@@ -375,12 +375,10 @@
var screen = new THREE.ScreenNode();
var previousFrame = new THREE.RTTNode( size.width, size.height, screen );
- var previous2Frame = new THREE.RTTNode( size.width, size.height, screen );
- previous2Frame.saveTo = previousFrame;
var motionBlur = new THREE.Math3Node(
previousFrame,
- previous2Frame,
+ screen,
new THREE.FloatNode(.5),
THREE.Math3Node.MIX
);