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@@ -8,7 +8,7 @@ import { _Math } from '../math/Math';
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* @author mrdoob / http://mrdoob.com/
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*/
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-function BufferAttribute ( array, itemSize, normalized ) {
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+function BufferAttribute( array, itemSize, normalized ) {
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this.isBufferAttribute = true;
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this.uuid = _Math.generateUUID();
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@@ -312,55 +312,55 @@ BufferAttribute.prototype = {
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//
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-function Int8Attribute ( array, itemSize ) {
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+function Int8Attribute( array, itemSize ) {
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return new BufferAttribute( new Int8Array( array ), itemSize );
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}
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-function Uint8Attribute ( array, itemSize ) {
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+function Uint8Attribute( array, itemSize ) {
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return new BufferAttribute( new Uint8Array( array ), itemSize );
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}
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-function Uint8ClampedAttribute ( array, itemSize ) {
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+function Uint8ClampedAttribute( array, itemSize ) {
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return new BufferAttribute( new Uint8ClampedArray( array ), itemSize );
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}
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-function Int16Attribute ( array, itemSize ) {
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+function Int16Attribute( array, itemSize ) {
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return new BufferAttribute( new Int16Array( array ), itemSize );
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}
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-function Uint16Attribute ( array, itemSize ) {
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+function Uint16Attribute( array, itemSize ) {
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return new BufferAttribute( new Uint16Array( array ), itemSize );
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}
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-function Int32Attribute ( array, itemSize ) {
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+function Int32Attribute( array, itemSize ) {
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return new BufferAttribute( new Int32Array( array ), itemSize );
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}
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-function Uint32Attribute ( array, itemSize ) {
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+function Uint32Attribute( array, itemSize ) {
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return new BufferAttribute( new Uint32Array( array ), itemSize );
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}
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-function Float32Attribute ( array, itemSize ) {
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+function Float32Attribute( array, itemSize ) {
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return new BufferAttribute( new Float32Array( array ), itemSize );
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}
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-function Float64Attribute ( array, itemSize ) {
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+function Float64Attribute( array, itemSize ) {
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return new BufferAttribute( new Float64Array( array ), itemSize );
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@@ -368,7 +368,7 @@ function Float64Attribute ( array, itemSize ) {
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// Deprecated
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-function DynamicBufferAttribute ( array, itemSize ) {
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+function DynamicBufferAttribute( array, itemSize ) {
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console.warn( 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.' );
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return new BufferAttribute( array, itemSize ).setDynamic( true );
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