I believe this is not needed anymore.
@@ -25095,8 +25095,6 @@ THREE.SceneUtils = {
*
*/
-if ( THREE.WebGLRenderer ) {
-
THREE.ShaderUtils = {
lib: {
@@ -25861,8 +25859,6 @@ THREE.ShaderUtils = {
}
-};
};
/**
* @author zz85 / http://www.lab4games.net/zz85/blog
@@ -10,8 +10,6 @@
@@ -777,5 +775,3 @@ THREE.ShaderUtils = {