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@@ -5,8 +5,6 @@ import { Matrix4 } from './../math/Matrix4';
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import { Vector2 } from './../math/Vector2';
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import { Vector3 } from './../math/Vector3';
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import { Object3D } from './Object3D';
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-import { Geometry } from './Geometry';
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-import { DirectGeometry } from './DirectGeometry';
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import { EventDispatcher } from './EventDispatcher';
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import { InterleavedBufferAttribute } from './InterleavedBufferAttribute';
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@@ -123,10 +121,6 @@ export class BufferGeometry extends EventDispatcher {
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setFromPoints( points: Vector3[] | Vector2[] ): BufferGeometry;
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updateFromObject( object: Object3D ): void;
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- fromGeometry( geometry: Geometry, settings?: any ): BufferGeometry;
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-
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- fromDirectGeometry( geometry: DirectGeometry ): BufferGeometry;
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-
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/**
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* Computes bounding box of the geometry, updating Geometry.boundingBox attribute.
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* Bounding boxes aren't computed by default. They need to be explicitly computed, otherwise they are null.
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