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@@ -134,7 +134,7 @@
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flatMaterial = new THREE.MeshPhongMaterial( { color: materialColor, specular: 0x0, shading: THREE.FlatShading, side: THREE.DoubleSide } );
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- gouraudMaterial = new THREE.MeshLambertMaterial( { color: materialColor, shading: THREE.SmoothShading, side: THREE.DoubleSide } );
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+ gouraudMaterial = new THREE.MeshLambertMaterial( { color: materialColor, side: THREE.DoubleSide } );
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phongMaterial = new THREE.MeshPhongMaterial( { color: materialColor, shading: THREE.SmoothShading, side: THREE.DoubleSide } );
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