|
@@ -12,7 +12,7 @@
|
|
|
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - Tone Mapping<br />
|
|
|
Battle Damaged Sci-fi Helmet by
|
|
|
<a href="https://sketchfab.com/theblueturtle_" target="_blank" rel="noopener">theblueturtle_</a><br />
|
|
|
- <a href="https://hdrihaven.com/hdri/?h=royal_esplanade" target="_blank" rel="noopener">Royal Esplanade</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
|
|
|
+ <a href="https://hdrihaven.com/hdri/?h=venice_sunset" target="_blank" rel="noopener">Venice Sunset</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
|
|
|
</div>
|
|
|
|
|
|
<!-- Import maps polyfill -->
|
|
@@ -115,16 +115,8 @@
|
|
|
|
|
|
// model
|
|
|
|
|
|
- gltf.scene.traverse( function ( child ) {
|
|
|
-
|
|
|
- if ( child.isMesh ) {
|
|
|
-
|
|
|
- mesh = child;
|
|
|
- scene.add( mesh );
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
- } );
|
|
|
+ mesh = gltf.scene.getObjectByName( 'node_damagedHelmet_-6514' );
|
|
|
+ scene.add( mesh );
|
|
|
|
|
|
render();
|
|
|
|