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@@ -4,11 +4,11 @@
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*/
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THREE.Edge = function( v1, v2, vi1, vi2 ) {
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-
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- this.vertices = [ v1, v2 ]; // vertex references
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- this.vertexIndices = [ vi1, vi2 ]; // vertex indices
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-
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- this.faces = []; // face references
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- this.faceIndices = []; // face indices
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-
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-};
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+
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+ this.vertices = [ v1, v2 ]; // vertex references
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+ this.vertexIndices = [ vi1, vi2 ]; // vertex indices
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+
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+ this.faces = []; // face references
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+ this.faceIndices = []; // face indices
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+
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+};
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