2
0
Эх сурвалжийг харах

better fog?

Should fog be distance from camera instead of distance from camera's zplane?
Gregg Tavares 7 жил өмнө
parent
commit
e5ae6ac089

+ 1 - 1
src/renderers/shaders/ShaderChunk/fog_vertex.glsl

@@ -1,4 +1,4 @@
 
 #ifdef USE_FOG
-fogDepth = -mvPosition.z;
+fogDepth = length(mvPosition);
 #endif