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WebGLRenderer: Reverted lost MeshBasicMaterial fix.

Mr.doob 10 years ago
parent
commit
cffefa4bf4
1 changed files with 1 additions and 0 deletions
  1. 1 0
      src/renderers/WebGLRenderer.js

+ 1 - 0
src/renderers/WebGLRenderer.js

@@ -4530,6 +4530,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 
 			if ( material instanceof THREE.MeshPhongMaterial ||
 			if ( material instanceof THREE.MeshPhongMaterial ||
 				 material instanceof THREE.MeshLambertMaterial ||
 				 material instanceof THREE.MeshLambertMaterial ||
+				 material instanceof THREE.MeshBasicMaterial ||
 				 material instanceof THREE.ShaderMaterial ||
 				 material instanceof THREE.ShaderMaterial ||
 				 material.skinning ) {
 				 material.skinning ) {