浏览代码

Clean up.

Mr.doob 9 年之前
父节点
当前提交
ac7f2840f8
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      docs/api/renderers/WebGLRenderer.html

+ 1 - 1
docs/api/renderers/WebGLRenderer.html

@@ -110,7 +110,7 @@
 
 		<div>Default is THREE.CullFaceFront. The faces that needed to be culled. Possible values: THREE.CullFaceFront and THREE.CullFaceBack</div>
 
-		<h3>[property:Integer shadowMap.allowDoubleSided]</h3>
+		<h3>[property:Boolean shadowMap.allowDoubleSided]</h3>
 
 		<div>Whether to allow double sided shadow rendering, off by default. When enabled, an appropriate shadow.bias must be set on the light source to keep surfaces from casting a shadow on themselves that will not render properly.</div>