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@@ -95,7 +95,7 @@
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scene.add( new THREE.AmbientLight( 0x222222 ) );
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- var light = new THREE.SpotLight( 0xffffff, 2, 1000 );
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+ var light = new THREE.SpotLight( 0xffffff, 10, 1000 );
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light.position.set( 200, 250, 500 );
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light.castShadow = true;
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@@ -106,7 +106,7 @@
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scene.add( light );
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- var light = new THREE.SpotLight( 0xffffff, 1.5, 500 );
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+ var light = new THREE.SpotLight( 0xffffff, 5, 500 );
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light.position.set( -100, 350, 250 );
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light.castShadow = true;
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