|
@@ -387,8 +387,6 @@ THREE.ShaderLib = {
|
|
|
|
|
|
"directReflectedLight.diffuse *= shadowMask;",
|
|
|
"directReflectedLight.specular *= shadowMask;",
|
|
|
- "indirectReflectedLight.diffuse *= shadowMask;",
|
|
|
- "indirectReflectedLight.specular *= shadowMask;",
|
|
|
|
|
|
"#ifdef METAL",
|
|
|
|