Updated texture.flipY in docs
@@ -39,6 +39,17 @@
<h2>Properties</h2>
+ <h3>[property:boolean flipY]</h3>
+
+ <div>
+ False by default. Flipping textures does not work for compressed textures.
+ </div>
+ <h3>[property:boolean generateMipmaps]</h3>
+ False by default. Mipmaps can't be generated for compressed textures
<h2>Methods</h2>
@@ -105,7 +105,7 @@
<h3>[property:boolean flipY]</h3>
<div>
- False by default, set this to true if the texture needs to be flipped vertically.
+ True by default. Flips the image's Y axis to match the WebGL texture coordinate space.
</div>
<h3>[property:array mipmaps]</h3>