Explorar o código

Remove unnecessary specularmap_pars_fragment include from physical vertex shader

Takahiro %!s(int64=8) %!d(string=hai) anos
pai
achega
dbe9d0eefa
Modificáronse 1 ficheiros con 0 adicións e 1 borrados
  1. 0 1
      src/renderers/shaders/ShaderLib/meshphysical_vert.glsl

+ 0 - 1
src/renderers/shaders/ShaderLib/meshphysical_vert.glsl

@@ -17,7 +17,6 @@ varying vec3 vViewPosition;
 #include <morphtarget_pars_vertex>
 #include <skinning_pars_vertex>
 #include <shadowmap_pars_vertex>
-#include <specularmap_pars_fragment>
 #include <logdepthbuf_pars_vertex>
 #include <clipping_planes_pars_vertex>