|
@@ -37,6 +37,10 @@ WebGLCubeRenderTarget.prototype.fromEquirectangularTexture = function ( renderer
|
|
|
this.texture.format = texture.format;
|
|
|
this.texture.encoding = texture.encoding;
|
|
|
|
|
|
+ this.texture.generateMipmaps = texture.generateMipmaps;
|
|
|
+ this.texture.minFilter = texture.minFilter;
|
|
|
+ this.texture.magFilter = texture.magFilter;
|
|
|
+
|
|
|
const scene = new Scene();
|
|
|
|
|
|
const shader = {
|