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Эх сурвалжийг харах

WebGLProgram: Reverted RawShaderMaterial SHADER_NAME. See #9120.

Mr.doob 9 жил өмнө
parent
commit
d8ac097c23

+ 0 - 4
src/renderers/webgl/WebGLProgram.js

@@ -284,16 +284,12 @@ THREE.WebGLProgram = ( function () {
 
 
 			prefixVertex = [
 			prefixVertex = [
 
 
-				'#define SHADER_NAME RawShaderMaterial',
-
 				customDefines
 				customDefines
 
 
 			].filter( filterEmptyLine ).join( '\n' );
 			].filter( filterEmptyLine ).join( '\n' );
 
 
 			prefixFragment = [
 			prefixFragment = [
 
 
-				'#define SHADER_NAME RawShaderMaterial',
-
 				customDefines
 				customDefines
 
 
 			].filter( filterEmptyLine ).join( '\n' );
 			].filter( filterEmptyLine ).join( '\n' );