WestLangley 3 years ago
parent
commit
cae5b65ae6

+ 1 - 1
examples/jsm/geometries/ConvexGeometry.js

@@ -17,7 +17,7 @@ class ConvexGeometry extends BufferGeometry {
 
 		if ( ConvexHull === undefined ) {
 
-			console.error( 'THREE.ConvexBufferGeometry: ConvexBufferGeometry relies on ConvexHull' );
+			console.error( 'THREE.ConvexGeometry: ConvexGeometry relies on ConvexHull' );
 
 		}
 

+ 1 - 1
examples/webgl_raycaster_bvh.html

@@ -112,7 +112,7 @@
 				} ) );
 
 				sphereInstance = new THREE.InstancedMesh(
-					new THREE.SphereBufferGeometry(),
+					new THREE.SphereGeometry(),
 					new THREE.MeshBasicMaterial( { color: RAY_COLOR } ),
 					2 * MAX_RAYS
 				);

+ 1 - 1
examples/webxr_ar_lighting.html

@@ -114,7 +114,7 @@
 
 				//
 
-				const ballGeometry = new THREE.SphereBufferGeometry( 0.175, 32, 32 );
+				const ballGeometry = new THREE.SphereGeometry( 0.175, 32, 32 );
 				const ballGroup = new THREE.Group();
 				ballGroup.position.z = - 2;
 

+ 1 - 1
manual/zh/optimize-lots-of-objects.html

@@ -157,7 +157,7 @@ function hsl(h, s, l) {
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const loader = new THREE.TextureLoader();
   const texture = loader.load('resources/images/world.jpg', render);
-  const geometry = new THREE.SphereBufferGeometry(1, 64, 32);
+  const geometry = new THREE.SphereGeometry(1, 64, 32);
   const material = new THREE.MeshBasicMaterial({map: texture});
   scene.add(new THREE.Mesh(geometry, material));
 }