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Fixed dynamic cube map cars demo.

Finally, the trouble was at the application level: renderer.clear clears the current framebuffer, which, if you juggle multiple render targets, doesn't have to be necessarily the screen. Here it was the last face of cube render target.
alteredq 14 năm trước cách đây
mục cha
commit
a529e4c783
1 tập tin đã thay đổi với 1 bổ sung1 xóa
  1. 1 1
      examples/webgl_materials_cubemap_dynamic.html

+ 1 - 1
examples/webgl_materials_cubemap_dynamic.html

@@ -1012,7 +1012,7 @@
 
 				camera.lookAt( cameraTarget );
 
-				renderer.clear();
+				renderer.clearTarget( null );
 				composer.render( 0.1 );
 
 				renderer.shadowMapEnabled = false;