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@@ -41,132 +41,6 @@
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</technique>
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</technique>
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</profile_COMMON>
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</profile_COMMON>
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</effect>
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</effect>
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- <effect id="bman0008_tp_Imported_OBJ_Object_AUTO_XSIPOLYCLS_material2">
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- <profile_COMMON>
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- <newparam sid="VWS_Business_Male2_jpg-surface">
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- <surface type="2D">
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- <init_from>VWS_Business_Male2_jpg</init_from>
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- </surface>
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- </newparam>
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- <newparam sid="VWS_Business_Male2_jpg-sampler">
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- <sampler2D>
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- <source>VWS_Business_Male2_jpg-surface</source>
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- </sampler2D>
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- </newparam>
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- <technique sid="common">
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- <blinn>
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- <emission>
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- <color>0 0 0 1</color>
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- </emission>
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- <ambient>
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- <color>0.3 0.3 0.3 1</color>
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- </ambient>
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- <diffuse>
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- <texture texture="VWS_Business_Male2_jpg-sampler" texcoord="CHANNEL1"/>
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- </diffuse>
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- <specular>
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- <color>0.9 0.9 0.9 1</color>
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- </specular>
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- <shininess>
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- <float>8</float>
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- </shininess>
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- <reflective>
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- <color>0 0 0 1</color>
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- </reflective>
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- <transparent opaque="A_ONE">
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- <color>1 1 1 1</color>
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- </transparent>
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- <transparency>
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- <float>1</float>
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- </transparency>
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- </blinn>
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- </technique>
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- </profile_COMMON>
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- <extra>
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- <technique profile="3dsMAX">
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- <extended_shader>
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- <apply_reflection_dimming>0</apply_reflection_dimming>
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- <dim_level>0</dim_level>
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- <falloff_type>0</falloff_type>
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- <index_of_refraction>1.5</index_of_refraction>
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- <opacity_type>0</opacity_type>
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- <reflection_level>3</reflection_level>
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- <wire_size>1</wire_size>
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- <wire_units>0</wire_units>
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- </extended_shader>
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- <shader>
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- <ambient_diffuse_lexture_lock>1</ambient_diffuse_lexture_lock>
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- <ambient_diffuse_lock>1</ambient_diffuse_lock>
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- <diffuse_specular_lock>0</diffuse_specular_lock>
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- <soften>0.1</soften>
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- <use_self_illum_color>0</use_self_illum_color>
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- </shader>
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- </technique>
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- </extra>
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- </effect>
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- <effect id="char_man_head_v2_AUTO_XSIPOLYCLS_material5">
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- <profile_COMMON>
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- <newparam sid="VWS_Business_Male2_jpg-surface">
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- <surface type="2D">
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- <init_from>VWS_Business_Male2_jpg</init_from>
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- </surface>
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- </newparam>
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- <newparam sid="VWS_Business_Male2_jpg-sampler">
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- <sampler2D>
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- <source>VWS_Business_Male2_jpg-surface</source>
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- </sampler2D>
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- </newparam>
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- <technique sid="common">
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- <blinn>
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- <emission>
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- <color>0 0 0 1</color>
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- </emission>
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- <ambient>
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- <color>0.3 0.3 0.3 1</color>
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- </ambient>
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- <diffuse>
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- <texture texture="VWS_Business_Male2_jpg-sampler" texcoord="CHANNEL1"/>
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- </diffuse>
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- <specular>
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- <color>0.9 0.9 0.9 1</color>
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- </specular>
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- <shininess>
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- <float>8</float>
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- </shininess>
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- <reflective>
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- <color>0 0 0 1</color>
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- </reflective>
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- <transparent opaque="A_ONE">
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- <color>1 1 1 1</color>
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- </transparent>
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- <transparency>
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- <float>1</float>
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- </transparency>
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- </blinn>
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- </technique>
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- </profile_COMMON>
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- <extra>
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- <technique profile="3dsMAX">
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- <extended_shader>
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- <apply_reflection_dimming>0</apply_reflection_dimming>
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- <dim_level>0</dim_level>
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- <falloff_type>0</falloff_type>
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- <index_of_refraction>1.5</index_of_refraction>
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- <opacity_type>0</opacity_type>
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- <reflection_level>3</reflection_level>
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- <wire_size>1</wire_size>
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- <wire_units>0</wire_units>
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- </extended_shader>
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- <shader>
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- <ambient_diffuse_lexture_lock>1</ambient_diffuse_lexture_lock>
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- <ambient_diffuse_lock>1</ambient_diffuse_lock>
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- <diffuse_specular_lock>0</diffuse_specular_lock>
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- <soften>0.1</soften>
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- <use_self_illum_color>0</use_self_illum_color>
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- </shader>
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- </technique>
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- </extra>
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- </effect>
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<effect id="scene_material">
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<effect id="scene_material">
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<profile_COMMON>
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<profile_COMMON>
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<newparam sid="VWS_B_Male2-2_jpg-surface">
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<newparam sid="VWS_B_Male2-2_jpg-surface">
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@@ -288,12 +162,6 @@
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<material id="ColorEffectR166G202B240-material" name="ColorEffectR166G202B240-material">
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<material id="ColorEffectR166G202B240-material" name="ColorEffectR166G202B240-material">
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<instance_effect url="#ColorEffectR166G202B240"/>
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<instance_effect url="#ColorEffectR166G202B240"/>
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</material>
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</material>
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- <material id="bman0008_tp_Imported_OBJ_Object_AUTO_XSIPOLYCLS_material2-material" name="bman0008_tp_Imported_OBJ_Object_AUTO_XSIPOLYCLS_material2-material">
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- <instance_effect url="#bman0008_tp_Imported_OBJ_Object_AUTO_XSIPOLYCLS_material2"/>
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- </material>
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- <material id="char_man_head_v2_AUTO_XSIPOLYCLS_material5-material" name="char_man_head_v2_AUTO_XSIPOLYCLS_material5-material">
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- <instance_effect url="#char_man_head_v2_AUTO_XSIPOLYCLS_material5"/>
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- </material>
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<material id="scene_material-material" name="scene_material-material">
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<material id="scene_material-material" name="scene_material-material">
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<instance_effect url="#scene_material"/>
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<instance_effect url="#scene_material"/>
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</material>
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</material>
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@@ -388,9 +256,6 @@
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<image id="VWS_B_Male2-2_jpg">
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<image id="VWS_B_Male2-2_jpg">
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<init_from>VWS_B_Male2-2.jpg</init_from>
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<init_from>VWS_B_Male2-2.jpg</init_from>
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</image>
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</image>
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- <image id="VWS_Business_Male2_jpg">
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- <init_from>./avatars/VWS_Business_Male2.jpg</init_from>
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- </image>
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</library_images>
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</library_images>
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<library_visual_scenes>
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<library_visual_scenes>
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<visual_scene id="MaxScene">
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<visual_scene id="MaxScene">
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@@ -1143,4 +1008,4 @@
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<scene>
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<scene>
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<instance_visual_scene url="#MaxScene"/>
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<instance_visual_scene url="#MaxScene"/>
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</scene>
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</scene>
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-</COLLADA>
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+</COLLADA>
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