sunag 7 年之前
父节点
当前提交
ec72572148
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      examples/webgl_materials_nodes.html

+ 1 - 1
examples/webgl_materials_nodes.html

@@ -2029,7 +2029,7 @@
 					mtl.shininess = new THREE.FloatNode( 15 );
 
 					// not use "uniform" input ( for optimization ) 
-					// instead use explicit declaration example: 
+					// instead use explicit declaration, for example: 
 					// vec3( 1.0, 1.0, 1.0 ) instead "uniform vec3"
 					// but not allow change the value after build the shader material
 					mtl.color.readonly = mtl.specular.readonly = mtl.shininess.readonly = true;