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@@ -312,7 +312,7 @@ class Renderer {
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if ( this._initialized === false ) await this.init();
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- const renderContext = this._renderContext( scene, camera );
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+ const renderContext = this._renderScene( scene, camera );
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await this.backend.resolveTimestampAsync( renderContext, 'render' );
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@@ -322,16 +322,17 @@ class Renderer {
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if ( this._initialized === false ) {
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- console.error( 'THREE.Renderer: .render() called before the backend is initialized. Try using .renderAsync() instead.' );
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- return;
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+ console.warn( 'THREE.Renderer: .render() called before the backend is initialized. Try using .renderAsync() instead.' );
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+
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+ return this.renderAsync( scene, camera );
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}
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- this._renderContext( scene, camera );
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+ this._renderScene( scene, camera );
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}
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- _renderContext( scene, camera ) {
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+ _renderScene( scene, camera ) {
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// preserve render tree
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@@ -761,6 +762,14 @@ class Renderer {
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clear( color = true, depth = true, stencil = true ) {
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+ if ( this._initialized === false ) {
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+
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+ console.warn( 'THREE.Renderer: .clear() called before the backend is initialized. Try using .clearAsync() instead.' );
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+
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+ return this.clearAsync( color, depth, stencil );
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+
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+ }
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+
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let renderTargetData = null;
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const renderTarget = this._renderTarget;
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