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@@ -132,7 +132,7 @@
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var material = new THREE.ShaderMaterial( {
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var material = new THREE.ShaderMaterial( {
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uniforms: {
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uniforms: {
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diffuse: { value: texture },
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diffuse: { value: texture },
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- depth: { value: 0 },// 50 / 109 },
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+ depth: { value: 0 },
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size: { value: new THREE.Vector2( planeWidth, planeHeight ) }
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size: { value: new THREE.Vector2( planeWidth, planeHeight ) }
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},
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},
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vertexShader: document.getElementById( 'vs' ).textContent.trim(),
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vertexShader: document.getElementById( 'vs' ).textContent.trim(),
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