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@@ -2768,7 +2768,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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_gl.drawArrays( mode, 0, position.array.length / 3 );
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_this.info.render.calls ++;
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- _this.info.render.points += position.array.length / 3;
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+ _this.info.render.vertices += position.array.length / 3;
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} else {
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@@ -2779,7 +2779,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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_gl.drawArrays( mode, 0, offsets[ i ].count );
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_this.info.render.calls ++;
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- _this.info.render.points += offsets[ i ].count;
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+ _this.info.render.vertices += offsets[ i ].count;
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}
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