Browse Source

Removed SHADOWMAP_DEBUG.

Mr.doob 9 years ago
parent
commit
e0e0b2724b

+ 0 - 9
src/Three.Legacy.js

@@ -553,15 +553,6 @@ Object.defineProperties( THREE.WebGLRenderer.prototype, {
 			console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.' );
 			console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.' );
 			this.shadowMap.cullFace = value;
 			this.shadowMap.cullFace = value;
 		}
 		}
-	},
-	shadowMapDebug: {
-		get: function () {
-			return this.shadowMap.debug;
-		},
-		set: function ( value ) {
-			console.warn( 'THREE.WebGLRenderer: .shadowMapDebug is now .shadowMap.debug.' );
-			this.shadowMap.debug = value;
-		}
 	}
 	}
 } );
 } );
 
 

+ 0 - 22
src/renderers/shaders/ShaderChunk/shadowmap_fragment.glsl

@@ -143,28 +143,6 @@ vec3 shadowMask = vec3( 1.0 );
 
 
 			}
 			}
 
 
-#ifdef SHADOWMAP_DEBUG
-
-			if ( inFrustum ) {
-
-				if ( i == 0 ) {
-
-					outgoingLight *= vec3( 1.0, 0.5, 0.0 );
-
-				} else if ( i == 1 ) {
-
-					outgoingLight *= vec3( 0.0, 1.0, 0.8 );
-
-				} else {
-
-					outgoingLight *= vec3( 0.0, 0.5, 1.0 );
-
-				}
-
-			}
-
-#endif
-
 #ifdef POINT_LIGHT_SHADOWS
 #ifdef POINT_LIGHT_SHADOWS
 
 
 		}
 		}

+ 0 - 2
src/renderers/webgl/WebGLProgram.js

@@ -298,7 +298,6 @@ THREE.WebGLProgram = ( function () {
 
 
 				parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
 				parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
 				parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '',
 				parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '',
-				parameters.shadowMapDebug ? '#define SHADOWMAP_DEBUG' : '',
 				parameters.pointLightShadows > 0 ? '#define POINT_LIGHT_SHADOWS' : '',
 				parameters.pointLightShadows > 0 ? '#define POINT_LIGHT_SHADOWS' : '',
 
 
 				parameters.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '',
 				parameters.sizeAttenuation ? '#define USE_SIZEATTENUATION' : '',
@@ -411,7 +410,6 @@ THREE.WebGLProgram = ( function () {
 
 
 				parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
 				parameters.shadowMapEnabled ? '#define USE_SHADOWMAP' : '',
 				parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '',
 				parameters.shadowMapEnabled ? '#define ' + shadowMapTypeDefine : '',
-				parameters.shadowMapDebug ? '#define SHADOWMAP_DEBUG' : '',
 				parameters.pointLightShadows > 0 ? '#define POINT_LIGHT_SHADOWS' : '',
 				parameters.pointLightShadows > 0 ? '#define POINT_LIGHT_SHADOWS' : '',
 
 
 				parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',
 				parameters.logarithmicDepthBuffer ? '#define USE_LOGDEPTHBUF' : '',

+ 1 - 2
src/renderers/webgl/WebGLPrograms.js

@@ -24,7 +24,7 @@ THREE.WebGLPrograms = function ( renderer, capabilities ) {
 		"maxMorphTargets", "maxMorphNormals",
 		"maxMorphTargets", "maxMorphNormals",
 		"numDirLights", "numPointLights", "numSpotLights", "numHemiLights",
 		"numDirLights", "numPointLights", "numSpotLights", "numHemiLights",
 		"numShadows", "shadowMapEnabled", "pointLightShadows",
 		"numShadows", "shadowMapEnabled", "pointLightShadows",
-		"shadowMapType", "shadowMapDebug",
+		"shadowMapType",
 		"alphaTest", "doubleSided", "flipSided"
 		"alphaTest", "doubleSided", "flipSided"
 	];
 	];
 
 
@@ -141,7 +141,6 @@ THREE.WebGLPrograms = function ( renderer, capabilities ) {
 
 
 			shadowMapEnabled: renderer.shadowMap.enabled && object.receiveShadow && lights.shadows.length > 0,
 			shadowMapEnabled: renderer.shadowMap.enabled && object.receiveShadow && lights.shadows.length > 0,
 			shadowMapType: renderer.shadowMap.type,
 			shadowMapType: renderer.shadowMap.type,
-			shadowMapDebug: renderer.shadowMap.debug,
 
 
 			alphaTest: material.alphaTest,
 			alphaTest: material.alphaTest,
 			doubleSided: material.side === THREE.DoubleSide,
 			doubleSided: material.side === THREE.DoubleSide,