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remove old examples

Xander Luciano 7 年之前
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dfb9871ce8
共有 2 个文件被更改,包括 0 次插入512 次删除
  1. 0 272
      examples/webgl_lines_colors.html
  2. 0 240
      examples/webgl_lines_splines.html

+ 0 - 272
examples/webgl_lines_colors.html

@@ -1,272 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<title>three.js webgl - lines - cubes - colors</title>
-		<meta charset="utf-8">
-		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-		<style>
-			body {
-				background-color: #000000;
-				margin: 0px;
-				overflow: hidden;
-			}
-
-			a {
-				color:#0078ff;
-			}
-
-			#info {
-				position: absolute;
-				top: 10px; width: 100%;
-				color: #ffffff;
-				padding: 5px;
-				font-family: Monospace;
-				font-size: 13px;
-				text-align: center;
-				z-index:100;
-			}
-
-			a {
-				color: orange;
-				text-decoration: none;
-			}
-
-			a:hover {
-				color: #0080ff;
-			}
-
-		</style>
-	</head>
-	<body>
-
-		<div id="info">
-			<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - color lines WebGL demo
-			[<a href="http://en.wikipedia.org/wiki/Hilbert_curve">Hilbert curve</a> thanks to <a href="http://www.openprocessing.org/visuals/?visualID=15599">Thomas Diewald</a>]
-		</div>
-
-		<script src="../build/three.js"></script>
-
-		<script src="js/geometries/hilbert3D.js"></script>
-
-		<script src="js/shaders/ConvolutionShader.js"></script>
-		<script src="js/shaders/CopyShader.js"></script>
-		<script src="js/shaders/FXAAShader.js"></script>
-
-		<script src="js/postprocessing/EffectComposer.js"></script>
-		<script src="js/postprocessing/MaskPass.js"></script>
-		<script src="js/postprocessing/RenderPass.js"></script>
-		<script src="js/postprocessing/ShaderPass.js"></script>
-		<script src="js/postprocessing/BloomPass.js"></script>
-
-		<script src="js/Detector.js"></script>
-		<script src="js/libs/stats.min.js"></script>
-
-		<script>
-
-			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
-
-			var effectFXAA;
-
-			var mouseX = 0, mouseY = 0,
-
-			windowHalfX = window.innerWidth / 2,
-			windowHalfY = window.innerHeight / 2,
-
-			camera, scene, renderer, material, composer;
-
-			init();
-			animate();
-
-			function init() {
-
-				var i, container;
-
-				container = document.createElement( 'div' );
-				document.body.appendChild( container );
-
-				camera = new THREE.PerspectiveCamera( 33, window.innerWidth / window.innerHeight, 1, 10000 );
-				camera.position.z = 700;
-
-				scene = new THREE.Scene();
-
-				renderer = new THREE.WebGLRenderer();
-				renderer.setPixelRatio( window.devicePixelRatio );
-				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.autoClear = false;
-
-				container.appendChild( renderer.domElement );
-
-				var geometry = new THREE.Geometry(),
-					geometry2 = new THREE.Geometry(),
-					geometry3 = new THREE.Geometry(),
-					points = hilbert3D( new THREE.Vector3( 0,0,0 ), 200.0, 2, 0, 1, 2, 3, 4, 5, 6, 7 ),
-					colors = [], colors2 = [], colors3 = [];
-
-				for ( i = 0; i < points.length; i ++ ) {
-
-					geometry.vertices.push( points[ i ] );
-
-					colors[ i ] = new THREE.Color( 0xffffff );
-					colors[ i ].setHSL( 0.6, 1.0, Math.max( 0, ( 200 - points[ i ].x ) / 400 ) * 0.5 + 0.5 );
-
-					colors2[ i ] = new THREE.Color( 0xffffff );
-					colors2[ i ].setHSL( 0.3, 1.0, Math.max( 0, ( 200 + points[ i ].x ) / 400 ) * 0.5 );
-
-					colors3[ i ] = new THREE.Color( 0xffffff );
-					colors3[ i ].setHSL( i / points.length, 1.0, 0.5 );
-
-				}
-
-				geometry2.vertices = geometry3.vertices = geometry.vertices;
-
-				geometry.colors = colors;
-				geometry2.colors = colors2;
-				geometry3.colors = colors3;
-
-				// lines
-
-				material = new THREE.LineBasicMaterial( { color: 0xffffff, opacity: 1, linewidth: 3, vertexColors: THREE.VertexColors } );
-
-				var line, p, scale = 0.3, d = 225;
-				var parameters =  [
-					[ material, scale*1.5, [-d,0,0],  geometry ],
-					[ material, scale*1.5, [0,0,0],  geometry2 ],
-					[ material, scale*1.5, [d,0,0],  geometry3 ]
-				];
-
-				for ( i = 0; i < parameters.length; ++i ) {
-
-					p = parameters[ i ];
-					line = new THREE.Line( p[ 3 ],  p[ 0 ] );
-					line.scale.x = line.scale.y = line.scale.z =  p[ 1 ];
-					line.position.x = p[ 2 ][ 0 ];
-					line.position.y = p[ 2 ][ 1 ];
-					line.position.z = p[ 2 ][ 2 ];
-					scene.add( line );
-
-				}
-
-				//
-
-				stats = new Stats();
-				//container.appendChild( stats.dom );
-
-				//
-
-				document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-				document.addEventListener( 'touchstart', onDocumentTouchStart, false );
-				document.addEventListener( 'touchmove', onDocumentTouchMove, false );
-
-				//
-
-				var renderModel = new THREE.RenderPass( scene, camera );
-				var effectBloom = new THREE.BloomPass( 1.3 );
-				var effectCopy = new THREE.ShaderPass( THREE.CopyShader );
-
-				effectFXAA = new THREE.ShaderPass( THREE.FXAAShader );
-
-				var width = window.innerWidth || 2;
-				var height = window.innerHeight || 2;
-
-				effectFXAA.uniforms[ 'resolution' ].value.set( 1 / width, 1 / height );
-
-				effectCopy.renderToScreen = true;
-
-				composer = new THREE.EffectComposer( renderer );
-
-				composer.addPass( renderModel );
-				composer.addPass( effectFXAA );
-				composer.addPass( effectBloom );
-				composer.addPass( effectCopy );
-
-				//
-
-				window.addEventListener( 'resize', onWindowResize, false );
-
-			}
-
-			function onWindowResize() {
-
-				windowHalfX = window.innerWidth / 2;
-				windowHalfY = window.innerHeight / 2;
-
-				camera.aspect = window.innerWidth / window.innerHeight;
-				camera.updateProjectionMatrix();
-
-				renderer.setSize( window.innerWidth, window.innerHeight );
-
-				effectFXAA.uniforms[ 'resolution' ].value.set( 1 / window.innerWidth, 1 / window.innerHeight );
-
-				composer.reset();
-
-			}
-
-			//
-
-			function onDocumentMouseMove( event ) {
-
-				mouseX = event.clientX - windowHalfX;
-				mouseY = event.clientY - windowHalfY;
-
-			}
-
-			function onDocumentTouchStart( event ) {
-
-				if ( event.touches.length > 1 ) {
-
-					event.preventDefault();
-
-					mouseX = event.touches[ 0 ].pageX - windowHalfX;
-					mouseY = event.touches[ 0 ].pageY - windowHalfY;
-
-				}
-
-			}
-
-			function onDocumentTouchMove( event ) {
-
-				if ( event.touches.length == 1 ) {
-
-					event.preventDefault();
-
-					mouseX = event.touches[ 0 ].pageX - windowHalfX;
-					mouseY = event.touches[ 0 ].pageY - windowHalfY;
-				}
-
-			}
-
-			//
-
-			function animate() {
-
-				requestAnimationFrame( animate );
-				render();
-
-				stats.update();
-
-			}
-
-			function render() {
-
-				camera.position.x += ( mouseX - camera.position.x ) * .05;
-				camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05;
-
-				camera.lookAt( scene.position );
-
-				var time = Date.now() * 0.0005;
-
-				for ( var i = 0; i < scene.children.length; i ++ ) {
-
-					var object = scene.children[ i ];
-					if ( object instanceof THREE.Line ) object.rotation.y = time * ( i % 2 ? 1 : -1 );
-
-				}
-
-				renderer.clear();
-				composer.render();
-
-			}
-
-		</script>
-	</body>
-</html>

+ 0 - 240
examples/webgl_lines_splines.html

@@ -1,240 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<title>three.js webgl - lines - splines</title>
-		<meta charset="utf-8">
-		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-		<style>
-			body {
-				background-color: #000000;
-				margin: 0px;
-				overflow: hidden;
-			}
-
-			a {
-				color:#0078ff;
-			}
-
-			#info {
-				position: absolute;
-				top: 10px; width: 100%;
-				color: #ffffff;
-				padding: 5px;
-				font-family: Monospace;
-				font-size: 13px;
-				text-align: center;
-				z-index:100;
-			}
-
-			a {
-				color: orange;
-				text-decoration: none;
-			}
-
-			a:hover {
-				color: #0080ff;
-			}
-
-		</style>
-	</head>
-	<body>
-
-		<div id="info">
-			<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - splines WebGL demo
-			[<a href="http://en.wikipedia.org/wiki/Hilbert_curve">Hilbert curve</a> thanks to <a href="http://www.openprocessing.org/visuals/?visualID=15599">Thomas Diewald</a>]
-		</div>
-
-		<script src="../build/three.js"></script>
-
-		<script src="js/geometries/hilbert3D.js"></script>
-
-		<script src="js/Detector.js"></script>
-
-		<script>
-
-			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
-
-			var mouseX = 0, mouseY = 0,
-
-			windowHalfX = window.innerWidth / 2,
-			windowHalfY = window.innerHeight / 2,
-
-			camera, scene, renderer, material;
-
-			init();
-			animate();
-
-			function init() {
-
-				var i, container;
-
-				container = document.createElement( 'div' );
-				document.body.appendChild( container );
-
-				camera = new THREE.PerspectiveCamera( 33, window.innerWidth / window.innerHeight, 1, 10000 );
-				camera.position.z = 700;
-
-				scene = new THREE.Scene();
-
-				renderer = new THREE.WebGLRenderer( { antialias: true } );
-				renderer.setPixelRatio( window.devicePixelRatio );
-				renderer.setSize( window.innerWidth, window.innerHeight );
-				container.appendChild( renderer.domElement );
-
-				var geometry0 = new THREE.BufferGeometry(),
-					geometry1 = new THREE.BufferGeometry(),
-					geometry2 = new THREE.BufferGeometry(),
-					points = hilbert3D( new THREE.Vector3( 0,0,0 ), 200.0, 1, 0, 1, 2, 3, 4, 5, 6, 7 );
-
-				var subdivisions = 6;
-
-				var position = [];
-				var color0 = [];
-				var color1 = [];
-				var color2 = [];
-
-				var point = new THREE.Vector3();
-				var color = new THREE.Color();
-
-				var spline = new THREE.CatmullRomCurve3( points );
-
-				for ( i = 0; i < points.length * subdivisions; i ++ ) {
-
-					var t = i / ( points.length * subdivisions );
-					spline.getPoint( t, point );
-
-					position.push( point.x, point.y, point.z );
-
-					color.setHSL( 0.6, 1.0, Math.max( 0, - point.x / 200 ) + 0.5 );
-					color0.push( color.r, color.g, color.b );
-
-					color.setHSL( 0.9, 1.0, Math.max( 0, - point.y / 200 ) + 0.5 );
-					color1.push( color.r, color.g, color.b );
-
-					color.setHSL( i / ( points.length * subdivisions ), 1.0, 0.5 );
-					color2.push( color.r, color.g, color.b );
-
-				}
-
-				geometry0.addAttribute( 'position', new THREE.Float32BufferAttribute( position, 3 ) );
-				geometry1.addAttribute( 'position', new THREE.Float32BufferAttribute( position, 3 ) );
-				geometry2.addAttribute( 'position', new THREE.Float32BufferAttribute( position, 3 ) );
-
-				geometry0.addAttribute( 'color', new THREE.Float32BufferAttribute( color0, 3 ) );
-				geometry1.addAttribute( 'color', new THREE.Float32BufferAttribute( color1, 3 ) );
-				geometry2.addAttribute( 'color', new THREE.Float32BufferAttribute( color2, 3 ) );
-
-				// lines
-
-				material = new THREE.LineBasicMaterial( { color: 0xffffff, opacity: 1, linewidth: 3, vertexColors: THREE.VertexColors } );
-
-				var line, p, scale = 0.3, d = 225;
-				var parameters =  [
-					[ material, scale * 1.5, [ - d, 0, 0 ], geometry0 ],
-					[ material, scale * 1.5, [ 0, 0, 0 ],  geometry1 ],
-					[ material, scale * 1.5, [ d, 0, 0 ],  geometry2 ]
-				];
-
-				for ( i = 0; i < parameters.length; ++ i ) {
-
-					p = parameters[ i ];
-					line = new THREE.Line( p[ 3 ],  p[ 0 ] );
-					line.scale.x = line.scale.y = line.scale.z =  p[ 1 ];
-					line.position.x = p[ 2 ][ 0 ];
-					line.position.y = p[ 2 ][ 1 ];
-					line.position.z = p[ 2 ][ 2 ];
-					scene.add( line );
-
-				}
-
-				document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-				document.addEventListener( 'touchstart', onDocumentTouchStart, false );
-				document.addEventListener( 'touchmove', onDocumentTouchMove, false );
-
-				//
-
-				window.addEventListener( 'resize', onWindowResize, false );
-
-			}
-
-			function onWindowResize() {
-
-				windowHalfX = window.innerWidth / 2;
-				windowHalfY = window.innerHeight / 2;
-
-				camera.aspect = window.innerWidth / window.innerHeight;
-				camera.updateProjectionMatrix();
-
-				renderer.setSize( window.innerWidth, window.innerHeight );
-
-			}
-
-			//
-
-			function onDocumentMouseMove( event ) {
-
-				mouseX = event.clientX - windowHalfX;
-				mouseY = event.clientY - windowHalfY;
-			}
-
-			function onDocumentTouchStart( event ) {
-
-				if ( event.touches.length > 1 ) {
-
-					event.preventDefault();
-
-					mouseX = event.touches[ 0 ].pageX - windowHalfX;
-					mouseY = event.touches[ 0 ].pageY - windowHalfY;
-				}
-			}
-
-			function onDocumentTouchMove( event ) {
-
-				if ( event.touches.length == 1 ) {
-
-					event.preventDefault();
-
-					mouseX = event.touches[ 0 ].pageX - windowHalfX;
-					mouseY = event.touches[ 0 ].pageY - windowHalfY;
-				}
-
-			}
-
-			//
-
-			function animate() {
-
-				requestAnimationFrame( animate );
-				render();
-
-			}
-
-			function render() {
-
-				camera.position.x += ( mouseX - camera.position.x ) * .05;
-				camera.position.y += ( - mouseY + 200 - camera.position.y ) * .05;
-
-				camera.lookAt( scene.position );
-
-				var time = Date.now() * 0.0005;
-
-				for ( var i = 0; i < scene.children.length; i ++ ) {
-
-					var object = scene.children[ i ];
-
-					if ( object instanceof THREE.Line ) {
-
-						object.rotation.y = time * ( i % 2 ? 1 : -1 );
-
-					}
-
-				}
-
-				renderer.render( scene, camera );
-
-			}
-
-
-		</script>
-	</body>
-</html>