@@ -302,7 +302,7 @@ THREE.StandardNode.prototype.build = function( builder ) {
output.push(
environment.code,
- "RE_IndirectSpecular(" + environment.result + ", geometry, material, reflectedLight );"
+ "RE_IndirectSpecular_Physical(" + environment.result + ", vec3( 0.0 ), geometry, material, reflectedLight );"
);
}