@@ -16,7 +16,6 @@
<ul>
<li>implement an effect not included with any of the built-in [page:Material materials]</li>
<li>combine many objects into a single [page:Geometry] or [page:BufferGeometry] in order to improve performance</li>
- <!-- <li>associate custom data with individual vertices ("custom attributes")</li> -->
</ul>
There are the following notes to bear in mind when using a *ShaderMaterial*: