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add start to clip example

Garrett Johnson 6 år sedan
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f099cbdb62
1 ändrade filer med 193 tillägg och 0 borttagningar
  1. 193 0
      examples/webgl_clipping_stencil.html

+ 193 - 0
examples/webgl_clipping_stencil.html

@@ -0,0 +1,193 @@
+<!DOCTYPE html>
+<html lang="en">
+	<head>
+		<title>three.js webgl - clipping planes</title>
+		<meta charset="utf-8">
+		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+		<style>
+			body {
+				margin: 0px;
+				background-color: #000000;
+				overflow: hidden;
+			}
+		</style>
+	</head>
+	<body>
+
+		<script src="../build/three.js"></script>
+		<script src="js/controls/OrbitControls.js"></script>
+		<script src="js/libs/stats.min.js"></script>
+		<script src="js/libs/dat.gui.min.js"></script>
+
+		<script>
+
+			var camera, scene, renderer, startTime, object, stats;
+
+			init();
+			animate();
+
+			function init() {
+
+				camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight );
+
+				camera.position.set( 0, 1.3, 3 );
+
+				scene = new THREE.Scene();
+
+				// Lights
+
+				scene.add( new THREE.AmbientLight( 0xffffff, 0.5 ) );
+
+				var dirLight = new THREE.DirectionalLight( 0xffffff, 1 );
+				dirLight.position.set( 5, 10, 5 );
+				dirLight.castShadow = true;
+				dirLight.shadow.camera.right = 2;
+				dirLight.shadow.camera.left = - 2;
+				dirLight.shadow.camera.top	= 2;
+				dirLight.shadow.camera.bottom = - 2;
+
+				dirLight.shadow.mapSize.width = 1024;
+				dirLight.shadow.mapSize.height = 1024;
+				scene.add( dirLight );
+
+				// ***** Clipping planes: *****
+
+				var localPlane = new THREE.Plane( new THREE.Vector3( 0, - 1, 0 ), 0.8 );
+				var globalPlane = new THREE.Plane( new THREE.Vector3( - 1, 0, 0 ), 0.1 );
+
+				// Geometry
+
+				var material = new THREE.MeshStandardMaterial( {
+					color: 0xFFC107,
+					metalness: 0.1,
+					roughness: 0.75,
+					side: THREE.DoubleSide,
+					clippingPlanes: [ localPlane ],
+					clipShadows: true
+
+				} );
+
+				var geometry = new THREE.TorusKnotBufferGeometry( 0.4, 0.15, 220, 60 );
+
+				object = new THREE.Mesh( geometry, material );
+				object.castShadow = true;
+				scene.add( object );
+
+				var ground = new THREE.Mesh(
+					new THREE.PlaneBufferGeometry( 9, 9, 1, 1 ),
+					new THREE.ShadowMaterial( { color: 0, opacity: 0.25, side: THREE.DoubleSide } )
+				);
+
+				ground.rotation.x = - Math.PI / 2; // rotates X/Y to X/Z
+				ground.receiveShadow = true;
+				scene.add( ground );
+
+				// Stats
+
+				stats = new Stats();
+				document.body.appendChild( stats.dom );
+
+				// Renderer
+
+				renderer = new THREE.WebGLRenderer( { antialias: true } );
+				renderer.shadowMap.enabled = true;
+				renderer.setPixelRatio( window.devicePixelRatio );
+				renderer.setSize( window.innerWidth, window.innerHeight );
+				renderer.setClearColor( 0x263238 );
+				window.addEventListener( 'resize', onWindowResize, false );
+				document.body.appendChild( renderer.domElement );
+
+				// ***** Clipping setup (renderer): *****
+				var globalPlanes = [ globalPlane ],
+					Empty = Object.freeze( [] );
+				renderer.clippingPlanes = Empty; // GUI sets it to globalPlanes
+				renderer.localClippingEnabled = true;
+
+				// Controls
+
+				var controls = new THREE.OrbitControls( camera, renderer.domElement );
+				controls.target.set( 0, 1, 0 );
+				controls.update();
+
+				// GUI
+
+				var gui = new dat.GUI(),
+					folderLocal = gui.addFolder( 'Local Clipping' ),
+					propsLocal = {
+
+						get 'Enabled'() {
+
+							return renderer.localClippingEnabled;
+
+						},
+						set 'Enabled'( v ) {
+
+							renderer.localClippingEnabled = v;
+
+						},
+
+						get 'Shadows'() {
+
+							return material.clipShadows;
+
+						},
+						set 'Shadows'( v ) {
+
+							material.clipShadows = v;
+
+						},
+
+						get 'Plane'() {
+
+							return localPlane.constant;
+
+						},
+						set 'Plane'( v ) {
+
+							localPlane.constant = v;
+
+						}
+
+					};
+
+				folderLocal.add( propsLocal, 'Enabled' );
+				folderLocal.add( propsLocal, 'Shadows' );
+				folderLocal.add( propsLocal, 'Plane', 0.3, 1.25 );
+
+				// Start
+
+				startTime = Date.now();
+
+			}
+
+			function onWindowResize() {
+
+				camera.aspect = window.innerWidth / window.innerHeight;
+				camera.updateProjectionMatrix();
+
+				renderer.setSize( window.innerWidth, window.innerHeight );
+
+			}
+
+			function animate() {
+
+				var currentTime = Date.now();
+				var time = ( currentTime - startTime ) / 1000;
+
+				requestAnimationFrame( animate );
+
+				object.position.y = 0.8;
+				object.rotation.x = time * 0.5;
+				object.rotation.y = time * 0.2;
+				object.scale.setScalar( Math.cos( time ) * 0.125 + 0.875 );
+
+				stats.begin();
+				renderer.render( scene, camera );
+				stats.end();
+
+			}
+
+		</script>
+
+	</body>
+</html>