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Reset updateRange.count to -1 after updateBuffer

06wj 8 years ago
parent
commit
a40b7d287b
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/renderers/webgl/WebGLAttributes.js

+ 1 - 1
src/renderers/webgl/WebGLAttributes.js

@@ -89,7 +89,7 @@ function WebGLAttributes( gl ) {
 			gl.bufferSubData( bufferType, updateRange.offset * array.BYTES_PER_ELEMENT,
 				array.subarray( updateRange.offset, updateRange.offset + updateRange.count ) );
 
-			updateRange.count = 0; // reset range
+			updateRange.count = -1; // reset range
 
 		}