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@@ -32,10 +32,10 @@ e[15]=this.n44;return this},multiplySelf:function(a){var c=this.n11,e=this.n12,g
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l+s*t+m*o;this.n23=j*r+b*v+s*x+m*u;this.n24=j*A+b*B+s*N+m*a;this.n31=p*d+q*n+z*h+w*f;this.n32=p*k+q*l+z*t+w*o;this.n33=p*r+q*v+z*x+w*u;this.n34=p*A+q*B+z*N+w*a;this.n41=y*d+F*n+K*h+L*f;this.n42=y*k+F*l+K*t+L*o;this.n43=y*r+F*v+K*x+L*u;this.n44=y*A+F*B+K*N+L*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},
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determinant:function(){var a=this.n11,c=this.n12,e=this.n13,g=this.n14,i=this.n21,j=this.n22,b=this.n23,s=this.n24,m=this.n31,p=this.n32,q=this.n33,z=this.n34,w=this.n41,y=this.n42,F=this.n43,K=this.n44;return g*b*p*w-e*s*p*w-g*j*q*w+c*s*q*w+e*j*z*w-c*b*z*w-g*b*m*y+e*s*m*y+g*i*q*y-a*s*q*y-e*i*z*y+a*b*z*y+g*j*m*F-c*s*m*F-g*i*p*F+a*s*p*F+c*i*z*F-a*j*z*F-e*j*m*K+c*b*m*K+e*i*p*K-a*b*p*K-c*i*q*K+a*j*q*K},transpose:function(){function a(c,e,g){var i=c[e];c[e]=c[g];c[g]=i}a(this,"n21","n12");a(this,"n31",
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"n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=
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-this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},setTranslation:function(a,c,e){this.set(1,0,0,a,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(a,c,e){this.set(a,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotY:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,
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-0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var e=Math.cos(c),g=Math.sin(c),i=1-e,j=a.x,b=a.y,s=a.z,m=i*j,p=i*b;this.set(m*j+e,m*b-g*s,m*s+g*b,0,m*b+g*s,p*b+e,p*s-g*j,0,m*s-g*b,p*s+g*j,i*s*s+e,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+
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-" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,c,e){var g=new THREE.Matrix4;g.setTranslation(a,c,e);return g};THREE.Matrix4.scaleMatrix=function(a,c,e){var g=new THREE.Matrix4;g.setScale(a,c,e);return g};THREE.Matrix4.rotationXMatrix=function(a){var c=new THREE.Matrix4;c.setRotX(a);return c};THREE.Matrix4.rotationYMatrix=function(a){var c=new THREE.Matrix4;c.setRotY(a);return c};
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-THREE.Matrix4.rotationZMatrix=function(a){var c=new THREE.Matrix4;c.setRotZ(a);return c};THREE.Matrix4.rotationAxisAngleMatrix=function(a,c){var e=new THREE.Matrix4;e.setRotAxis(a,c);return e};
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+this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},setTranslation:function(a,c,e){this.set(1,0,0,a,0,1,0,c,0,0,1,e,0,0,0,
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+1);return this},setScale:function(a,c,e){this.set(a,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotY:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var e=Math.cos(c),g=Math.sin(c),i=1-e,j=a.x,b=a.y,s=a.z,
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+m=i*j,p=i*b;this.set(m*j+e,m*b-g*s,m*s+g*b,0,m*b+g*s,p*b+e,p*s-g*j,0,m*s-g*b,p*s+g*j,i*s*s+e,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,c,e){var g=new THREE.Matrix4;g.setTranslation(a,c,e);return g};
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+THREE.Matrix4.scaleMatrix=function(a,c,e){var g=new THREE.Matrix4;g.setScale(a,c,e);return g};THREE.Matrix4.rotationXMatrix=function(a){var c=new THREE.Matrix4;c.setRotX(a);return c};THREE.Matrix4.rotationYMatrix=function(a){var c=new THREE.Matrix4;c.setRotY(a);return c};THREE.Matrix4.rotationZMatrix=function(a){var c=new THREE.Matrix4;c.setRotZ(a);return c};THREE.Matrix4.rotationAxisAngleMatrix=function(a,c){var e=new THREE.Matrix4;e.setRotAxis(a,c);return e};
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THREE.Matrix4.makeInvert=function(a){var c=a.n11,e=a.n12,g=a.n13,i=a.n14,j=a.n21,b=a.n22,s=a.n23,m=a.n24,p=a.n31,q=a.n32,z=a.n33,w=a.n34,y=a.n41,F=a.n42,K=a.n43,L=a.n44,d=new THREE.Matrix4;d.n11=s*w*F-m*z*F+m*q*K-b*w*K-s*q*L+b*z*L;d.n12=i*z*F-g*w*F-i*q*K+e*w*K+g*q*L-e*z*L;d.n13=g*m*F-i*s*F+i*b*K-e*m*K-g*b*L+e*s*L;d.n14=i*s*q-g*m*q-i*b*z+e*m*z+g*b*w-e*s*w;d.n21=m*z*y-s*w*y-m*p*K+j*w*K+s*p*L-j*z*L;d.n22=g*w*y-i*z*y+i*p*K-c*w*K-g*p*L+c*z*L;d.n23=i*s*y-g*m*y-i*j*K+c*m*K+g*j*L-c*s*L;d.n24=g*m*p-i*s*p+
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i*j*z-c*m*z-g*j*w+c*s*w;d.n31=b*w*y-m*q*y+m*p*F-j*w*F-b*p*L+j*q*L;d.n32=i*q*y-e*w*y-i*p*F+c*w*F+e*p*L-c*q*L;d.n33=g*m*y-i*b*y+i*j*F-c*m*F-e*j*L+c*b*L;d.n34=i*b*p-e*m*p-i*j*q+c*m*q+e*j*w-c*b*w;d.n41=s*q*y-b*z*y-s*p*F+j*z*F+b*p*K-j*q*K;d.n42=e*z*y-g*q*y+g*p*F-c*z*F-e*p*K+c*q*K;d.n43=g*b*y-e*s*y-g*j*F+c*s*F+e*j*K-c*b*K;d.n44=e*s*p-g*b*p+g*j*q-c*s*q-e*j*z+c*b*z;d.multiplyScalar(1/a.determinant());return d};
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THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var e=a.m,g=c[10]*c[5]-c[6]*c[9],i=-c[10]*c[1]+c[2]*c[9],j=c[6]*c[1]-c[2]*c[5],b=-c[10]*c[4]+c[6]*c[8],s=c[10]*c[0]-c[2]*c[8],m=-c[6]*c[0]+c[2]*c[4],p=c[9]*c[4]-c[5]*c[8],q=-c[9]*c[0]+c[1]*c[8],z=c[5]*c[0]-c[1]*c[4];c=c[0]*g+c[1]*b+c[2]*p;if(c==0)throw"matrix not invertible";c=1/c;e[0]=c*g;e[1]=c*i;e[2]=c*j;e[3]=c*b;e[4]=c*s;e[5]=c*m;e[6]=c*p;e[7]=c*q;e[8]=c*z;return a};
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@@ -191,15 +191,15 @@ if(l instanceof THREE.Mesh)if(f.wireframe){b.lineWidth(f.wireframe_linewidth);b.
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b.drawArrays(b.POINTS,0,k.__webGLParticleCount)};this.renderPass=function(d,n,h,f,k,l,t){var o,r,v,x,u;v=0;for(x=f.materials.length;v<x;v++){o=f.materials[v];if(o instanceof THREE.MeshFaceMaterial){o=0;for(r=k.materials.length;o<r;o++)if((u=k.materials[o])&&u.blending==l&&u.opacity<1==t){this.setBlending(u.blending);this.setDepthTest(u.depth_test);this.renderBuffer(d,n,h,u,k,f)}}else if((u=o)&&u.blending==l&&u.opacity<1==t){this.setBlending(u.blending);this.setDepthTest(u.depth_test);this.renderBuffer(d,
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n,h,u,k,f)}}};this.renderPassImmediate=function(d,n,h,f,k,l){var t,o,r,v;t=0;for(o=f.materials.length;t<o;t++)if((r=f.materials[t])&&r.blending==k&&r.opacity<1==l){this.setBlending(r.blending);this.setDepthTest(r.depth_test);v=this.setProgram(d,n,h,r,f);f.render(function(x){var u=v;if(!x.__webGLVertexBuffer)x.__webGLVertexBuffer=b.createBuffer();if(!x.__webGLNormalBuffer)x.__webGLNormalBuffer=b.createBuffer();if(x.hasPos){b.bindBuffer(b.ARRAY_BUFFER,x.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,
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x.positionArray,b.DYNAMIC_DRAW);b.enableVertexAttribArray(u.attributes.position);b.vertexAttribPointer(u.attributes.position,3,b.FLOAT,false,0,0)}if(x.hasNormal){b.bindBuffer(b.ARRAY_BUFFER,x.__webGLNormalBuffer);b.bufferData(b.ARRAY_BUFFER,x.normalArray,b.DYNAMIC_DRAW);b.enableVertexAttribArray(u.attributes.normal);b.vertexAttribPointer(u.attributes.normal,3,b.FLOAT,false,0,0)}b.drawArrays(b.TRIANGLES,0,x.count);x.count=0})}};this.render=function(d,n,h,f){var k,l,t,o,r=d.lights,v=d.fog;n.autoUpdateMatrix&&
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-n.updateMatrix();w.set(n.matrix.flatten());z.set(n.projectionMatrix.flatten());q.multiply(n.projectionMatrix,n.matrix);p[0].set(q.n41-q.n11,q.n42-q.n12,q.n43-q.n13,q.n44-q.n14);p[1].set(q.n41+q.n11,q.n42+q.n12,q.n43+q.n13,q.n44+q.n14);p[2].set(q.n41+q.n21,q.n42+q.n22,q.n43+q.n23,q.n44+q.n24);p[3].set(q.n41-q.n21,q.n42-q.n22,q.n43-q.n23,q.n44-q.n24);p[4].set(q.n41-q.n31,q.n42-q.n32,q.n43-q.n33,q.n44-q.n34);p[5].set(q.n41+q.n31,q.n42+q.n32,q.n43+q.n33,q.n44+q.n34);for(k=0;k<5;k++){o=p[k];o.divideScalar(Math.sqrt(o.x*
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+n.updateMatrix();n.matrix.flattenToArray(w);n.projectionMatrix.flattenToArray(z);q.multiply(n.projectionMatrix,n.matrix);p[0].set(q.n41-q.n11,q.n42-q.n12,q.n43-q.n13,q.n44-q.n14);p[1].set(q.n41+q.n11,q.n42+q.n12,q.n43+q.n13,q.n44+q.n14);p[2].set(q.n41+q.n21,q.n42+q.n22,q.n43+q.n23,q.n44+q.n24);p[3].set(q.n41-q.n21,q.n42-q.n22,q.n43-q.n23,q.n44-q.n24);p[4].set(q.n41-q.n31,q.n42-q.n32,q.n43-q.n33,q.n44-q.n34);p[5].set(q.n41+q.n31,q.n42+q.n32,q.n43+q.n33,q.n44+q.n34);for(k=0;k<5;k++){o=p[k];o.divideScalar(Math.sqrt(o.x*
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o.x+o.y*o.y+o.z*o.z))}this.initWebGLObjects(d,n);f=f!==undefined?f:true;if(h&&!h.__webGLFramebuffer){h.__webGLFramebuffer=b.createFramebuffer();h.__webGLRenderbuffer=b.createRenderbuffer();h.__webGLTexture=b.createTexture();b.bindRenderbuffer(b.RENDERBUFFER,h.__webGLRenderbuffer);b.renderbufferStorage(b.RENDERBUFFER,b.DEPTH_COMPONENT16,h.width,h.height);b.bindTexture(b.TEXTURE_2D,h.__webGLTexture);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,i(h.wrap_s));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,
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i(h.wrap_t));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,i(h.mag_filter));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,i(h.min_filter));b.texImage2D(b.TEXTURE_2D,0,i(h.format),h.width,h.height,0,i(h.format),i(h.type),null);b.bindFramebuffer(b.FRAMEBUFFER,h.__webGLFramebuffer);b.framebufferTexture2D(b.FRAMEBUFFER,b.COLOR_ATTACHMENT0,b.TEXTURE_2D,h.__webGLTexture,0);b.framebufferRenderbuffer(b.FRAMEBUFFER,b.DEPTH_ATTACHMENT,b.RENDERBUFFER,h.__webGLRenderbuffer);b.bindTexture(b.TEXTURE_2D,
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null);b.bindRenderbuffer(b.RENDERBUFFER,null);b.bindFramebuffer(b.FRAMEBUFFER,null)}if(h){k=h.__webGLFramebuffer;o=h.width;t=h.height}else{k=null;o=j.width;t=j.height}if(k!=m){b.bindFramebuffer(b.FRAMEBUFFER,k);b.viewport(0,0,o,t);f&&b.clear(b.COLOR_BUFFER_BIT|b.DEPTH_BUFFER_BIT);m=k}this.autoClear&&this.clear();k=d.__webGLObjects.length;for(f=0;f<k;f++){t=d.__webGLObjects[f];o=t.object;if(l=o.visible){if(!(l=!(o instanceof THREE.Mesh)))a:{l=void 0;for(var x=o.matrix,u=-o.geometry.boundingSphere.radius*
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-Math.max(o.scale.x,Math.max(o.scale.y,o.scale.z)),A=0;A<6;A++){l=p[A].x*x.n14+p[A].y*x.n24+p[A].z*x.n34+p[A].w;if(l<=u){l=false;break a}}l=true}l=l}if(l){if(o.autoUpdateMatrix){o.updateMatrix();o._objectMatrixArray.set(o.matrix.flatten())}this.setupMatrices(o,n);t.render=true}else t.render=false}l=d.__webGLObjectsImmediate.length;for(f=0;f<l;f++){o=d.__webGLObjectsImmediate[f].object;if(o.visible){if(o.autoUpdateMatrix){o.updateMatrix();o._objectMatrixArray.set(o.matrix.flatten())}this.setupMatrices(o,
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+Math.max(o.scale.x,Math.max(o.scale.y,o.scale.z)),A=0;A<6;A++){l=p[A].x*x.n14+p[A].y*x.n24+p[A].z*x.n34+p[A].w;if(l<=u){l=false;break a}}l=true}l=l}if(l){if(o.autoUpdateMatrix){o.updateMatrix();o.matrix.flattenToArray(o._objectMatrixArray)}this.setupMatrices(o,n);t.render=true}else t.render=false}l=d.__webGLObjectsImmediate.length;for(f=0;f<l;f++){o=d.__webGLObjectsImmediate[f].object;if(o.visible){if(o.autoUpdateMatrix){o.updateMatrix();o.matrix.flattenToArray(o._objectMatrixArray)}this.setupMatrices(o,
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n)}}for(f=0;f<k;f++){t=d.__webGLObjects[f];if(t.render){o=t.object;t=t.buffer;e(o);this.renderPass(n,r,v,o,t,THREE.NormalBlending,false)}}for(f=0;f<l;f++){o=d.__webGLObjectsImmediate[f].object;if(o.visible){e(o);this.renderPassImmediate(n,r,v,o,THREE.NormalBlending,false)}}for(f=0;f<k;f++){t=d.__webGLObjects[f];if(t.render){o=t.object;t=t.buffer;e(o);this.renderPass(n,r,v,o,t,THREE.AdditiveBlending,false);this.renderPass(n,r,v,o,t,THREE.SubtractiveBlending,false);this.renderPass(n,r,v,o,t,THREE.AdditiveBlending,
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true);this.renderPass(n,r,v,o,t,THREE.SubtractiveBlending,true);this.renderPass(n,r,v,o,t,THREE.NormalBlending,true);this.renderPass(n,r,v,o,t,THREE.BillboardBlending,false)}}for(f=0;f<l;f++){o=d.__webGLObjectsImmediate[f].object;if(o.visible){e(o);this.renderPassImmediate(n,r,v,o,THREE.NormalBlending,true)}}if(h&&h.min_filter!==THREE.NearestFilter&&h.min_filter!==THREE.LinearFilter){b.bindTexture(b.TEXTURE_2D,h.__webGLTexture);b.generateMipmap(b.TEXTURE_2D);b.bindTexture(b.TEXTURE_2D,null)}};this.initWebGLObjects=
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function(d,n){function h(u,A,B,N){if(u[A]==undefined){d.__webGLObjects.push({buffer:B,object:N});u[A]=1}}function f(u,A,B){if(u[A]==undefined){d.__webGLObjectsImmediate.push({object:B});u[A]=1}}var k,l,t,o,r,v,x;if(!d.__webGLObjects){d.__webGLObjects=[];d.__webGLObjectsMap={};d.__webGLObjectsImmediate=[]}k=0;for(l=d.objects.length;k<l;k++){t=d.objects[k];r=t.geometry;if(d.__webGLObjectsMap[t.id]==undefined){d.__webGLObjectsMap[t.id]={};t._modelViewMatrix=new THREE.Matrix4;t._normalMatrixArray=new Float32Array(9);
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-t._modelViewMatrixArray=new Float32Array(16);t._objectMatrixArray=new Float32Array(16);t._objectMatrixArray.set(t.matrix.flatten())}x=d.__webGLObjectsMap[t.id];if(t instanceof THREE.Mesh){for(o in r.geometryChunks){v=r.geometryChunks[o];if(!v.__webGLVertexBuffer){this.createMeshBuffers(v);this.initMeshBuffers(v,t);r.__dirtyVertices=true;r.__dirtyElements=true;r.__dirtyUvs=true;r.__dirtyNormals=true;r.__dirtyTangents=true;r.__dirtyColors=true}if(r.__dirtyVertices||r.__dirtyElements||r.__dirtyUvs||
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+t._modelViewMatrixArray=new Float32Array(16);t._objectMatrixArray=new Float32Array(16);t.matrix.flattenToArray(t._objectMatrixArray)}x=d.__webGLObjectsMap[t.id];if(t instanceof THREE.Mesh){for(o in r.geometryChunks){v=r.geometryChunks[o];if(!v.__webGLVertexBuffer){this.createMeshBuffers(v);this.initMeshBuffers(v,t);r.__dirtyVertices=true;r.__dirtyElements=true;r.__dirtyUvs=true;r.__dirtyNormals=true;r.__dirtyTangents=true;r.__dirtyColors=true}if(r.__dirtyVertices||r.__dirtyElements||r.__dirtyUvs||
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r.__dirtyNormals||r.__dirtyColors||r.__dirtyTangents)this.setMeshBuffers(v,t,b.DYNAMIC_DRAW);h(x,o,v,t)}r.__dirtyVertices=false;r.__dirtyElements=false;r.__dirtyUvs=false;r.__dirtyNormals=false;r.__dirtyTangents=false;r.__dirtyColors=false}else if(t instanceof THREE.Line){if(!r.__webGLVertexBuffer){this.createLineBuffers(r);this.initLineBuffers(r);r.__dirtyVertices=true;r.__dirtyColors=true}if(r.__dirtyVertices||r.__dirtyColors)this.setLineBuffers(r,b.DYNAMIC_DRAW);h(x,0,r,t);r.__dirtyVertices=false;
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r.__dirtyColors=false}else if(t instanceof THREE.ParticleSystem){if(!r.__webGLVertexBuffer){this.createParticleBuffers(r);this.initParticleBuffers(r);r.__dirtyVertices=true;r.__dirtyColors=true}if(r.__dirtyVertices||r.__dirtyColors||t.sortParticles)this.setParticleBuffers(r,b.DYNAMIC_DRAW,t,n);h(x,0,r,t);r.__dirtyVertices=false;r.__dirtyColors=false}else t instanceof THREE.MarchingCubes&&f(x,0,t)}};this.removeObject=function(d,n){var h,f;for(h=d.__webGLObjects.length-1;h>=0;h--){f=d.__webGLObjects[h].object;
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n==f&&d.__webGLObjects.splice(h,1)}};this.setupMatrices=function(d,n){d._modelViewMatrix.multiplyToArray(n.matrix,d.matrix,d._modelViewMatrixArray);d._normalMatrix=THREE.Matrix4.makeInvert3x3(d._modelViewMatrix).transposeIntoArray(d._normalMatrixArray)};this.loadMatrices=function(d,n){b.uniformMatrix4fv(d.uniforms.viewMatrix,false,w);b.uniformMatrix4fv(d.uniforms.projectionMatrix,false,z);b.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,n._modelViewMatrixArray);b.uniformMatrix3fv(d.uniforms.normalMatrix,
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