@@ -190,8 +190,8 @@
for ( var i = 0; i < geometries.length; i ++ ) {
var mesh = new THREE.Mesh( geometries[ i ], materials[ i ] );
- mesh.position = position;
- mesh.scale = scale;
+ mesh.position.copy( position );
+ mesh.scale.copy( scale );
scene.add( mesh );
}