb.y;qa[L+10]=Pb.z;qa[L+11]=1;qa[L+12]=Gc.x;qa[L+13]=Gc.y;qa[L+14]=Gc.z;qa[L+15]=1;Qb=dc[N.a];Rb=dc[N.b];Sb=dc[N.c];Hc=dc[N.d];ra[L]=Qb.x;ra[L+1]=Qb.y;ra[L+2]=Qb.z;ra[L+3]=1;ra[L+4]=Rb.x;ra[L+5]=Rb.y;ra[L+6]=Rb.z;ra[L+7]=1;ra[L+8]=Sb.x;ra[L+9]=Sb.y;ra[L+10]=Sb.z;ra[L+11]=1;ra[L+12]=Hc.x;ra[L+13]=Hc.y;ra[L+14]=Hc.z;ra[L+15]=1;L=L+16}if(L>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexABuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
-qa,Va);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexBBuffer);i.bufferData(i.ARRAY_BUFFER,ra,Va);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,sa,Va);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,ta,Va)}}if(ud&&Vc){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];jb=N.vertexColors;Fc=N.color;if(jb.length===3&&Vc===THREE.VertexColors){sb=jb[0];tb=jb[1];ub=jb[2]}else ub=tb=sb=Fc;Ha[ya]=sb.r;Ha[ya+1]=sb.g;Ha[ya+2]=sb.b;Ha[ya+3]=
|
|
|
-tb.r;Ha[ya+4]=tb.g;Ha[ya+5]=tb.b;Ha[ya+6]=ub.r;Ha[ya+7]=ub.g;Ha[ya+8]=ub.b;ya=ya+9}H=0;for(T=la.length;H<T;H++){N=za[la[H]];jb=N.vertexColors;Fc=N.color;if(jb.length===4&&Vc===THREE.VertexColors){sb=jb[0];tb=jb[1];ub=jb[2];sc=jb[3]}else sc=ub=tb=sb=Fc;Ha[ya]=sb.r;Ha[ya+1]=sb.g;Ha[ya+2]=sb.b;Ha[ya+3]=tb.r;Ha[ya+4]=tb.g;Ha[ya+5]=tb.b;Ha[ya+6]=ub.r;Ha[ya+7]=ub.g;Ha[ya+8]=ub.b;Ha[ya+9]=sc.r;Ha[ya+10]=sc.g;Ha[ya+11]=sc.b;ya=ya+12}if(ya>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
-Ha,Va)}}if(td&&Pa.hasTangents){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];Eb=N.vertexTangents;mb=Eb[0];nb=Eb[1];ob=Eb[2];pa[na]=mb.x;pa[na+1]=mb.y;pa[na+2]=mb.z;pa[na+3]=mb.w;pa[na+4]=nb.x;pa[na+5]=nb.y;pa[na+6]=nb.z;pa[na+7]=nb.w;pa[na+8]=ob.x;pa[na+9]=ob.y;pa[na+10]=ob.z;pa[na+11]=ob.w;na=na+12}H=0;for(T=la.length;H<T;H++){N=za[la[H]];Eb=N.vertexTangents;mb=Eb[0];nb=Eb[1];ob=Eb[2];qc=Eb[3];pa[na]=mb.x;pa[na+1]=mb.y;pa[na+2]=mb.z;pa[na+3]=mb.w;pa[na+4]=nb.x;pa[na+5]=nb.y;pa[na+6]=nb.z;pa[na+7]=nb.w;
|
|
|
-pa[na+8]=ob.x;pa[na+9]=ob.y;pa[na+10]=ob.z;pa[na+11]=ob.w;pa[na+12]=qc.x;pa[na+13]=qc.y;pa[na+14]=qc.z;pa[na+15]=qc.w;na=na+16}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,pa,Va)}if(sd&&dd){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];ic=N.vertexNormals;Mb=N.normal;if(ic.length===3&&Ec)for(ja=0;ja<3;ja++){Tb=ic[ja];db[Ka]=Tb.x;db[Ka+1]=Tb.y;db[Ka+2]=Tb.z;Ka=Ka+3}else for(ja=0;ja<3;ja++){db[Ka]=Mb.x;db[Ka+1]=Mb.y;db[Ka+2]=Mb.z;Ka=Ka+3}}H=0;for(T=la.length;H<T;H++){N=
|
|
|
-za[la[H]];ic=N.vertexNormals;Mb=N.normal;if(ic.length===4&&Ec)for(ja=0;ja<4;ja++){Tb=ic[ja];db[Ka]=Tb.x;db[Ka+1]=Tb.y;db[Ka+2]=Tb.z;Ka=Ka+3}else for(ja=0;ja<4;ja++){db[Ka]=Mb.x;db[Ka+1]=Mb.y;db[Ka+2]=Mb.z;Ka=Ka+3}}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,db,Va)}if(hd&&Zc&&ed){H=0;for(T=ka.length;H<T;H++){fb=ka[H];N=za[fb];jc=Zc[fb];if(jc!==void 0)for(ja=0;ja<3;ja++){lc=jc[ja];vc[Gb]=lc.u;vc[Gb+1]=lc.v;Gb=Gb+2}}H=0;for(T=la.length;H<T;H++){fb=la[H];N=za[fb];jc=
|
|
|
-Zc[fb];if(jc!==void 0)for(ja=0;ja<4;ja++){lc=jc[ja];vc[Gb]=lc.u;vc[Gb+1]=lc.v;Gb=Gb+2}}if(Gb>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglUVBuffer);i.bufferData(i.ARRAY_BUFFER,vc,Va)}}if(hd&&$c&&ed){H=0;for(T=ka.length;H<T;H++){fb=ka[H];N=za[fb];kc=$c[fb];if(kc!==void 0)for(ja=0;ja<3;ja++){mc=kc[ja];wc[Hb]=mc.u;wc[Hb+1]=mc.v;Hb=Hb+2}}H=0;for(T=la.length;H<T;H++){fb=la[H];N=za[fb];kc=$c[fb];if(kc!==void 0)for(ja=0;ja<4;ja++){mc=kc[ja];wc[Hb]=mc.u;wc[Hb+1]=mc.v;Hb=Hb+2}}if(Hb>0){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
-ca.__webglUV2Buffer);i.bufferData(i.ARRAY_BUFFER,wc,Va)}}if(rd){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];Bb[cb]=xa;Bb[cb+1]=xa+1;Bb[cb+2]=xa+2;cb=cb+3;Xa[Oa]=xa;Xa[Oa+1]=xa+1;Xa[Oa+2]=xa;Xa[Oa+3]=xa+2;Xa[Oa+4]=xa+1;Xa[Oa+5]=xa+2;Oa=Oa+6;xa=xa+3}H=0;for(T=la.length;H<T;H++){N=za[la[H]];Bb[cb]=xa;Bb[cb+1]=xa+1;Bb[cb+2]=xa+3;Bb[cb+3]=xa+1;Bb[cb+4]=xa+2;Bb[cb+5]=xa+3;cb=cb+6;Xa[Oa]=xa;Xa[Oa+1]=xa+1;Xa[Oa+2]=xa;Xa[Oa+3]=xa+3;Xa[Oa+4]=xa+1;Xa[Oa+5]=xa+2;Xa[Oa+6]=xa+2;Xa[Oa+7]=xa+3;Oa=Oa+8;xa=xa+4}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,
|
|
|
-ca.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Bb,Va);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ca.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Xa,Va)}if(Yc){ja=0;for(fd=Yc.length;ja<fd;ja++){y=Yc[ja];if(y.__original.needsUpdate){B=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];y.array[B]=y.value[N.a];y.array[B+1]=y.value[N.b];y.array[B+2]=y.value[N.c];B=B+3}H=0;for(T=la.length;H<T;H++){N=za[la[H]];y.array[B]=y.value[N.a];y.array[B+
|
|
|
-1]=y.value[N.b];y.array[B+2]=y.value[N.c];y.array[B+3]=y.value[N.d];B=B+4}}else{if(y.boundTo==="faces"){H=0;for(T=ka.length;H<T;H++){Wa=y.value[ka[H]];y.array[B]=Wa;y.array[B+1]=Wa;y.array[B+2]=Wa;B=B+3}H=0;for(T=la.length;H<T;H++){Wa=y.value[la[H]];y.array[B]=Wa;y.array[B+1]=Wa;y.array[B+2]=Wa;y.array[B+3]=Wa;B=B+4}}}else if(y.size===2)if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];y.array[B]=V.x;y.array[B+1]=V.y;
|
|
|
-y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;B=B+6}H=0;for(T=la.length;H<T;H++){N=za[la[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];ma=y.value[N.d];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;y.array[B+6]=ma.x;y.array[B+7]=ma.y;B=B+8}}else{if(y.boundTo==="faces"){H=0;for(T=ka.length;H<T;H++){X=W=V=Wa=y.value[ka[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;
|
|
|
-B=B+6}H=0;for(T=la.length;H<T;H++){ma=X=W=V=Wa=y.value[la[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;y.array[B+6]=ma.x;y.array[B+7]=ma.y;B=B+8}}}else if(y.size===3){var da;da=y.type==="c"?["r","g","b"]:["x","y","z"];if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+
|
|
|
+o(gb.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,1)}for(var ib=0,Lb=a.__webglObjects.length;ib<Lb;ib++){var jb=a.__webglObjects[ib].object,ga=jb.geometry,hb=void 0,ic=void 0,Ta=void 0;if(jb instanceof THREE.Mesh)if(ga instanceof THREE.BufferGeometry){ga.verticesNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=false}else{for(var Cb=0,nd=ga.geometryGroupsList.length;Cb<nd;Cb++){hb=ga.geometryGroupsList[Cb];
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|
|
+Ta=c(jb,hb);ic=Ta.attributes&&p(Ta);if(ga.verticesNeedUpdate||ga.morphTargetsNeedUpdate||ga.elementsNeedUpdate||ga.uvsNeedUpdate||ga.normalsNeedUpdate||ga.colorsNeedUpdate||ga.tangetsNeedUpdate||ic){var ca=hb,od=jb,Xa=i.DYNAMIC_DRAW,pd=!ga.dynamic,bc=Ta;if(ca.__inittedArrays){var cd=d(bc),Tc=bc.vertexColors?bc.vertexColors:false,dd=e(bc),Ec=cd===THREE.SmoothShading,H=void 0,T=void 0,fb=void 0,N=void 0,jc=void 0,Ob=void 0,kb=void 0,Fc=void 0,Fb=void 0,kc=void 0,lc=void 0,V=void 0,W=void 0,X=void 0,
|
|
|
+ma=void 0,mb=void 0,nb=void 0,ob=void 0,qc=void 0,pb=void 0,qb=void 0,rb=void 0,rc=void 0,sb=void 0,tb=void 0,ub=void 0,sc=void 0,vb=void 0,wb=void 0,xb=void 0,tc=void 0,yb=void 0,zb=void 0,Ab=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ja=void 0,ed=void 0,Vb=void 0,mc=void 0,nc=void 0,Ea=void 0,fd=void 0,Ca=void 0,Da=void 0,Wb=void 0,Gb=void 0,wa=0,Aa=0,Hb=0,Ib=0,cb=0,Ja=0,na=0,Oa=0,ya=0,L=0,ba=0,B=0,Ya=void 0,Fa=ca.__vertexArray,vc=ca.__uvArray,
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|
|
+wc=ca.__uv2Array,db=ca.__normalArray,qa=ca.__tangentArray,Ga=ca.__colorArray,ra=ca.__skinVertexAArray,sa=ca.__skinVertexBArray,ta=ca.__skinIndexArray,ua=ca.__skinWeightArray,Uc=ca.__morphTargetsArrays,Vc=ca.__morphNormalsArrays,Wc=ca.__webglCustomAttributesList,y=void 0,Bb=ca.__faceArray,Za=ca.__lineArray,Pa=od.geometry,qd=Pa.elementsNeedUpdate,gd=Pa.uvsNeedUpdate,rd=Pa.normalsNeedUpdate,sd=Pa.tangetsNeedUpdate,td=Pa.colorsNeedUpdate,ud=Pa.morphTargetsNeedUpdate,cc=Pa.vertices,ka=ca.faces3,la=ca.faces4,
|
|
|
+za=Pa.faces,Xc=Pa.faceVertexUvs[0],Yc=Pa.faceVertexUvs[1],dc=Pa.skinVerticesA,ec=Pa.skinVerticesB,fc=Pa.skinIndices,Xb=Pa.skinWeights,Yb=Pa.morphTargets,Ic=Pa.morphNormals;if(Pa.verticesNeedUpdate){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=cc[N.a];W=cc[N.b];X=cc[N.c];Fa[Aa]=V.x;Fa[Aa+1]=V.y;Fa[Aa+2]=V.z;Fa[Aa+3]=W.x;Fa[Aa+4]=W.y;Fa[Aa+5]=W.z;Fa[Aa+6]=X.x;Fa[Aa+7]=X.y;Fa[Aa+8]=X.z;Aa=Aa+9}H=0;for(T=la.length;H<T;H++){N=za[la[H]];V=cc[N.a];W=cc[N.b];X=cc[N.c];ma=cc[N.d];Fa[Aa]=V.x;Fa[Aa+1]=V.y;Fa[Aa+
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|
|
+2]=V.z;Fa[Aa+3]=W.x;Fa[Aa+4]=W.y;Fa[Aa+5]=W.z;Fa[Aa+6]=X.x;Fa[Aa+7]=X.y;Fa[Aa+8]=X.z;Fa[Aa+9]=ma.x;Fa[Aa+10]=ma.y;Fa[Aa+11]=ma.z;Aa=Aa+12}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Fa,Xa)}if(ud){Ea=0;for(fd=Yb.length;Ea<fd;Ea++){H=ba=0;for(T=ka.length;H<T;H++){Wb=ka[H];N=za[Wb];V=Yb[Ea].vertices[N.a];W=Yb[Ea].vertices[N.b];X=Yb[Ea].vertices[N.c];Ca=Uc[Ea];Ca[ba]=V.x;Ca[ba+1]=V.y;Ca[ba+2]=V.z;Ca[ba+3]=W.x;Ca[ba+4]=W.y;Ca[ba+5]=W.z;Ca[ba+6]=X.x;Ca[ba+7]=X.y;Ca[ba+
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|
|
+8]=X.z;if(bc.morphNormals){if(Ec){Gb=Ic[Ea].vertexNormals[Wb];pb=Gb.a;qb=Gb.b;rb=Gb.c}else rb=qb=pb=Ic[Ea].faceNormals[Wb];Da=Vc[Ea];Da[ba]=pb.x;Da[ba+1]=pb.y;Da[ba+2]=pb.z;Da[ba+3]=qb.x;Da[ba+4]=qb.y;Da[ba+5]=qb.z;Da[ba+6]=rb.x;Da[ba+7]=rb.y;Da[ba+8]=rb.z}ba=ba+9}H=0;for(T=la.length;H<T;H++){Wb=la[H];N=za[Wb];V=Yb[Ea].vertices[N.a];W=Yb[Ea].vertices[N.b];X=Yb[Ea].vertices[N.c];ma=Yb[Ea].vertices[N.d];Ca=Uc[Ea];Ca[ba]=V.x;Ca[ba+1]=V.y;Ca[ba+2]=V.z;Ca[ba+3]=W.x;Ca[ba+4]=W.y;Ca[ba+5]=W.z;Ca[ba+6]=X.x;
|
|
|
+Ca[ba+7]=X.y;Ca[ba+8]=X.z;Ca[ba+9]=ma.x;Ca[ba+10]=ma.y;Ca[ba+11]=ma.z;if(bc.morphNormals){if(Ec){Gb=Ic[Ea].vertexNormals[Wb];pb=Gb.a;qb=Gb.b;rb=Gb.c;rc=Gb.d}else rc=rb=qb=pb=Ic[Ea].faceNormals[Wb];Da=Vc[Ea];Da[ba]=pb.x;Da[ba+1]=pb.y;Da[ba+2]=pb.z;Da[ba+3]=qb.x;Da[ba+4]=qb.y;Da[ba+5]=qb.z;Da[ba+6]=rb.x;Da[ba+7]=rb.y;Da[ba+8]=rb.z;Da[ba+9]=rc.x;Da[ba+10]=rc.y;Da[ba+11]=rc.z}ba=ba+12}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglMorphTargetsBuffers[Ea]);i.bufferData(i.ARRAY_BUFFER,Uc[Ea],Xa);if(bc.morphNormals){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+ca.__webglMorphNormalsBuffers[Ea]);i.bufferData(i.ARRAY_BUFFER,Vc[Ea],Xa)}}}if(Xb.length){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];vb=Xb[N.a];wb=Xb[N.b];xb=Xb[N.c];ua[L]=vb.x;ua[L+1]=vb.y;ua[L+2]=vb.z;ua[L+3]=vb.w;ua[L+4]=wb.x;ua[L+5]=wb.y;ua[L+6]=wb.z;ua[L+7]=wb.w;ua[L+8]=xb.x;ua[L+9]=xb.y;ua[L+10]=xb.z;ua[L+11]=xb.w;yb=fc[N.a];zb=fc[N.b];Ab=fc[N.c];ta[L]=yb.x;ta[L+1]=yb.y;ta[L+2]=yb.z;ta[L+3]=yb.w;ta[L+4]=zb.x;ta[L+5]=zb.y;ta[L+6]=zb.z;ta[L+7]=zb.w;ta[L+8]=Ab.x;ta[L+9]=Ab.y;ta[L+10]=Ab.z;ta[L+11]=
|
|
|
+Ab.w;Pb=dc[N.a];Qb=dc[N.b];Rb=dc[N.c];ra[L]=Pb.x;ra[L+1]=Pb.y;ra[L+2]=Pb.z;ra[L+3]=1;ra[L+4]=Qb.x;ra[L+5]=Qb.y;ra[L+6]=Qb.z;ra[L+7]=1;ra[L+8]=Rb.x;ra[L+9]=Rb.y;ra[L+10]=Rb.z;ra[L+11]=1;Sb=ec[N.a];Tb=ec[N.b];Ub=ec[N.c];sa[L]=Sb.x;sa[L+1]=Sb.y;sa[L+2]=Sb.z;sa[L+3]=1;sa[L+4]=Tb.x;sa[L+5]=Tb.y;sa[L+6]=Tb.z;sa[L+7]=1;sa[L+8]=Ub.x;sa[L+9]=Ub.y;sa[L+10]=Ub.z;sa[L+11]=1;L=L+12}H=0;for(T=la.length;H<T;H++){N=za[la[H]];vb=Xb[N.a];wb=Xb[N.b];xb=Xb[N.c];tc=Xb[N.d];ua[L]=vb.x;ua[L+1]=vb.y;ua[L+2]=vb.z;ua[L+3]=
|
|
|
+vb.w;ua[L+4]=wb.x;ua[L+5]=wb.y;ua[L+6]=wb.z;ua[L+7]=wb.w;ua[L+8]=xb.x;ua[L+9]=xb.y;ua[L+10]=xb.z;ua[L+11]=xb.w;ua[L+12]=tc.x;ua[L+13]=tc.y;ua[L+14]=tc.z;ua[L+15]=tc.w;yb=fc[N.a];zb=fc[N.b];Ab=fc[N.c];uc=fc[N.d];ta[L]=yb.x;ta[L+1]=yb.y;ta[L+2]=yb.z;ta[L+3]=yb.w;ta[L+4]=zb.x;ta[L+5]=zb.y;ta[L+6]=zb.z;ta[L+7]=zb.w;ta[L+8]=Ab.x;ta[L+9]=Ab.y;ta[L+10]=Ab.z;ta[L+11]=Ab.w;ta[L+12]=uc.x;ta[L+13]=uc.y;ta[L+14]=uc.z;ta[L+15]=uc.w;Pb=dc[N.a];Qb=dc[N.b];Rb=dc[N.c];Gc=dc[N.d];ra[L]=Pb.x;ra[L+1]=Pb.y;ra[L+2]=Pb.z;
|
|
|
+ra[L+3]=1;ra[L+4]=Qb.x;ra[L+5]=Qb.y;ra[L+6]=Qb.z;ra[L+7]=1;ra[L+8]=Rb.x;ra[L+9]=Rb.y;ra[L+10]=Rb.z;ra[L+11]=1;ra[L+12]=Gc.x;ra[L+13]=Gc.y;ra[L+14]=Gc.z;ra[L+15]=1;Sb=ec[N.a];Tb=ec[N.b];Ub=ec[N.c];Hc=ec[N.d];sa[L]=Sb.x;sa[L+1]=Sb.y;sa[L+2]=Sb.z;sa[L+3]=1;sa[L+4]=Tb.x;sa[L+5]=Tb.y;sa[L+6]=Tb.z;sa[L+7]=1;sa[L+8]=Ub.x;sa[L+9]=Ub.y;sa[L+10]=Ub.z;sa[L+11]=1;sa[L+12]=Hc.x;sa[L+13]=Hc.y;sa[L+14]=Hc.z;sa[L+15]=1;L=L+16}if(L>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexABuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+ra,Xa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinVertexBBuffer);i.bufferData(i.ARRAY_BUFFER,sa,Xa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinIndicesBuffer);i.bufferData(i.ARRAY_BUFFER,ta,Xa);i.bindBuffer(i.ARRAY_BUFFER,ca.__webglSkinWeightsBuffer);i.bufferData(i.ARRAY_BUFFER,ua,Xa)}}if(td&&Tc){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];kb=N.vertexColors;Fc=N.color;if(kb.length===3&&Tc===THREE.VertexColors){sb=kb[0];tb=kb[1];ub=kb[2]}else ub=tb=sb=Fc;Ga[ya]=sb.r;Ga[ya+1]=sb.g;Ga[ya+2]=sb.b;Ga[ya+3]=
|
|
|
+tb.r;Ga[ya+4]=tb.g;Ga[ya+5]=tb.b;Ga[ya+6]=ub.r;Ga[ya+7]=ub.g;Ga[ya+8]=ub.b;ya=ya+9}H=0;for(T=la.length;H<T;H++){N=za[la[H]];kb=N.vertexColors;Fc=N.color;if(kb.length===4&&Tc===THREE.VertexColors){sb=kb[0];tb=kb[1];ub=kb[2];sc=kb[3]}else sc=ub=tb=sb=Fc;Ga[ya]=sb.r;Ga[ya+1]=sb.g;Ga[ya+2]=sb.b;Ga[ya+3]=tb.r;Ga[ya+4]=tb.g;Ga[ya+5]=tb.b;Ga[ya+6]=ub.r;Ga[ya+7]=ub.g;Ga[ya+8]=ub.b;Ga[ya+9]=sc.r;Ga[ya+10]=sc.g;Ga[ya+11]=sc.b;ya=ya+12}if(ya>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+Ga,Xa)}}if(sd&&Pa.hasTangents){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];Fb=N.vertexTangents;mb=Fb[0];nb=Fb[1];ob=Fb[2];qa[na]=mb.x;qa[na+1]=mb.y;qa[na+2]=mb.z;qa[na+3]=mb.w;qa[na+4]=nb.x;qa[na+5]=nb.y;qa[na+6]=nb.z;qa[na+7]=nb.w;qa[na+8]=ob.x;qa[na+9]=ob.y;qa[na+10]=ob.z;qa[na+11]=ob.w;na=na+12}H=0;for(T=la.length;H<T;H++){N=za[la[H]];Fb=N.vertexTangents;mb=Fb[0];nb=Fb[1];ob=Fb[2];qc=Fb[3];qa[na]=mb.x;qa[na+1]=mb.y;qa[na+2]=mb.z;qa[na+3]=mb.w;qa[na+4]=nb.x;qa[na+5]=nb.y;qa[na+6]=nb.z;qa[na+7]=nb.w;
|
|
|
+qa[na+8]=ob.x;qa[na+9]=ob.y;qa[na+10]=ob.z;qa[na+11]=ob.w;qa[na+12]=qc.x;qa[na+13]=qc.y;qa[na+14]=qc.z;qa[na+15]=qc.w;na=na+16}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglTangentBuffer);i.bufferData(i.ARRAY_BUFFER,qa,Xa)}if(rd&&cd){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];jc=N.vertexNormals;Ob=N.normal;if(jc.length===3&&Ec)for(ja=0;ja<3;ja++){Vb=jc[ja];db[Ja]=Vb.x;db[Ja+1]=Vb.y;db[Ja+2]=Vb.z;Ja=Ja+3}else for(ja=0;ja<3;ja++){db[Ja]=Ob.x;db[Ja+1]=Ob.y;db[Ja+2]=Ob.z;Ja=Ja+3}}H=0;for(T=la.length;H<T;H++){N=
|
|
|
+za[la[H]];jc=N.vertexNormals;Ob=N.normal;if(jc.length===4&&Ec)for(ja=0;ja<4;ja++){Vb=jc[ja];db[Ja]=Vb.x;db[Ja+1]=Vb.y;db[Ja+2]=Vb.z;Ja=Ja+3}else for(ja=0;ja<4;ja++){db[Ja]=Ob.x;db[Ja+1]=Ob.y;db[Ja+2]=Ob.z;Ja=Ja+3}}i.bindBuffer(i.ARRAY_BUFFER,ca.__webglNormalBuffer);i.bufferData(i.ARRAY_BUFFER,db,Xa)}if(gd&&Xc&&dd){H=0;for(T=ka.length;H<T;H++){fb=ka[H];N=za[fb];kc=Xc[fb];if(kc!==void 0)for(ja=0;ja<3;ja++){mc=kc[ja];vc[Hb]=mc.u;vc[Hb+1]=mc.v;Hb=Hb+2}}H=0;for(T=la.length;H<T;H++){fb=la[H];N=za[fb];kc=
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|
|
+Xc[fb];if(kc!==void 0)for(ja=0;ja<4;ja++){mc=kc[ja];vc[Hb]=mc.u;vc[Hb+1]=mc.v;Hb=Hb+2}}if(Hb>0){i.bindBuffer(i.ARRAY_BUFFER,ca.__webglUVBuffer);i.bufferData(i.ARRAY_BUFFER,vc,Xa)}}if(gd&&Yc&&dd){H=0;for(T=ka.length;H<T;H++){fb=ka[H];N=za[fb];lc=Yc[fb];if(lc!==void 0)for(ja=0;ja<3;ja++){nc=lc[ja];wc[Ib]=nc.u;wc[Ib+1]=nc.v;Ib=Ib+2}}H=0;for(T=la.length;H<T;H++){fb=la[H];N=za[fb];lc=Yc[fb];if(lc!==void 0)for(ja=0;ja<4;ja++){nc=lc[ja];wc[Ib]=nc.u;wc[Ib+1]=nc.v;Ib=Ib+2}}if(Ib>0){i.bindBuffer(i.ARRAY_BUFFER,
|
|
|
+ca.__webglUV2Buffer);i.bufferData(i.ARRAY_BUFFER,wc,Xa)}}if(qd){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];Bb[cb]=wa;Bb[cb+1]=wa+1;Bb[cb+2]=wa+2;cb=cb+3;Za[Oa]=wa;Za[Oa+1]=wa+1;Za[Oa+2]=wa;Za[Oa+3]=wa+2;Za[Oa+4]=wa+1;Za[Oa+5]=wa+2;Oa=Oa+6;wa=wa+3}H=0;for(T=la.length;H<T;H++){N=za[la[H]];Bb[cb]=wa;Bb[cb+1]=wa+1;Bb[cb+2]=wa+3;Bb[cb+3]=wa+1;Bb[cb+4]=wa+2;Bb[cb+5]=wa+3;cb=cb+6;Za[Oa]=wa;Za[Oa+1]=wa+1;Za[Oa+2]=wa;Za[Oa+3]=wa+3;Za[Oa+4]=wa+1;Za[Oa+5]=wa+2;Za[Oa+6]=wa+2;Za[Oa+7]=wa+3;Oa=Oa+8;wa=wa+4}i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,
|
|
|
+ca.__webglFaceBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Bb,Xa);i.bindBuffer(i.ELEMENT_ARRAY_BUFFER,ca.__webglLineBuffer);i.bufferData(i.ELEMENT_ARRAY_BUFFER,Za,Xa)}if(Wc){ja=0;for(ed=Wc.length;ja<ed;ja++){y=Wc[ja];if(y.__original.needsUpdate){B=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];y.array[B]=y.value[N.a];y.array[B+1]=y.value[N.b];y.array[B+2]=y.value[N.c];B=B+3}H=0;for(T=la.length;H<T;H++){N=za[la[H]];y.array[B]=y.value[N.a];y.array[B+
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|
|
+1]=y.value[N.b];y.array[B+2]=y.value[N.c];y.array[B+3]=y.value[N.d];B=B+4}}else{if(y.boundTo==="faces"){H=0;for(T=ka.length;H<T;H++){Ya=y.value[ka[H]];y.array[B]=Ya;y.array[B+1]=Ya;y.array[B+2]=Ya;B=B+3}H=0;for(T=la.length;H<T;H++){Ya=y.value[la[H]];y.array[B]=Ya;y.array[B+1]=Ya;y.array[B+2]=Ya;y.array[B+3]=Ya;B=B+4}}}else if(y.size===2)if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];y.array[B]=V.x;y.array[B+1]=V.y;
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|
|
+y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;B=B+6}H=0;for(T=la.length;H<T;H++){N=za[la[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];ma=y.value[N.d];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;y.array[B+6]=ma.x;y.array[B+7]=ma.y;B=B+8}}else{if(y.boundTo==="faces"){H=0;for(T=ka.length;H<T;H++){X=W=V=Ya=y.value[ka[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;
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|
|
+B=B+6}H=0;for(T=la.length;H<T;H++){ma=X=W=V=Ya=y.value[la[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=W.x;y.array[B+3]=W.y;y.array[B+4]=X.x;y.array[B+5]=X.y;y.array[B+6]=ma.x;y.array[B+7]=ma.y;B=B+8}}}else if(y.size===3){var da;da=y.type==="c"?["r","g","b"]:["x","y","z"];if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+
|
|
|
4]=W[da[1]];y.array[B+5]=W[da[2]];y.array[B+6]=X[da[0]];y.array[B+7]=X[da[1]];y.array[B+8]=X[da[2]];B=B+9}H=0;for(T=la.length;H<T;H++){N=za[la[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];ma=y.value[N.d];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+4]=W[da[1]];y.array[B+5]=W[da[2]];y.array[B+6]=X[da[0]];y.array[B+7]=X[da[1]];y.array[B+8]=X[da[2]];y.array[B+9]=ma[da[0]];y.array[B+10]=ma[da[1]];y.array[B+11]=ma[da[2]];B=B+12}}else if(y.boundTo===
|
|
|
-"faces"){H=0;for(T=ka.length;H<T;H++){X=W=V=Wa=y.value[ka[H]];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+4]=W[da[1]];y.array[B+5]=W[da[2]];y.array[B+6]=X[da[0]];y.array[B+7]=X[da[1]];y.array[B+8]=X[da[2]];B=B+9}H=0;for(T=la.length;H<T;H++){ma=X=W=V=Wa=y.value[la[H]];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+4]=W[da[1]];y.array[B+5]=W[da[2]];y.array[B+6]=X[da[0]];y.array[B+7]=X[da[1]];y.array[B+
|
|
|
+"faces"){H=0;for(T=ka.length;H<T;H++){X=W=V=Ya=y.value[ka[H]];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+4]=W[da[1]];y.array[B+5]=W[da[2]];y.array[B+6]=X[da[0]];y.array[B+7]=X[da[1]];y.array[B+8]=X[da[2]];B=B+9}H=0;for(T=la.length;H<T;H++){ma=X=W=V=Ya=y.value[la[H]];y.array[B]=V[da[0]];y.array[B+1]=V[da[1]];y.array[B+2]=V[da[2]];y.array[B+3]=W[da[0]];y.array[B+4]=W[da[1]];y.array[B+5]=W[da[2]];y.array[B+6]=X[da[0]];y.array[B+7]=X[da[1]];y.array[B+
|
|
|
8]=X[da[2]];y.array[B+9]=ma[da[0]];y.array[B+10]=ma[da[1]];y.array[B+11]=ma[da[2]];B=B+12}}}else if(y.size===4)if(y.boundTo===void 0||y.boundTo==="vertices"){H=0;for(T=ka.length;H<T;H++){N=za[ka[H]];V=y.value[N.a];W=y.value[N.b];X=y.value[N.c];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;B=B+12}H=0;for(T=la.length;H<T;H++){N=za[la[H]];V=y.value[N.a];
|
|
|
-W=y.value[N.b];X=y.value[N.c];ma=y.value[N.d];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;y.array[B+12]=ma.x;y.array[B+13]=ma.y;y.array[B+14]=ma.z;y.array[B+15]=ma.w;B=B+16}}else if(y.boundTo==="faces"){H=0;for(T=ka.length;H<T;H++){X=W=V=Wa=y.value[ka[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+
|
|
|
-5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;B=B+12}H=0;for(T=la.length;H<T;H++){ma=X=W=V=Wa=y.value[la[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;y.array[B+12]=ma.x;y.array[B+13]=ma.y;y.array[B+14]=ma.z;y.array[B+15]=ma.w;B=B+16}}i.bindBuffer(i.ARRAY_BUFFER,y.buffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
-y.array,Va)}}}if(qd){delete ca.__inittedArrays;delete ca.__colorArray;delete ca.__normalArray;delete ca.__tangentArray;delete ca.__uvArray;delete ca.__uv2Array;delete ca.__faceArray;delete ca.__vertexArray;delete ca.__lineArray;delete ca.__skinVertexAArray;delete ca.__skinVertexBArray;delete ca.__skinIndexArray;delete ca.__skinWeightArray}}}}ga.verticesNeedUpdate=false;ga.morphTargetsNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=
|
|
|
-false;ga.tangetsNeedUpdate=false;Ta.attributes&&m(Ta)}else if(ib instanceof THREE.Ribbon){if(ga.verticesNeedUpdate||ga.colorsNeedUpdate){var Xb=ga,id=i.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,Yb=void 0,Kc=void 0,jd=Xb.vertices,kd=Xb.colors,wd=jd.length,xd=kd.length,Lc=Xb.__vertexArray,Mc=Xb.__colorArray,yd=Xb.colorsNeedUpdate;if(Xb.verticesNeedUpdate){for(xc=0;xc<wd;xc++){Jc=jd[xc];Yb=xc*3;Lc[Yb]=Jc.x;Lc[Yb+1]=Jc.y;Lc[Yb+2]=Jc.z}i.bindBuffer(i.ARRAY_BUFFER,Xb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
-Lc,id)}if(yd){for(yc=0;yc<xd;yc++){Kc=kd[yc];Yb=yc*3;Mc[Yb]=Kc.r;Mc[Yb+1]=Kc.g;Mc[Yb+2]=Kc.b}i.bindBuffer(i.ARRAY_BUFFER,Xb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,id)}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else if(ib instanceof THREE.Line){Ta=c(ib,hb);hc=Ta.attributes&&p(Ta);if(ga.verticesNeedUpdate||ga.colorsNeedUpdate||hc){var Ib=ga,ad=i.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,ua=void 0,Oc=void 0,ld=Ib.vertices,md=Ib.colors,zd=ld.length,Ad=md.length,Pc=Ib.__vertexArray,
|
|
|
-Qc=Ib.__colorArray,Bd=Ib.colorsNeedUpdate,bd=Ib.__webglCustomAttributesList,Rc=void 0,nd=void 0,Ja=void 0,nc=void 0,Ua=void 0,oa=void 0;if(Ib.verticesNeedUpdate){for(zc=0;zc<zd;zc++){Nc=ld[zc];ua=zc*3;Pc[ua]=Nc.x;Pc[ua+1]=Nc.y;Pc[ua+2]=Nc.z}i.bindBuffer(i.ARRAY_BUFFER,Ib.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Pc,ad)}if(Bd){for(Ac=0;Ac<Ad;Ac++){Oc=md[Ac];ua=Ac*3;Qc[ua]=Oc.r;Qc[ua+1]=Oc.g;Qc[ua+2]=Oc.b}i.bindBuffer(i.ARRAY_BUFFER,Ib.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,ad)}if(bd){Rc=
|
|
|
-0;for(nd=bd.length;Rc<nd;Rc++){oa=bd[Rc];if(oa.needsUpdate&&(oa.boundTo===void 0||oa.boundTo==="vertices")){ua=0;nc=oa.value.length;if(oa.size===1)for(Ja=0;Ja<nc;Ja++)oa.array[Ja]=oa.value[Ja];else if(oa.size===2)for(Ja=0;Ja<nc;Ja++){Ua=oa.value[Ja];oa.array[ua]=Ua.x;oa.array[ua+1]=Ua.y;ua=ua+2}else if(oa.size===3)if(oa.type==="c")for(Ja=0;Ja<nc;Ja++){Ua=oa.value[Ja];oa.array[ua]=Ua.r;oa.array[ua+1]=Ua.g;oa.array[ua+2]=Ua.b;ua=ua+3}else for(Ja=0;Ja<nc;Ja++){Ua=oa.value[Ja];oa.array[ua]=Ua.x;oa.array[ua+
|
|
|
-1]=Ua.y;oa.array[ua+2]=Ua.z;ua=ua+3}else if(oa.size===4)for(Ja=0;Ja<nc;Ja++){Ua=oa.value[Ja];oa.array[ua]=Ua.x;oa.array[ua+1]=Ua.y;oa.array[ua+2]=Ua.z;oa.array[ua+3]=Ua.w;ua=ua+4}i.bindBuffer(i.ARRAY_BUFFER,oa.buffer);i.bufferData(i.ARRAY_BUFFER,oa.array,ad)}}}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ta.attributes&&m(Ta)}else if(ib instanceof THREE.ParticleSystem){Ta=c(ib,hb);hc=Ta.attributes&&p(Ta);(ga.verticesNeedUpdate||ga.colorsNeedUpdate||ib.sortParticles||hc)&&f(ga,i.DYNAMIC_DRAW,
|
|
|
-ib);ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ta.attributes&&m(Ta)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
|
|
|
+W=y.value[N.b];X=y.value[N.c];ma=y.value[N.d];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;y.array[B+12]=ma.x;y.array[B+13]=ma.y;y.array[B+14]=ma.z;y.array[B+15]=ma.w;B=B+16}}else if(y.boundTo==="faces"){H=0;for(T=ka.length;H<T;H++){X=W=V=Ya=y.value[ka[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+
|
|
|
+5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;B=B+12}H=0;for(T=la.length;H<T;H++){ma=X=W=V=Ya=y.value[la[H]];y.array[B]=V.x;y.array[B+1]=V.y;y.array[B+2]=V.z;y.array[B+3]=V.w;y.array[B+4]=W.x;y.array[B+5]=W.y;y.array[B+6]=W.z;y.array[B+7]=W.w;y.array[B+8]=X.x;y.array[B+9]=X.y;y.array[B+10]=X.z;y.array[B+11]=X.w;y.array[B+12]=ma.x;y.array[B+13]=ma.y;y.array[B+14]=ma.z;y.array[B+15]=ma.w;B=B+16}}i.bindBuffer(i.ARRAY_BUFFER,y.buffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+y.array,Xa)}}}if(pd){delete ca.__inittedArrays;delete ca.__colorArray;delete ca.__normalArray;delete ca.__tangentArray;delete ca.__uvArray;delete ca.__uv2Array;delete ca.__faceArray;delete ca.__vertexArray;delete ca.__lineArray;delete ca.__skinVertexAArray;delete ca.__skinVertexBArray;delete ca.__skinIndexArray;delete ca.__skinWeightArray}}}}ga.verticesNeedUpdate=false;ga.morphTargetsNeedUpdate=false;ga.elementsNeedUpdate=false;ga.uvsNeedUpdate=false;ga.normalsNeedUpdate=false;ga.colorsNeedUpdate=
|
|
|
+false;ga.tangetsNeedUpdate=false;Ta.attributes&&m(Ta)}else if(jb instanceof THREE.Ribbon){if(ga.verticesNeedUpdate||ga.colorsNeedUpdate){var Zb=ga,hd=i.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,id=Zb.vertices,jd=Zb.colors,vd=id.length,wd=jd.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,xd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<vd;xc++){Jc=id[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}i.bindBuffer(i.ARRAY_BUFFER,Zb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,
|
|
|
+Lc,hd)}if(xd){for(yc=0;yc<wd;yc++){Kc=jd[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}i.bindBuffer(i.ARRAY_BUFFER,Zb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Mc,hd)}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false}else if(jb instanceof THREE.Line){Ta=c(jb,hb);ic=Ta.attributes&&p(Ta);if(ga.verticesNeedUpdate||ga.colorsNeedUpdate||ic){var Jb=ga,Zc=i.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,kd=Jb.vertices,ld=Jb.colors,yd=kd.length,zd=ld.length,Pc=Jb.__vertexArray,
|
|
|
+Qc=Jb.__colorArray,Ad=Jb.colorsNeedUpdate,$c=Jb.__webglCustomAttributesList,Rc=void 0,md=void 0,Ia=void 0,oc=void 0,Ua=void 0,pa=void 0;if(Jb.verticesNeedUpdate){for(zc=0;zc<yd;zc++){Nc=kd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}i.bindBuffer(i.ARRAY_BUFFER,Jb.__webglVertexBuffer);i.bufferData(i.ARRAY_BUFFER,Pc,Zc)}if(Ad){for(Ac=0;Ac<zd;Ac++){Oc=ld[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}i.bindBuffer(i.ARRAY_BUFFER,Jb.__webglColorBuffer);i.bufferData(i.ARRAY_BUFFER,Qc,Zc)}if($c){Rc=
|
|
|
+0;for(md=$c.length;Rc<md;Rc++){pa=$c[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;oc=pa.value.length;if(pa.size===1)for(Ia=0;Ia<oc;Ia++)pa.array[Ia]=pa.value[Ia];else if(pa.size===2)for(Ia=0;Ia<oc;Ia++){Ua=pa.value[Ia];pa.array[va]=Ua.x;pa.array[va+1]=Ua.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Ia=0;Ia<oc;Ia++){Ua=pa.value[Ia];pa.array[va]=Ua.r;pa.array[va+1]=Ua.g;pa.array[va+2]=Ua.b;va=va+3}else for(Ia=0;Ia<oc;Ia++){Ua=pa.value[Ia];pa.array[va]=Ua.x;pa.array[va+
|
|
|
+1]=Ua.y;pa.array[va+2]=Ua.z;va=va+3}else if(pa.size===4)for(Ia=0;Ia<oc;Ia++){Ua=pa.value[Ia];pa.array[va]=Ua.x;pa.array[va+1]=Ua.y;pa.array[va+2]=Ua.z;pa.array[va+3]=Ua.w;va=va+4}i.bindBuffer(i.ARRAY_BUFFER,pa.buffer);i.bufferData(i.ARRAY_BUFFER,pa.array,Zc)}}}}ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ta.attributes&&m(Ta)}else if(jb instanceof THREE.ParticleSystem){Ta=c(jb,hb);ic=Ta.attributes&&p(Ta);(ga.verticesNeedUpdate||ga.colorsNeedUpdate||jb.sortParticles||ic)&&f(ga,i.DYNAMIC_DRAW,
|
|
|
+jb);ga.verticesNeedUpdate=false;ga.colorsNeedUpdate=false;Ta.attributes&&m(Ta)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
|
|
|
a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var j,k,l,m,n;j=m=n=h=0;for(k=b.length;j<k;j++){l=b[j];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=M){k=m;l=n;m=h}else{k=Math.ceil(M*m/(n+m));m=l=M-k}var o=0,h=0;for(n=b.length;h<n;h++){j=b[h];if(j.castShadow){j instanceof THREE.SpotLight&&o++;j instanceof THREE.DirectionalLight&&!j.shadowCascade&&
|
|
|
o++}}var p=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)p=d.bones.length;var q;a:{n=a.fragmentShader;j=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:p,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:k,maxPointLights:l,maxSpotLights:m,maxShadows:o,
|
|
|
-shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(n);d.push(j)}for(r in c){d.push(r);d.push(c[r])}g=d.join();r=0;for(d=U.length;r<d;r++)if(U[r].code===g){q=U[r].program;break a}r=i.createProgram();d=["precision "+z+" float;",Qa>0?"#define VERTEX_TEXTURES":
|
|
|
-"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":
|
|
|
+shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},r,d=[];if(g)d.push(g);else{d.push(n);d.push(j)}for(r in c){d.push(r);d.push(c[r])}g=d.join();r=0;for(d=U.length;r<d;r++)if(U[r].code===g){q=U[r].program;break a}r=i.createProgram();d=["precision "+z+" float;",oa>0?"#define VERTEX_TEXTURES":
|
|
|
+"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":
|
|
|
"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
-k=["precision "+z+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",F.gammaInput?"#define GAMMA_INPUT":"",F.gammaOutput?"#define GAMMA_OUTPUT":"",F.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
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+k=["precision "+z+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",G.gammaInput?"#define GAMMA_INPUT":"",G.gammaOutput?"#define GAMMA_OUTPUT":"",G.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
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|
"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
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i.attachShader(r,t("fragment",k+n));i.attachShader(r,t("vertex",d+j));i.linkProgram(r);i.getProgramParameter(r,i.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+i.getProgramParameter(r,i.VALIDATE_STATUS)+", gl error ["+i.getError()+"]");r.uniforms={};r.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);s=d;d=0;for(h=s.length;d<h;d++){n=
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-s[d];r.uniforms[n]=i.getUniformLocation(r,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(q in b)d.push(q);q=d;s=0;for(b=q.length;s<b;s++){c=q[s];r.attributes[c]=i.getAttribLocation(r,c)}r.id=U.length;U.push({program:r,code:g});F.info.memory.programs=U.length;q=r}a.program=q;q=a.program.attributes;q.position>=0&&i.enableVertexAttribArray(q.position);
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+s[d];r.uniforms[n]=i.getUniformLocation(r,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(q in b)d.push(q);q=d;s=0;for(b=q.length;s<b;s++){c=q[s];r.attributes[c]=i.getAttribLocation(r,c)}r.id=U.length;U.push({program:r,code:g});G.info.memory.programs=U.length;q=r}a.program=q;q=a.program.attributes;q.position>=0&&i.enableVertexAttribArray(q.position);
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q.color>=0&&i.enableVertexAttribArray(q.color);q.normal>=0&&i.enableVertexAttribArray(q.normal);q.tangent>=0&&i.enableVertexAttribArray(q.tangent);if(a.skinning&&q.skinVertexA>=0&&q.skinVertexB>=0&&q.skinIndex>=0&&q.skinWeight>=0){i.enableVertexAttribArray(q.skinVertexA);i.enableVertexAttribArray(q.skinVertexB);i.enableVertexAttribArray(q.skinIndex);i.enableVertexAttribArray(q.skinWeight)}if(a.attributes)for(f in a.attributes)q[f]!==void 0&&q[f]>=0&&i.enableVertexAttribArray(q[f]);if(a.morphTargets){a.numSupportedMorphTargets=
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0;r="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=r+f;if(q[s]>=0){i.enableVertexAttribArray(q[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;r="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=r+f;if(q[s]>=0){i.enableVertexAttribArray(q[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,b){if(a){!b||b==="ccw"?i.frontFace(i.CCW):i.frontFace(i.CW);a==="back"?i.cullFace(i.BACK):
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-a==="front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(ha!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);ha=a.doubleSided}if(R!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);R=a.flipSided}};this.setDepthTest=function(a){if(Na!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);Na=a}};this.setDepthWrite=function(a){if(La!==a){i.depthMask(a);La=a}};this.setBlending=
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+a==="front"?i.cullFace(i.FRONT):i.cullFace(i.FRONT_AND_BACK);i.enable(i.CULL_FACE)}else i.disable(i.CULL_FACE)};this.setObjectFaces=function(a){if(ha!==a.doubleSided){a.doubleSided?i.disable(i.CULL_FACE):i.enable(i.CULL_FACE);ha=a.doubleSided}if(R!==a.flipSided){a.flipSided?i.frontFace(i.CW):i.frontFace(i.CCW);R=a.flipSided}};this.setDepthTest=function(a){if(Ma!==a){a?i.enable(i.DEPTH_TEST):i.disable(i.DEPTH_TEST);Ma=a}};this.setDepthWrite=function(a){if(Ka!==a){i.depthMask(a);Ka=a}};this.setBlending=
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function(a,b,c,d){if(a!==P){switch(a){case THREE.NoBlending:i.disable(i.BLEND);break;case THREE.AdditiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.SRC_ALPHA,i.ONE);break;case THREE.SubtractiveBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:i.enable(i.BLEND);i.blendEquation(i.FUNC_ADD);i.blendFunc(i.ZERO,i.SRC_COLOR);break;case THREE.CustomBlending:i.enable(i.BLEND);break;default:i.enable(i.BLEND);
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-i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}P=a}if(a===THREE.CustomBlending){if(b!==$){i.blendEquation(G(b));$=b}if(c!==Q||d!==ia){i.blendFunc(G(c),G(d));Q=c;ia=d}}else ia=Q=$=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();F.info.memory.textures++}i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
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-a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=G(a.format),f=G(a.type);w(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof
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-THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=G(a.format),e=G(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);w(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=i.createFramebuffer();a.__webglRenderbuffer[f]=i.createRenderbuffer();
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+i.blendEquationSeparate(i.FUNC_ADD,i.FUNC_ADD);i.blendFuncSeparate(i.SRC_ALPHA,i.ONE_MINUS_SRC_ALPHA,i.ONE,i.ONE_MINUS_SRC_ALPHA)}P=a}if(a===THREE.CustomBlending){if(b!==$){i.blendEquation(F(b));$=b}if(c!==Q||d!==ia){i.blendFunc(F(c),F(d));Q=c;ia=d}}else ia=Q=$=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=i.createTexture();G.info.memory.textures++}i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture);i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
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+a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=F(a.format),f=F(a.type);w(i.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?i.texImage2D(i.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):i.texImage2D(i.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&i.generateMipmap(i.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{i.activeTexture(i.TEXTURE0+b);i.bindTexture(i.TEXTURE_2D,a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof
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+THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=i.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=F(a.format),e=F(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];i.bindTexture(i.TEXTURE_CUBE_MAP,a.__webglTexture);w(i.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=i.createFramebuffer();a.__webglRenderbuffer[f]=i.createRenderbuffer();
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i.texImage2D(i.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=i.TEXTURE_CUBE_MAP_POSITIVE_X+f;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer[f]);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,h,g.__webglTexture,0);s(a.__webglRenderbuffer[f],a)}c&&i.generateMipmap(i.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=i.createFramebuffer();a.__webglRenderbuffer=i.createRenderbuffer();i.bindTexture(i.TEXTURE_2D,a.__webglTexture);w(i.TEXTURE_2D,a,c);i.texImage2D(i.TEXTURE_2D,
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0,d,a.width,a.height,0,d,e,null);d=i.TEXTURE_2D;i.bindFramebuffer(i.FRAMEBUFFER,a.__webglFramebuffer);i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,d,a.__webglTexture,0);s(a.__webglRenderbuffer,a);c&&i.generateMipmap(i.TEXTURE_2D)}b?i.bindTexture(i.TEXTURE_CUBE_MAP,null):i.bindTexture(i.TEXTURE_2D,null);i.bindRenderbuffer(i.RENDERBUFFER,null);i.bindFramebuffer(i.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;
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|
-c=gb;a=lb;d=Jb;e=kb}if(b!==C){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);C=b}Zb=c;hb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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|
+c=gb;a=Lb;d=Kb;e=lb}if(b!==C){i.bindFramebuffer(i.FRAMEBUFFER,b);i.viewport(d,e,c,a);C=b}hb=c;Cb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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|
THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
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THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
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THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
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@@ -445,16 +444,16 @@ var b=a.boundingBox,c=new THREE.Vector3;c.add(b.min,b.max);c.multiplyScalar(-0.5
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c;b++)h[b]=[];b=0;for(c=a.faces.length;b<c;b++){d=a.faces[b];if(d instanceof THREE.Face4){e=d.a;var j=d.b,k=d.c,l=d.d,p=new THREE.Face3,m=new THREE.Face3;p.color.copy(d.color);m.color.copy(d.color);p.materialIndex=d.materialIndex;m.materialIndex=d.materialIndex;p.a=e;p.b=j;p.c=l;m.a=j;m.b=k;m.c=l;if(d.vertexColors.length===4){p.vertexColors[0]=d.vertexColors[0].clone();p.vertexColors[1]=d.vertexColors[1].clone();p.vertexColors[2]=d.vertexColors[3].clone();m.vertexColors[0]=d.vertexColors[1].clone();
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m.vertexColors[1]=d.vertexColors[2].clone();m.vertexColors[2]=d.vertexColors[3].clone()}f.push(p,m);d=0;for(e=a.faceVertexUvs.length;d<e;d++)if(a.faceVertexUvs[d].length){p=a.faceVertexUvs[d][b];j=p[1];k=p[2];l=p[3];p=[p[0].clone(),j.clone(),l.clone()];j=[j.clone(),k.clone(),l.clone()];h[d].push(p,j)}d=0;for(e=a.faceUvs.length;d<e;d++)if(a.faceUvs[d].length){j=a.faceUvs[d][b];g[d].push(j,j)}}else{f.push(d);d=0;for(e=a.faceUvs.length;d<e;d++)g[d].push(a.faceUvs[d]);d=0;for(e=a.faceVertexUvs.length;d<
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e;d++)h[d].push(a.faceVertexUvs[d])}}a.faces=f;a.faceUvs=g;a.faceVertexUvs=h;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals();a.hasTangents&&a.computeTangents()},explode:function(a){for(var b=[],c=0,d=a.faces.length;c<d;c++){var e=b.length,f=a.faces[c];if(f instanceof THREE.Face4){var g=f.a,h=f.b,j=f.c,g=a.vertices[g],h=a.vertices[h],j=a.vertices[j],k=a.vertices[f.d];b.push(g.clone());b.push(h.clone());b.push(j.clone());b.push(k.clone());f.a=e;f.b=e+1;f.c=e+2;f.d=e+3}else{g=f.a;
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-h=f.b;j=f.c;g=a.vertices[g];h=a.vertices[h];j=a.vertices[j];b.push(g.clone());b.push(h.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,k,l,p,m,o,q,n,r,u,t,w,s,x=[],G=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)G[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;k=a.vertices[f];l=a.vertices[g];p=a.vertices[h];o=k.distanceTo(l);q=l.distanceTo(p);m=k.distanceTo(p);if(o>
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+h=f.b;j=f.c;g=a.vertices[g];h=a.vertices[h];j=a.vertices[j];b.push(g.clone());b.push(h.clone());b.push(j.clone());f.a=e;f.b=e+1;f.c=e+2}}a.vertices=b;delete a.__tmpVertices},tessellate:function(a,b){var c,d,e,f,g,h,j,k,l,p,m,o,q,n,r,u,t,w,s,x=[],F=[];c=0;for(d=a.faceVertexUvs.length;c<d;c++)F[c]=[];c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=e.a;g=e.b;h=e.c;k=a.vertices[f];l=a.vertices[g];p=a.vertices[h];o=k.distanceTo(l);q=l.distanceTo(p);m=k.distanceTo(p);if(o>
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b||q>b||m>b){j=a.vertices.length;w=e.clone();s=e.clone();if(o>=q&&o>=m){k=k.clone();k.lerpSelf(l,0.5);w.a=f;w.b=j;w.c=h;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);w.vertexNormals[1].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);w.vertexColors[1].copy(f);s.vertexColors[0].copy(f)}e=0}else if(q>=o&&q>=m){k=l.clone();k.lerpSelf(p,0.5);w.a=f;w.b=g;w.c=
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j;s.a=j;s.b=h;s.c=f;if(e.vertexNormals.length===3){f=e.vertexNormals[1].clone();f.lerpSelf(e.vertexNormals[2],0.5);w.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f);s.vertexNormals[1].copy(e.vertexNormals[2]);s.vertexNormals[2].copy(e.vertexNormals[0])}if(e.vertexColors.length===3){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);w.vertexColors[2].copy(f);s.vertexColors[0].copy(f);s.vertexColors[1].copy(e.vertexColors[2]);s.vertexColors[2].copy(e.vertexColors[0])}e=1}else{k=k.clone();
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k.lerpSelf(p,0.5);w.a=f;w.b=g;w.c=j;s.a=j;s.b=g;s.c=h;if(e.vertexNormals.length===3){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[2],0.5);w.vertexNormals[2].copy(f);s.vertexNormals[0].copy(f)}if(e.vertexColors.length===3){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[2],0.5);w.vertexColors[2].copy(f);s.vertexColors[0].copy(f)}e=2}x.push(w,s);a.vertices.push(k);f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];w=k[2];if(e===
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|
-0){l=s.clone();l.lerpSelf(h,0.5);k=[s.clone(),l.clone(),w.clone()];h=[l.clone(),h.clone(),w.clone()]}else if(e===1){l=h.clone();l.lerpSelf(w,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),w.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(w,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),w.clone()]}G[f].push(k,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;j=e.d;k=a.vertices[f];l=a.vertices[g];p=a.vertices[h];m=
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+0){l=s.clone();l.lerpSelf(h,0.5);k=[s.clone(),l.clone(),w.clone()];h=[l.clone(),h.clone(),w.clone()]}else if(e===1){l=h.clone();l.lerpSelf(w,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),w.clone(),s.clone()]}else{l=s.clone();l.lerpSelf(w,0.5);k=[s.clone(),h.clone(),l.clone()];h=[l.clone(),h.clone(),w.clone()]}F[f].push(k,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)F[f].push(a.faceVertexUvs[f][c])}}else{f=e.a;g=e.b;h=e.c;j=e.d;k=a.vertices[f];l=a.vertices[g];p=a.vertices[h];m=
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a.vertices[j];o=k.distanceTo(l);q=l.distanceTo(p);n=p.distanceTo(m);r=k.distanceTo(m);if(o>b||q>b||n>b||r>b){u=a.vertices.length;t=a.vertices.length+1;w=e.clone();s=e.clone();if(o>=q&&o>=n&&o>=r||n>=q&&n>=o&&n>=r){o=k.clone();o.lerpSelf(l,0.5);l=p.clone();l.lerpSelf(m,0.5);w.a=f;w.b=u;w.c=t;w.d=j;s.a=u;s.b=g;s.c=h;s.d=t;if(e.vertexNormals.length===4){f=e.vertexNormals[0].clone();f.lerpSelf(e.vertexNormals[1],0.5);g=e.vertexNormals[2].clone();g.lerpSelf(e.vertexNormals[3],0.5);w.vertexNormals[1].copy(f);
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w.vertexNormals[2].copy(g);s.vertexNormals[0].copy(f);s.vertexNormals[3].copy(g)}if(e.vertexColors.length===4){f=e.vertexColors[0].clone();f.lerpSelf(e.vertexColors[1],0.5);g=e.vertexColors[2].clone();g.lerpSelf(e.vertexColors[3],0.5);w.vertexColors[1].copy(f);w.vertexColors[2].copy(g);s.vertexColors[0].copy(f);s.vertexColors[3].copy(g)}e=0}else{o=l.clone();o.lerpSelf(p,0.5);l=m.clone();l.lerpSelf(k,0.5);w.a=f;w.b=g;w.c=u;w.d=t;s.a=t;s.b=u;s.c=h;s.d=j;if(e.vertexNormals.length===4){f=e.vertexNormals[1].clone();
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f.lerpSelf(e.vertexNormals[2],0.5);g=e.vertexNormals[3].clone();g.lerpSelf(e.vertexNormals[0],0.5);w.vertexNormals[2].copy(f);w.vertexNormals[3].copy(g);s.vertexNormals[0].copy(g);s.vertexNormals[1].copy(f)}if(e.vertexColors.length===4){f=e.vertexColors[1].clone();f.lerpSelf(e.vertexColors[2],0.5);g=e.vertexColors[3].clone();g.lerpSelf(e.vertexColors[0],0.5);w.vertexColors[2].copy(f);w.vertexColors[3].copy(g);s.vertexColors[0].copy(g);s.vertexColors[1].copy(f)}e=1}x.push(w,s);a.vertices.push(o,l);
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-f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];w=k[2];k=k[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);p=w.clone();p.lerpSelf(k,0.5);s=[s.clone(),l.clone(),p.clone(),k.clone()];h=[l.clone(),h.clone(),w.clone(),p.clone()]}else{l=h.clone();l.lerpSelf(w,0.5);p=k.clone();p.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),p.clone()];h=[p.clone(),l.clone(),w.clone(),k.clone()]}G[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)G[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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-x;a.faceVertexUvs=G}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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+f=0;for(g=a.faceVertexUvs.length;f<g;f++)if(a.faceVertexUvs[f].length){k=a.faceVertexUvs[f][c];s=k[0];h=k[1];w=k[2];k=k[3];if(e===0){l=s.clone();l.lerpSelf(h,0.5);p=w.clone();p.lerpSelf(k,0.5);s=[s.clone(),l.clone(),p.clone(),k.clone()];h=[l.clone(),h.clone(),w.clone(),p.clone()]}else{l=h.clone();l.lerpSelf(w,0.5);p=k.clone();p.lerpSelf(s,0.5);s=[s.clone(),h.clone(),l.clone(),p.clone()];h=[p.clone(),l.clone(),w.clone(),k.clone()]}F[f].push(s,h)}}else{x.push(e);f=0;for(g=a.faceVertexUvs.length;f<g;f++)F[f].push(a.faceVertexUvs[f][c])}}}a.faces=
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+x;a.faceVertexUvs=F}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={crossOrigin:"anonymous",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=true;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b){e[b]=new Image;e[b].onload=function(){e.loadCount=e.loadCount+1;if(e.loadCount===6)f.needsUpdate=true;c&&c(this)};e[b].crossOrigin=this.crossOrigin;e[b].src=a[b]}return f},getNormalMap:function(a,
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b){var c=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]},b=b|1,d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,j=g.createImageData(d,e),k=j.data,l=0;l<d;l++)for(var p=1;p<e;p++){var m=p-1<0?e-1:p-1,o=(p+1)%e,q=l-1<0?d-1:l-1,n=(l+1)%d,r=[],u=[0,0,h[(p*d+l)*4]/255*b];r.push([-1,0,h[(p*d+q)*4]/255*b]);r.push([-1,-1,h[(m*d+q)*4]/255*b]);r.push([0,-1,
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h[(m*d+l)*4]/255*b]);r.push([1,-1,h[(m*d+n)*4]/255*b]);r.push([1,0,h[(p*d+n)*4]/255*b]);r.push([1,1,h[(o*d+n)*4]/255*b]);r.push([0,1,h[(o*d+l)*4]/255*b]);r.push([-1,1,h[(o*d+q)*4]/255*b]);m=[];q=r.length;for(o=0;o<q;o++){var n=r[o],t=r[(o+1)%q],n=[n[0]-u[0],n[1]-u[1],n[2]-u[2]],t=[t[0]-u[0],t[1]-u[1],t[2]-u[2]];m.push(c([n[1]*t[2]-n[2]*t[1],n[2]*t[0]-n[0]*t[2],n[0]*t[1]-n[1]*t[0]]))}r=[0,0,0];for(o=0;o<m.length;o++){r[0]=r[0]+m[o][0];r[1]=r[1]+m[o][1];r[2]=r[2]+m[o][2]}r[0]=r[0]/m.length;r[1]=r[1]/
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@@ -541,7 +540,7 @@ this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
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THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,j,k;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];j=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],j[0],k[0],e,c,g);d[1]=this.interpolate(f[1],h[1],j[1],k[1],e,c,g);d[2]=this.interpolate(f[2],h[2],j[2],k[2],e,c,g);return d};
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THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
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-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
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THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
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e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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@@ -561,7 +560,7 @@ THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;thi
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THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
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true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};
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this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=false;break;case 37:case 65:this.moveLeft=false;break;case 40:case 83:this.moveBackward=false;break;case 39:case 68:this.moveRight=
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@@ -572,14 +571,14 @@ Math.sin(this.theta);b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-th
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c(this,this.onKeyUp),false)};
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THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,u=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++){u=d*h.chunks[f]/h.total;b.keys[f]={time:u,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
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-this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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+this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=
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this.domElement.offsetHeight/2;this.domElement.setAttribute("tabindex",-1)}var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;
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b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){if(this.domElement===
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document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
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c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
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this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),o=0;o<b.points.length;o++){c=new THREE.Mesh(g,h);c.position.copy(b.points[o]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
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this.onMouseMove),false)}};THREE.PathControlsIdCounter=0;
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-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
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1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
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0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
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@@ -616,10 +615,10 @@ THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;THREE.ExtrudeG
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(I=c.length;--I>=0;){e=I;f=I-1;f<0&&(f=
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c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=Y*g,j=Y*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,q=h,k=k+J,i=i+J,n=n+J,j=j+J;A.faces.push(new THREE.Face4(k,i,n,j,null,null,t));k=R.generateSideWallUV(A,a,o,b,k,i,n,j,p,q);A.faceVertexUvs[0].push(k)}}}function f(a,b,c){A.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+J;d=d+J;e=e+J;A.faces.push(new THREE.Face3(c,d,e,null,null,u));c=f?R.generateBottomUV(A,a,b,c,d,e):R.generateTopUV(A,a,b,c,d,e);A.faceVertexUvs[0].push(c)}var h=
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-b.amount!==void 0?b.amount:100,j=b.bevelThickness!==void 0?b.bevelThickness:6,k=b.bevelSize!==void 0?b.bevelSize:j-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,p=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,o=b.bendPath,q=b.extrudePath,n,r=false,u=b.material,t=b.extrudeMaterial,w,s,x,G;if(q){n=q.getSpacedPoints(m);r=true;p=false;w=new THREE.TubeGeometry.FrenetFrames(q,m,false);s=new THREE.Vector3;x=new THREE.Vector3;G=new THREE.Vector3}if(!p)k=j=l=0;var D,z,v,A=this,
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-J=this.vertices.length;o&&a.addWrapPath(o);var q=a.extractPoints(),o=q.shape,K=q.holes;if(q=!THREE.Shape.Utils.isClockWise(o)){o=o.reverse();z=0;for(v=K.length;z<v;z++){D=K[z];THREE.Shape.Utils.isClockWise(D)&&(K[z]=D.reverse())}q=false}var S=THREE.Shape.Utils.triangulateShape(o,K),O=o;z=0;for(v=K.length;z<v;z++){D=K[z];o=o.concat(D)}var E,M,F,i,U,Y=o.length,C,Z=S.length,q=[],I=0;F=O.length;E=F-1;for(M=I+1;I<F;I++,E++,M++){E===F&&(E=0);M===F&&(M=0);q[I]=d(O[I],O[E],O[M])}var ea=[],fa,ha=q.concat();
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-z=0;for(v=K.length;z<v;z++){D=K[z];fa=[];I=0;F=D.length;E=F-1;for(M=I+1;I<F;I++,E++,M++){E===F&&(E=0);M===F&&(M=0);fa[I]=d(D[I],D[E],D[M])}ea.push(fa);ha=ha.concat(fa)}for(E=0;E<l;E++){F=E/l;i=j*(1-F);M=k*Math.sin(F*Math.PI/2);I=0;for(F=O.length;I<F;I++){U=c(O[I],q[I],M);f(U.x,U.y,-i)}z=0;for(v=K.length;z<v;z++){D=K[z];fa=ea[z];I=0;for(F=D.length;I<F;I++){U=c(D[I],fa[I],M);f(U.x,U.y,-i)}}}M=k;for(I=0;I<Y;I++){U=p?c(o[I],ha[I],M):o[I];if(r){x.copy(w.normals[0]).multiplyScalar(U.x);s.copy(w.binormals[0]).multiplyScalar(U.y);
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-G.copy(n[0]).addSelf(x).addSelf(s);f(G.x,G.y,G.z)}else f(U.x,U.y,0)}for(F=1;F<=m;F++)for(I=0;I<Y;I++){U=p?c(o[I],ha[I],M):o[I];if(r){x.copy(w.normals[F]).multiplyScalar(U.x);s.copy(w.binormals[F]).multiplyScalar(U.y);G.copy(n[F]).addSelf(x).addSelf(s);f(G.x,G.y,G.z)}else f(U.x,U.y,h/m*F)}for(E=l-1;E>=0;E--){F=E/l;i=j*(1-F);M=k*Math.sin(F*Math.PI/2);I=0;for(F=O.length;I<F;I++){U=c(O[I],q[I],M);f(U.x,U.y,h+i)}z=0;for(v=K.length;z<v;z++){D=K[z];fa=ea[z];I=0;for(F=D.length;I<F;I++){U=c(D[I],fa[I],M);
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+b.amount!==void 0?b.amount:100,j=b.bevelThickness!==void 0?b.bevelThickness:6,k=b.bevelSize!==void 0?b.bevelSize:j-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,p=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,o=b.bendPath,q=b.extrudePath,n,r=false,u=b.material,t=b.extrudeMaterial,w,s,x,F;if(q){n=q.getSpacedPoints(m);r=true;p=false;w=new THREE.TubeGeometry.FrenetFrames(q,m,false);s=new THREE.Vector3;x=new THREE.Vector3;F=new THREE.Vector3}if(!p)k=j=l=0;var D,z,v,A=this,
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+J=this.vertices.length;o&&a.addWrapPath(o);var q=a.extractPoints(),o=q.shape,K=q.holes;if(q=!THREE.Shape.Utils.isClockWise(o)){o=o.reverse();z=0;for(v=K.length;z<v;z++){D=K[z];THREE.Shape.Utils.isClockWise(D)&&(K[z]=D.reverse())}q=false}var S=THREE.Shape.Utils.triangulateShape(o,K),O=o;z=0;for(v=K.length;z<v;z++){D=K[z];o=o.concat(D)}var E,M,G,i,U,Y=o.length,C,Z=S.length,q=[],I=0;G=O.length;E=G-1;for(M=I+1;I<G;I++,E++,M++){E===G&&(E=0);M===G&&(M=0);q[I]=d(O[I],O[E],O[M])}var ea=[],fa,ha=q.concat();
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+z=0;for(v=K.length;z<v;z++){D=K[z];fa=[];I=0;G=D.length;E=G-1;for(M=I+1;I<G;I++,E++,M++){E===G&&(E=0);M===G&&(M=0);fa[I]=d(D[I],D[E],D[M])}ea.push(fa);ha=ha.concat(fa)}for(E=0;E<l;E++){G=E/l;i=j*(1-G);M=k*Math.sin(G*Math.PI/2);I=0;for(G=O.length;I<G;I++){U=c(O[I],q[I],M);f(U.x,U.y,-i)}z=0;for(v=K.length;z<v;z++){D=K[z];fa=ea[z];I=0;for(G=D.length;I<G;I++){U=c(D[I],fa[I],M);f(U.x,U.y,-i)}}}M=k;for(I=0;I<Y;I++){U=p?c(o[I],ha[I],M):o[I];if(r){x.copy(w.normals[0]).multiplyScalar(U.x);s.copy(w.binormals[0]).multiplyScalar(U.y);
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+F.copy(n[0]).addSelf(x).addSelf(s);f(F.x,F.y,F.z)}else f(U.x,U.y,0)}for(G=1;G<=m;G++)for(I=0;I<Y;I++){U=p?c(o[I],ha[I],M):o[I];if(r){x.copy(w.normals[G]).multiplyScalar(U.x);s.copy(w.binormals[G]).multiplyScalar(U.y);F.copy(n[G]).addSelf(x).addSelf(s);f(F.x,F.y,F.z)}else f(U.x,U.y,h/m*G)}for(E=l-1;E>=0;E--){G=E/l;i=j*(1-G);M=k*Math.sin(G*Math.PI/2);I=0;for(G=O.length;I<G;I++){U=c(O[I],q[I],M);f(U.x,U.y,h+i)}z=0;for(v=K.length;z<v;z++){D=K[z];fa=ea[z];I=0;for(G=D.length;I<G;I++){U=c(D[I],fa[I],M);
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r?f(U.x,U.y+n[m-1].y,n[m-1].x+i):f(U.x,U.y,h+i)}}}var R=THREE.ExtrudeGeometry.WorldUVGenerator;(function(){if(p){var a;a=Y*0;for(I=0;I<Z;I++){C=S[I];g(C[2]+a,C[1]+a,C[0]+a,true)}a=m+l*2;a=Y*a;for(I=0;I<Z;I++){C=S[I];g(C[0]+a,C[1]+a,C[2]+a,false)}}else{for(I=0;I<Z;I++){C=S[I];g(C[2],C[1],C[0],true)}for(I=0;I<Z;I++){C=S[I];g(C[0]+Y*m,C[1]+Y*m,C[2]+Y*m,false)}}})();(function(){var a=0;e(O,a);a=a+O.length;z=0;for(v=K.length;z<v;z++){D=K[z];e(D,a);a=a+D.length}})()};
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THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,j=a.vertices[f].y,f=a.vertices[f].z,k=a.vertices[g].x,l=
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a.vertices[g].y,g=a.vertices[g].z,p=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-j)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(k,g),new THREE.UV(p,a)]:[new THREE.UV(c,e),new THREE.UV(j,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
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@@ -637,8 +636,8 @@ THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:
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0,e=(""+a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h),d=d+h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,j,k,l,p,m,o,q,n,r,u=b.glyphs[a]||b.glyphs["?"];if(u){if(u.o){b=u._cachedOutline||(u._cachedOutline=u.o.split(" "));k=b.length;for(a=0;a<k;){j=b[a++];switch(j){case "m":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,l));e.moveTo(j,l);break;case "l":j=b[a++]*c+d;l=b[a++]*c;f.push(new THREE.Vector2(j,
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l));e.lineTo(j,l);break;case "q":j=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;q=b[a++]*c;e.quadraticCurveTo(o,q,j,l);if(g=f[f.length-1]){p=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,w=THREE.Shape.Utils.b2(t,p,o,j),t=THREE.Shape.Utils.b2(t,m,q,l);f.push(new THREE.Vector2(w,t))}}break;case "b":j=b[a++]*c+d;l=b[a++]*c;o=b[a++]*c+d;q=b[a++]*-c;n=b[a++]*c+d;r=b[a++]*-c;e.bezierCurveTo(j,l,o,q,n,r);if(g=f[f.length-1]){p=g.x;m=g.y;g=1;for(h=this.divisions;g<=h;g++){t=g/h;w=THREE.Shape.Utils.b3(t,p,o,
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n,j);t=THREE.Shape.Utils.b3(t,m,q,r,l);f.push(new THREE.Vector2(w,t))}}}}}return{offset:u.ha*c,points:f,path:e}}}};
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-(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],j,k,l;if(b(a)>0)for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var p=2*e;for(k=e-1;e>2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");break}j=k;e<=j&&(j=0);k=j+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var m;a:{m=a;var o=j,q=k,n=l,r=e,u=g,t=void 0,w=void 0,s=void 0,x=void 0,G=void 0,
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-D=void 0,z=void 0,v=void 0,A=void 0,w=m[u[o]].x,s=m[u[o]].y,x=m[u[q]].x,G=m[u[q]].y,D=m[u[n]].x,z=m[u[n]].y;if(1.0E-10>(x-w)*(z-s)-(G-s)*(D-w))m=false;else{for(t=0;t<r;t++)if(!(t==o||t==q||t==n)){var v=m[u[t]].x,A=m[u[t]].y,J=void 0,K=void 0,S=void 0,O=void 0,E=void 0,M=void 0,F=void 0,i=void 0,U=void 0,Y=void 0,C=void 0,Z=void 0,J=S=E=void 0,J=D-x,K=z-G,S=w-D,O=s-z,E=x-w,M=G-s,F=v-w,i=A-s,U=v-x,Y=A-G,C=v-D,Z=A-z,J=J*Y-K*U,E=E*i-M*F,S=S*Z-O*C;if(J>=0&&S>=0&&E>=0){m=false;break a}}m=true}}if(m){f.push([a[g[j]],
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+(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],j,k,l;if(b(a)>0)for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var p=2*e;for(k=e-1;e>2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");break}j=k;e<=j&&(j=0);k=j+1;e<=k&&(k=0);l=k+1;e<=l&&(l=0);var m;a:{m=a;var o=j,q=k,n=l,r=e,u=g,t=void 0,w=void 0,s=void 0,x=void 0,F=void 0,
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+D=void 0,z=void 0,v=void 0,A=void 0,w=m[u[o]].x,s=m[u[o]].y,x=m[u[q]].x,F=m[u[q]].y,D=m[u[n]].x,z=m[u[n]].y;if(1.0E-10>(x-w)*(z-s)-(F-s)*(D-w))m=false;else{for(t=0;t<r;t++)if(!(t==o||t==q||t==n)){var v=m[u[t]].x,A=m[u[t]].y,J=void 0,K=void 0,S=void 0,O=void 0,E=void 0,M=void 0,G=void 0,i=void 0,U=void 0,Y=void 0,C=void 0,Z=void 0,J=S=E=void 0,J=D-x,K=z-F,S=w-D,O=s-z,E=x-w,M=F-s,G=v-w,i=A-s,U=v-x,Y=A-F,C=v-D,Z=A-z,J=J*Y-K*U,E=E*i-M*G,S=S*Z-O*C;if(J>=0&&S>=0&&E>=0){m=false;break a}}m=true}}if(m){f.push([a[g[j]],
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a[g[k]],a[g[l]]]);h.push([g[j],g[k],g[l]]);j=k;for(l=k+1;l<e;j++,l++)g[j]=g[l];e--;p=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
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this.tube*Math.sin(g);this.vertices.push(h);a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,j=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);j.normal.addSelf(b[e]);j.normal.addSelf(b[f]);j.normal.addSelf(b[g]);j.normal.addSelf(b[h]);j.normal.normalize();this.faces.push(j);
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@@ -674,12 +673,12 @@ THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraH
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
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THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var j=new THREE.Face4(a,c,d,e,null,g.color,g.material);if(m.useOldVertexColors){j.vertexColors=[];for(var k,n,o,q=0;q<4;q++){o=h[q];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<o.length;r++){n=g.vertexColors[o[r]-1];k.r=k.r+n.r;k.g=k.g+n.g;k.b=k.b+n.b}k.r=k.r/o.length;k.g=k.g/o.length;k.b=k.b/o.length;
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j.vertexColors[q]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?p.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=t[e];if(!f){a>=w&&a<w+q.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in t?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,t[e]):t[e]=d}function h(a,
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-b){S[a]===void 0&&(S[a]=[]);S[a].push(b)}function j(a,b,c){O[a]===void 0&&(O[a]={});O[a][b]=c}var k=[],l=[],p=[],m=this,o=a.vertices,q=a.faces,k=o.concat(),n=[],r={},u={},t={},w=o.length,s,x,G,D,z,v=a.faceVertexUvs[0],A;b("originalFaces, uvs, originalVerticesLength",q.length,v.length,w);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){G=0;for(D=v[s].length;G<D;G++){A=q[s]["abcd".charAt(G)];g(A,s,v[s][G])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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+b){S[a]===void 0&&(S[a]=[]);S[a].push(b)}function j(a,b,c){O[a]===void 0&&(O[a]={});O[a][b]=c}var k=[],l=[],p=[],m=this,o=a.vertices,q=a.faces,k=o.concat(),n=[],r={},u={},t={},w=o.length,s,x,F,D,z,v=a.faceVertexUvs[0],A;b("originalFaces, uvs, originalVerticesLength",q.length,v.length,w);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){F=0;for(D=v[s].length;F<D;F++){A=q[s]["abcd".charAt(F)];g(A,s,v[s][F])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in t)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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t,"vs",v.length);s=0;for(x=q.length;s<x;s++){z=q[s];n.push(z.centroid);k.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(w+s,"",v)}}b("-- added UVs for new Faces",t);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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-var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);A=0;var J,K,S={},O={};for(s in x){v=x[s];J=s.split("_");K=J[0];J=J[1];h(K,[K,J]);h(J,[K,J]);G=0;for(D=v.length;G<D;G++){z=v[G];j(K,z,s);j(J,z,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",S,"vertexFaceMap",O);for(s in x){v=
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+var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);A=0;var J,K,S={},O={};for(s in x){v=x[s];J=s.split("_");K=J[0];J=J[1];h(K,[K,J]);h(J,[K,J]);F=0;for(D=v.length;F<D;F++){z=v[F];j(K,z,s);j(J,z,s)}v.length<2&&(u[s]=true)}b("vertexEdgeMap",S,"vertexFaceMap",O);for(s in x){v=
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x[s];z=v[0];D=v[1];J=s.split("_");K=J[0];J=J[1];v=new THREE.Vector3;if(u[s]){v.addSelf(o[K]);v.addSelf(o[J]);v.multiplyScalar(0.5)}else{v.addSelf(n[z]);v.addSelf(n[D]);v.addSelf(o[K]);v.addSelf(o[J]);v.multiplyScalar(0.25)}r[s]=w+q.length+A;k.push(v);A++;if(m.supportUVs){v=new THREE.UV;v.u=f(K,z).u+f(J,z).u;v.v=f(K,z).v+f(J,z).v;v.u=v.u/2;v.v=v.v/2;g(r[s],z,v);if(!u[s]){v=new THREE.UV;v.u=f(K,D).u+f(J,D).u;v.v=f(K,D).v+f(J,D).v;v.u=v.u/2;v.v=v.v/2;g(r[s],D,v)}}}b("-- Step 2 done");var E,M;D=["123",
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-"12","2","23"];J=["123","23","3","31"];var F=["123","31","1","12"],i=["1234","12","2","23"],U=["1234","23","3","34"],Y=["1234","34","4","41"],C=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){z=q[s];v=w+s;if(z instanceof THREE.Face3){A=e(z.a,z.b);K=e(z.b,z.c);E=e(z.c,z.a);d(v,r[A],z.b,r[K],z,D,s);d(v,r[K],z.c,r[E],z,J,s);d(v,r[E],z.a,r[A],z,F,s)}else if(z instanceof THREE.Face4){A=e(z.a,z.b);K=e(z.b,z.c);E=e(z.c,z.d);M=e(z.d,z.a);d(v,r[A],z.b,r[K],z,i,s);d(v,r[K],z.c,r[E],z,U,s);d(v,r[E],z.d,r[M],
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-z,Y,s);d(v,r[M],z.a,r[A],z,C,s)}else b("face should be a face!",z)}r=new THREE.Vector3;z=new THREE.Vector3;s=0;for(x=o.length;s<x;s++)if(S[s]!==void 0){r.set(0,0,0);z.set(0,0,0);K=new THREE.Vector3(0,0,0);v=0;for(G in O[s]){r.addSelf(n[G]);v++}D=0;A=S[s].length;for(G=0;G<A;G++)u[e(S[s][G][0],S[s][G][1])]&&D++;if(D!=2){r.divideScalar(v);for(G=0;G<A;G++){v=S[s][G];v=o[v[0]].clone().addSelf(o[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(A);K.addSelf(o[s]);K.multiplyScalar(A-3);K.addSelf(r);K.addSelf(z.multiplyScalar(2));
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+"12","2","23"];J=["123","23","3","31"];var G=["123","31","1","12"],i=["1234","12","2","23"],U=["1234","23","3","34"],Y=["1234","34","4","41"],C=["1234","41","1","12"];s=0;for(x=n.length;s<x;s++){z=q[s];v=w+s;if(z instanceof THREE.Face3){A=e(z.a,z.b);K=e(z.b,z.c);E=e(z.c,z.a);d(v,r[A],z.b,r[K],z,D,s);d(v,r[K],z.c,r[E],z,J,s);d(v,r[E],z.a,r[A],z,G,s)}else if(z instanceof THREE.Face4){A=e(z.a,z.b);K=e(z.b,z.c);E=e(z.c,z.d);M=e(z.d,z.a);d(v,r[A],z.b,r[K],z,i,s);d(v,r[K],z.c,r[E],z,U,s);d(v,r[E],z.d,r[M],
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+z,Y,s);d(v,r[M],z.a,r[A],z,C,s)}else b("face should be a face!",z)}r=new THREE.Vector3;z=new THREE.Vector3;s=0;for(x=o.length;s<x;s++)if(S[s]!==void 0){r.set(0,0,0);z.set(0,0,0);K=new THREE.Vector3(0,0,0);v=0;for(F in O[s]){r.addSelf(n[F]);v++}D=0;A=S[s].length;for(F=0;F<A;F++)u[e(S[s][F][0],S[s][F][1])]&&D++;if(D!=2){r.divideScalar(v);for(F=0;F<A;F++){v=S[s][F];v=o[v[0]].clone().addSelf(o[v[1]]).divideScalar(2);z.addSelf(v)}z.divideScalar(A);K.addSelf(o[s]);K.multiplyScalar(A-3);K.addSelf(r);K.addSelf(z.multiplyScalar(2));
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K.divideScalar(A);k[s]=K}}a.vertices=k;a.faces=l;a.faceVertexUvs[0]=p;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=new THREE.Object3D;THREE.ImmediateRenderObject.prototype.constructor=THREE.ImmediateRenderObject;
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THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;
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THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.NormalBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
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@@ -696,10 +695,10 @@ THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.creat
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0;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=1;d[q++]=-1;d[q++]=1;d[q++]=0;d[q++]=1;q=0;e[q++]=0;e[q++]=1;e[q++]=2;e[q++]=0;e[q++]=2;e[q++]=3;f=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,f);b.bufferData(b.ARRAY_BUFFER,d,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);h=b.createTexture();j=b.createTexture();b.bindTexture(b.TEXTURE_2D,h);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,
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b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,j);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);
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b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){k=false;l=a(THREE.ShaderFlares.lensFlare)}else{k=true;l=a(THREE.ShaderFlares.lensFlareVertexTexture)}p={};m={};p.vertex=b.getAttribLocation(l,"position");p.uv=b.getAttribLocation(l,"uv");m.renderType=b.getUniformLocation(l,"renderType");m.map=b.getUniformLocation(l,"map");m.occlusionMap=b.getUniformLocation(l,"occlusionMap");m.opacity=b.getUniformLocation(l,"opacity");m.color=b.getUniformLocation(l,
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-"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");o=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var w=new THREE.Vector3,s=u/e,x=e*0.5,G=u*0.5,D=16/u,z=new THREE.Vector2(D*s,D),v=new THREE.Vector3(1,1,0),A=new THREE.Vector2(1,1),J=m,D=p;b.useProgram(l);if(!o){b.enableVertexAttribArray(p.vertex);b.enableVertexAttribArray(p.uv);o=true}b.uniform1i(J.occlusionMap,0);b.uniform1i(J.map,
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-1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var K,S,O,E,M;for(K=0;K<t;K++){D=16/u;z.set(D*s,D);E=a[K];w.set(E.matrixWorld.elements[12],E.matrixWorld.elements[13],E.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(w);d.projectionMatrix.multiplyVector3(w);v.copy(w);A.x=v.x*x+x;A.y=v.y*G+G;if(k||A.x>0&&A.x<e&&A.y>0&&
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+"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");o=false};this.render=function(a,d,e,u){var a=a.__webglFlares,t=a.length;if(t){var w=new THREE.Vector3,s=u/e,x=e*0.5,F=u*0.5,D=16/u,z=new THREE.Vector2(D*s,D),v=new THREE.Vector3(1,1,0),A=new THREE.Vector2(1,1),J=m,D=p;b.useProgram(l);if(!o){b.enableVertexAttribArray(p.vertex);b.enableVertexAttribArray(p.uv);o=true}b.uniform1i(J.occlusionMap,0);b.uniform1i(J.map,
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+1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(D.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(D.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var K,S,O,E,M;for(K=0;K<t;K++){D=16/u;z.set(D*s,D);E=a[K];w.set(E.matrixWorld.elements[12],E.matrixWorld.elements[13],E.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(w);d.projectionMatrix.multiplyVector3(w);v.copy(w);A.x=v.x*x+x;A.y=v.y*F+F;if(k||A.x>0&&A.x<e&&A.y>0&&
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A.y<u){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,A.x-8,A.y-8,16,16,0);b.uniform1i(J.renderType,0);b.uniform2f(J.scale,z.x,z.y);b.uniform3f(J.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,j);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,A.x-8,A.y-8,16,16,0);b.uniform1i(J.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);E.positionScreen.copy(v);E.customUpdateCallback?E.customUpdateCallback(E):E.updateLensFlares();b.uniform1i(J.renderType,2);b.enable(b.BLEND);S=0;for(O=E.lensFlares.length;S<O;S++){M=E.lensFlares[S];if(M.opacity>0.001&&M.scale>0.001){v.x=M.x;v.y=M.y;v.z=M.z;D=M.size*M.scale/u;z.x=D*s;z.y=D;b.uniform3f(J.screenPosition,v.x,v.y,v.z);b.uniform2f(J.scale,z.x,z.y);b.uniform1f(J.rotation,M.rotation);b.uniform1f(J.opacity,M.opacity);
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+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);E.positionScreen.copy(v);E.customUpdateCallback?E.customUpdateCallback(E):E.updateLensFlares();b.uniform1i(J.renderType,2);b.enable(b.BLEND);S=0;for(O=E.lensFlares.length;S<O;S++){M=E.lensFlares[S];if(M.opacity>0.0010&&M.scale>0.0010){v.x=M.x;v.y=M.y;v.z=M.z;D=M.size*M.scale/u;z.x=D*s;z.y=D;b.uniform3f(J.screenPosition,v.x,v.y,v.z);b.uniform2f(J.scale,z.x,z.y);b.uniform1f(J.rotation,M.rotation);b.uniform1f(J.opacity,M.opacity);
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b.uniform3f(J.color,M.color.r,M.color.g,M.color.b);c.setBlending(M.blending,M.blendEquation,M.blendSrc,M.blendDst);c.setTexture(M.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,k){var l,p,m,o,q,n,r,u,t,w=[];o=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.shadowMapCullFrontFaces&&a.cullFace(a.FRONT);b.setDepthTest(true);l=0;for(p=j.__lights.length;l<p;l++){m=j.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(q=0;q<m.shadowCascadeCount;q++){var s;if(m.shadowCascadeArray[q])s=m.shadowCascadeArray[q];else{t=m;r=q;s=new THREE.DirectionalLight;
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@@ -716,17 +715,17 @@ THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d,e,f,g,h,j
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g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,e,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,m=b.createProgram(),o=b.createShader(b.FRAGMENT_SHADER),q=b.createShader(b.VERTEX_SHADER);b.shaderSource(o,a.fragmentShader);b.shaderSource(q,a.vertexShader);b.compileShader(o);b.compileShader(q);b.attachShader(m,o);b.attachShader(m,q);b.linkProgram(m);h=m;j={};k={};j.position=b.getAttribLocation(h,"position");j.uv=b.getAttribLocation(h,"uv");k.uvOffset=b.getUniformLocation(h,"uvOffset");k.uvScale=b.getUniformLocation(h,
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"uvScale");k.rotation=b.getUniformLocation(h,"rotation");k.scale=b.getUniformLocation(h,"scale");k.alignment=b.getUniformLocation(h,"alignment");k.color=b.getUniformLocation(h,"color");k.map=b.getUniformLocation(h,"map");k.opacity=b.getUniformLocation(h,"opacity");k.useScreenCoordinates=b.getUniformLocation(h,"useScreenCoordinates");k.affectedByDistance=b.getUniformLocation(h,"affectedByDistance");k.screenPosition=b.getUniformLocation(h,"screenPosition");k.modelViewMatrix=b.getUniformLocation(h,"modelViewMatrix");
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k.projectionMatrix=b.getUniformLocation(h,"projectionMatrix");l=false};this.render=function(d,e,o,q){var d=d.__webglSprites,n=d.length;if(n){var r=j,u=k,t=q/o,o=o*0.5,w=q*0.5,s=true;b.useProgram(h);if(!l){b.enableVertexAttribArray(r.position);b.enableVertexAttribArray(r.uv);l=true}b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(true);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(r.position,2,b.FLOAT,false,16,0);b.vertexAttribPointer(r.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
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-g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,G=[],r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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-b.uniform3f(u.screenPosition,(x.position.x-o)/o,(w-x.position.y)/w,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?q:1);G[0]=e*t*x.scale.x;G[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
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-b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,G);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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+g);b.uniformMatrix4fv(u.projectionMatrix,false,e._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(u.map,0);for(var x,F=[],r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0)if(x.useScreenCoordinates)x.z=-x.position.z;else{x._modelViewMatrix.multiply(e.matrixWorldInverse,x.matrixWorld);x.z=-x._modelViewMatrix.elements[14]}}d.sort(a);for(r=0;r<n;r++){x=d[r];if(x.visible&&x.opacity!==0&&x.map&&x.map.image&&x.map.image.width){if(x.useScreenCoordinates){b.uniform1i(u.useScreenCoordinates,1);
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+b.uniform3f(u.screenPosition,(x.position.x-o)/o,(w-x.position.y)/w,Math.max(0,Math.min(1,x.position.z)))}else{b.uniform1i(u.useScreenCoordinates,0);b.uniform1i(u.affectedByDistance,x.affectedByDistance?1:0);b.uniformMatrix4fv(u.modelViewMatrix,false,x._modelViewMatrix.elements)}e=x.map.image.width/(x.scaleByViewport?q:1);F[0]=e*t*x.scale.x;F[1]=e*x.scale.y;b.uniform2f(u.uvScale,x.uvScale.x,x.uvScale.y);b.uniform2f(u.uvOffset,x.uvOffset.x,x.uvOffset.y);b.uniform2f(u.alignment,x.alignment.x,x.alignment.y);
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+b.uniform1f(u.opacity,x.opacity);b.uniform3f(u.color,x.color.r,x.color.g,x.color.b);b.uniform1f(u.rotation,x.rotation);b.uniform2fv(u.scale,F);if(x.mergeWith3D&&!s){b.enable(b.DEPTH_TEST);s=true}else if(!x.mergeWith3D&&s){b.disable(b.DEPTH_TEST);s=false}c.setBlending(x.blending,x.blendEquation,x.blendSrc,x.blendDst);c.setTexture(x.map,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.DepthPassPlugin=function(){this.enabled=false;this.renderTarget=null;var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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function(a,b){this.enabled&&this.update(a,b)};this.update=function(g,h){var j,k,l,p,m,o;a.clearColor(1,1,1,1);a.disable(a.BLEND);b.setDepthTest(true);b.autoUpdateScene&&g.updateMatrixWorld();if(!h._viewMatrixArray)h._viewMatrixArray=new Float32Array(16);if(!h._projectionMatrixArray)h._projectionMatrixArray=new Float32Array(16);h.matrixWorldInverse.getInverse(h.matrixWorld);h.matrixWorldInverse.flattenToArray(h._viewMatrixArray);h.projectionMatrix.flattenToArray(h._projectionMatrixArray);f.multiply(h.projectionMatrix,
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h.matrixWorldInverse);e.setFromMatrix(f);b.setRenderTarget(this.renderTarget);b.clear();o=g.__webglObjects;j=0;for(k=o.length;j<k;j++){l=o[j];m=l.object;l.render=false;if(m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||e.contains(m))){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);l.render=true}}j=0;for(k=o.length;j<k;j++){l=o[j];if(l.render){m=l.object;l=l.buffer;b.setObjectFaces(m);p=m.customDepthMaterial?m.customDepthMaterial:m.geometry.morphTargets.length?d:c;l instanceof
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THREE.BufferGeometry?b.renderBufferDirect(h,g.__lights,null,p,l,m):b.renderBuffer(h,g.__lights,null,p,l,m)}}o=g.__webglObjectsImmediate;j=0;for(k=o.length;j<k;j++){l=o[j];m=l.object;if(m.visible&&m.castShadow){m._modelViewMatrix.multiply(h.matrixWorldInverse,m.matrixWorld);b.renderImmediateObject(h,g.__lights,null,c,m)}}j=b.getClearColor();k=b.getClearAlpha();a.clearColor(j.r,j.g,j.b,k);a.enable(a.BLEND)}};
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THREE.WebGLRenderer&&(THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=false;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,j,k,l,p;e.matrixAutoUpdate=f.matrixAutoUpdate=false;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},m=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),q=new THREE.PerspectiveCamera(53,
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1,1,1E4);q.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:m},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
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-n=new THREE.Scene,a=new THREE.Mesh(new THREE.PlaneGeometry(2,2),a);a.rotation.x=Math.PI/2;n.add(a);n.add(q);this.setSize=function(a,d){c.call(b,a,d);m.width=a;m.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||k!==c.near||l!==c.far||p!==c.fov){j=c.aspect;k=c.near;l=c.far;p=c.fov;var t=c.projectionMatrix.clone(),w=125/30*0.5,s=w*k/125,x=k*Math.tan(p*Math.PI/360),G;g.elements[12]=w;h.elements[12]=-w;w=-x*j+s;G=x*j+s;t.elements[0]=2*k/(G-w);t.elements[8]=
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-(G+w)/(G-w);e.projectionMatrix.copy(t);w=-x*j-s;G=x*j-s;t.elements[0]=2*k/(G-w);t.elements[8]=(G+w)/(G-w);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,m,true);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,true);n.updateMatrixWorld();d.call(b,n,q)}});
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+n=new THREE.Scene,a=new THREE.Mesh(new THREE.PlaneGeometry(2,2),a);a.rotation.x=Math.PI/2;n.add(a);n.add(q);this.setSize=function(a,d){c.call(b,a,d);m.width=a;m.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(j!==c.aspect||k!==c.near||l!==c.far||p!==c.fov){j=c.aspect;k=c.near;l=c.far;p=c.fov;var t=c.projectionMatrix.clone(),w=125/30*0.5,s=w*k/125,x=k*Math.tan(p*Math.PI/360),F;g.elements[12]=w;h.elements[12]=-w;w=-x*j+s;F=x*j+s;t.elements[0]=2*k/(F-w);t.elements[8]=
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+(F+w)/(F-w);e.projectionMatrix.copy(t);w=-x*j-s;F=x*j-s;t.elements[0]=2*k/(F-w);t.elements[8]=(F+w)/(F-w);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,m,true);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,true);n.updateMatrixWorld();d.call(b,n,q)}});
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THREE.WebGLRenderer&&(THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=false;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;
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g.far=c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,false)}});
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THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = ( visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n( visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"precision mediump float;\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},
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