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WebGLProgram: Reverted RawShaderMaterial SHADER_NAME. See #9120.

Mr.doob 9 years ago
parent
commit
d8ac097c23
1 changed files with 0 additions and 4 deletions
  1. 0 4
      src/renderers/webgl/WebGLProgram.js

+ 0 - 4
src/renderers/webgl/WebGLProgram.js

@@ -284,16 +284,12 @@ THREE.WebGLProgram = ( function () {
 
 			prefixVertex = [
 
-				'#define SHADER_NAME RawShaderMaterial',
-
 				customDefines
 
 			].filter( filterEmptyLine ).join( '\n' );
 
 			prefixFragment = [
 
-				'#define SHADER_NAME RawShaderMaterial',
-
 				customDefines
 
 			].filter( filterEmptyLine ).join( '\n' );