2
0
alteredq 13 жил өмнө
parent
commit
f5c7ac4983

+ 2 - 2
examples/misc_lights_test.html

@@ -17,7 +17,7 @@
 			a { color:skyblue }
 			canvas { pointer-events:none; z-index:10; }
 
-			#d { text-align:center; margin:1em 0 -15.7em 0; z-index:0; position:relative; display:block }
+			#d { text-align:center; margin:1em 0 -11.4em 0; z-index:0; position:relative; display:block }
 			.button { background:#000; color:#fff; padding:0.2em 0.5em; cursor:pointer }
 			.inactive { background:#999; color:#eee }
 		</style>
@@ -137,7 +137,7 @@
 
 					try {
 
-						webglRenderer = new THREE.WebGLRenderer();
+						webglRenderer = new THREE.WebGLRenderer( { alpha: true } );
 						webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 						webglRenderer.domElement.style.position = "relative";
 						container.appendChild( webglRenderer.domElement );

+ 1 - 1
examples/misc_ubiquity_test.html

@@ -152,7 +152,7 @@
 				svgRenderer.setQuality( 'low' );
 				container.appendChild( svgRenderer.domElement );
 
-				webglRenderer = new THREE.WebGLRenderer( { antialias: true } );
+				webglRenderer = new THREE.WebGLRenderer( { antialias: true, alpha: true } );
 				webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 				// webglRenderer.setFaceCulling( 0 );
 				container.appendChild( webglRenderer.domElement );

+ 1 - 1
examples/webgl_geometry_large_mesh.html

@@ -132,7 +132,7 @@
 				if ( render_gl ) {
 					try {
 
-						webglRenderer = new THREE.WebGLRenderer( { antialias: true } );
+						webglRenderer = new THREE.WebGLRenderer( { antialias: true, alpha: true } );
 						webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
 						webglRenderer.domElement.style.position = "relative";
 						container.appendChild( webglRenderer.domElement );

+ 1 - 1
examples/webgl_geometry_minecraft.html

@@ -159,7 +159,7 @@
 				directionalLight.position.set( 1, 1, 0.5 ).normalize();
 				scene.add( directionalLight );
 
-				renderer = new THREE.WebGLRenderer();
+				renderer = new THREE.WebGLRenderer( { clearColor: 0xbfd1e5 } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				container.innerHTML = "";

+ 1 - 1
examples/webgl_geometry_minecraft_ao.html

@@ -449,7 +449,7 @@
 				directionalLight.position.set( 1, 1, 0.5 ).normalize();
 				scene.add( directionalLight );
 
-				renderer = new THREE.WebGLRenderer();
+				renderer = new THREE.WebGLRenderer( { clearColor: 0xffffff } );
 				renderer.setSize( window.innerWidth, window.innerHeight );
 
 				container.innerHTML = "";

+ 1 - 1
examples/webgl_geometry_shapes.html

@@ -369,7 +369,7 @@
 
 				//
 
-				renderer = new THREE.WebGLRenderer( { antialias: true } );
+				renderer = new THREE.WebGLRenderer( { antialias: true, clearColor: 0xf0f0f0 } );
                 renderer.setSize( window.innerWidth, window.innerHeight );
 
 				container.appendChild( renderer.domElement );

+ 3 - 3
examples/webgl_hdr.html

@@ -6,19 +6,19 @@
 		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
 		<style>
 		    body {
-			color: #000;
+			color: #fff;
 			font-family:Monospace;
 			font-size:13px;
 			text-align:center;
 			font-weight: bold;
 
-			background-color: #fff;
+			background-color: #000;
 			margin: 0px;
 			overflow: hidden;
 		    }
 
 		    #info {
-					color:#000;
+			color:#fff;
 			position: absolute;
 			top: 0px; width: 100%;
 			padding: 5px;