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@@ -37,8 +37,6 @@ function WebGLRenderTarget( width, height, options ) {
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this.stencilBuffer = options.stencilBuffer !== undefined ? options.stencilBuffer : true;
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this.stencilBuffer = options.stencilBuffer !== undefined ? options.stencilBuffer : true;
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this.depthTexture = options.depthTexture !== undefined ? options.depthTexture : null;
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this.depthTexture = options.depthTexture !== undefined ? options.depthTexture : null;
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- this.texture.name = options.name !== undefined ? options.name : "";
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-
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}
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}
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WebGLRenderTarget.prototype = {
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WebGLRenderTarget.prototype = {
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