@@ -23157,7 +23157,7 @@
} else {
- console.warn( 'THREE.Skeleton bonInverses is the wrong length.' );
+ console.warn( 'THREE.Skeleton boneInverses is the wrong length.' );
this.boneInverses = [];
@@ -23151,7 +23151,7 @@ function Skeleton( bones, boneInverses, useVertexTexture ) {