|
@@ -88,19 +88,13 @@
|
|
|
geometry = new THREE.PlaneGeometry( 20000, 20000, worldWidth - 1, worldDepth - 1 );
|
|
|
geometry.applyMatrix( new THREE.Matrix4().makeRotationX( - Math.PI / 2 ) );
|
|
|
|
|
|
- var i, j, il, jl;
|
|
|
-
|
|
|
- for ( i = 0, il = geometry.vertices.length; i < il; i ++ ) {
|
|
|
+ for ( var i = 0, l = geometry.vertices.length; i < l; i ++ ) {
|
|
|
|
|
|
- geometry.vertices[ i ].y = 35 * Math.sin( i/2 );
|
|
|
+ geometry.vertices[ i ].y = 35 * Math.sin( i / 2 );
|
|
|
|
|
|
}
|
|
|
|
|
|
-
|
|
|
- //console.log( "triangles: " + geometry.faces.length * 2 + " faces: " + geometry.faces.length + " vertices: " + geometry.vertices.length );
|
|
|
-
|
|
|
- geometry.computeFaceNormals();
|
|
|
- geometry.computeVertexNormals();
|
|
|
+ geometry.dynamic = true;
|
|
|
|
|
|
var texture = THREE.ImageUtils.loadTexture( "textures/water.jpg" );
|
|
|
texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
|