WebGLGeometries: Fix memory leak when disposing Geometry.
@@ -37,7 +37,7 @@ function WebGLGeometries( gl, attributes, info, bindingStates ) {
}
- bindingStates.releaseStatesOfGeometry( geometry );
+ bindingStates.releaseStatesOfGeometry( buffergeometry );
if ( geometry.isInstancedBufferGeometry === true ) {