瀏覽代碼

WebGLRenderer: Fixed MeshNormalMaterial uniforms.

Mr.doob 8 年之前
父節點
當前提交
9cae236daa
共有 1 個文件被更改,包括 1 次插入4 次删除
  1. 1 4
      src/renderers/WebGLRenderer.js

+ 1 - 4
src/renderers/WebGLRenderer.js

@@ -1809,10 +1809,6 @@ function WebGLRenderer( parameters ) {
 
 
 				}
 				}
 
 
-			} else if ( material.isMeshNormalMaterial ) {
-
-				refreshUniformsCommon( m_uniforms, material );
-
 			} else if ( material.isMeshDepthMaterial ) {
 			} else if ( material.isMeshDepthMaterial ) {
 
 
 				refreshUniformsCommon( m_uniforms, material );
 				refreshUniformsCommon( m_uniforms, material );
@@ -1825,6 +1821,7 @@ function WebGLRenderer( parameters ) {
 
 
 			} else if ( material.isMeshNormalMaterial ) {
 			} else if ( material.isMeshNormalMaterial ) {
 
 
+				refreshUniformsCommon( m_uniforms, material );
 				refreshUniformsNormal( m_uniforms, material );
 				refreshUniformsNormal( m_uniforms, material );
 
 
 			} else if ( material.isLineBasicMaterial ) {
 			} else if ( material.isLineBasicMaterial ) {