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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js webvr - panorama</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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+ <style>
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+ html, body {
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+ background-color: #000;
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+ margin: 0px;
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+ padding: 0px;
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+ overflow: hidden;
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+ }
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+ #info {
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+ position: absolute;
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+ top: 0px; width: 100%;
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+ color: #ffffff;
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+ padding: 5px;
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+ font-family:Monospace;
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+ font-size:13px;
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+ font-weight: bold;
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+ text-align:center;
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+ }
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+
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+ a {
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+ color: #ffffff;
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+ }
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+ </style>
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+
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+ </head>
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+ <body>
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+ <div id="container"></div>
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+ <div id="info">
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+ <a href="http://threejs.org" target="_blank">three.js webgl</a> - cube panorama demo.
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+ </div>
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+
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+ <script src="../build/three.js"></script>
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+ <script src="js/controls/OrbitControls.js"></script>
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+
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+ <script>
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+
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+ var camera;
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+ var effect, controls;
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+ var renderer;
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+ var scene;
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+
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+ init();
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+ animate();
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+
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+ function init() {
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+
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+ var container = document.getElementById( 'container' );
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+
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+ renderer = new THREE.WebGLRenderer();
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ container.appendChild( renderer.domElement );
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+
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+ scene = new THREE.Scene();
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+
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+ camera = new THREE.PerspectiveCamera( 90, window.innerWidth / window.innerHeight, 0.1, 100 );
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+ camera.position.z = 0.01;
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+
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+ controls = new THREE.OrbitControls( camera );
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+ controls.enableZoom = false;
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+ controls.enablePan = false;
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+
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+ var textures = getTexturesFromAtlasFile( "textures/cube/sun_temple_stripe.jpg", 6 );
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+
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+ var materials = [];
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+
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+ for ( var i = 0; i < 6; i ++ ) {
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+
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+ materials.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );
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+
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+ }
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+
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+ var skyBox = new THREE.Mesh( new THREE.CubeGeometry( 1, 1, 1 ), new THREE.MeshFaceMaterial( materials ) );
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+ skyBox.applyMatrix( new THREE.Matrix4().makeScale( 1, 1, - 1 ) );
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+ scene.add( skyBox );
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+
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+ }
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+
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+ function getTexturesFromAtlasFile( atlasImgUrl, tilesNum ) {
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+
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+ var textures = [];
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+
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+ for ( var i = 0; i < tilesNum; i ++ ) {
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+
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+ textures[ i ] = new THREE.Texture();
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+
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+ }
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+
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+ var imageObj = new Image();
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+
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+ imageObj.onload = function() {
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+
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+ var canvas, context;
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+ var tileWidth = imageObj.height;
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+
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+ for ( var i = 0; i < textures.length; i ++ ) {
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+
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+ canvas = document.createElement( 'canvas' );
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+ context = canvas.getContext( '2d' );
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+ canvas.height = tileWidth;
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+ canvas.width = tileWidth;
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+ context.drawImage( imageObj, tileWidth * i, 0, tileWidth, tileWidth, 0, 0, tileWidth, tileWidth );
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+ textures[ i ].image = canvas
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+ textures[ i ].needsUpdate = true;
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+
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+ }
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+
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+ };
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+
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+ imageObj.src = atlasImgUrl;
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+
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+ return textures;
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ }
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+
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+ function animate() {
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+
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+ controls.update();
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+
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+ // camera.rotation.y = - performance.now() / 10000;
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+
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+ renderer.render( scene, camera );
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+
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+ requestAnimationFrame( animate );
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+
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+ }
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+
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+ </script>
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+ </body>
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+</html>
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