@@ -93,7 +93,7 @@ const ShaderLib = {
emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
roughness: { value: 1.0 },
metalness: { value: 0.0 },
- envMapIntensity: { value: 1 } // temporary
+ envMapIntensity: { value: 1 }
}
] ),