|
@@ -661,8 +661,8 @@
|
|
|
mouseX = 10000;
|
|
|
mouseY = 10000;
|
|
|
|
|
|
- birdUniforms.texturePosition.value = simulator.currentPosition;
|
|
|
- birdUniforms.textureVelocity.value = simulator.currentVelocity;
|
|
|
+ birdUniforms.texturePosition.value = simulator.currentPosition.texture;
|
|
|
+ birdUniforms.textureVelocity.value = simulator.currentVelocity.texture;
|
|
|
|
|
|
renderer.render( scene, camera );
|
|
|
|