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@@ -629,7 +629,12 @@ class WebGLRenderer {
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}
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}
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if ( depth ) bits |= _gl.DEPTH_BUFFER_BIT;
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if ( depth ) bits |= _gl.DEPTH_BUFFER_BIT;
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- if ( stencil ) bits |= _gl.STENCIL_BUFFER_BIT;
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+ if ( stencil ) {
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+
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+ bits |= _gl.STENCIL_BUFFER_BIT;
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+ this.state.buffers.stencil.setMask( 0xffffffff );
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+
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+ }
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_gl.clear( bits );
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_gl.clear( bits );
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