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@@ -80,10 +80,9 @@
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const width = window.innerWidth || 1;
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const width = window.innerWidth || 1;
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const height = window.innerHeight || 1;
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const height = window.innerHeight || 1;
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const aspect = width / height;
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const aspect = width / height;
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- const devicePixelRatio = window.devicePixelRatio || 1;
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renderer = new THREE.WebGLRenderer();
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renderer = new THREE.WebGLRenderer();
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- renderer.setPixelRatio( devicePixelRatio );
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+ renderer.setPixelRatio( 1 ); // ensure pixel ratio is always 1 for performance reasons
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renderer.setSize( width, height );
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renderer.setSize( width, height );
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document.body.appendChild( renderer.domElement );
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document.body.appendChild( renderer.domElement );
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