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Add physicallyCorrectLights = true

Michael Bond 7 years ago
parent
commit
b9d316dfe8
1 changed files with 1 additions and 0 deletions
  1. 1 0
      examples/webgl_loader_gltf_extensions.html

+ 1 - 0
examples/webgl_loader_gltf_extensions.html

@@ -174,6 +174,7 @@
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setPixelRatio( window.devicePixelRatio );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.gammaOutput = true;
 				renderer.gammaOutput = true;
+				renderer.physicallyCorrectLights = true;
 
 
 				if (sceneInfo.shadows) {
 				if (sceneInfo.shadows) {
 					renderer.shadowMap.enabled = true;
 					renderer.shadowMap.enabled = true;