stephomi
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000ae09e45
Use the optionalTarget for Ray.closestPointToPoint.
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12 years ago |
stephomi
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bbe05b69f5
Rename distanceToSegment to distanceSqToSegment.
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12 years ago |
Mr.doob
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c1d45fdd23
Updated builds.
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12 years ago |
Mr.doob
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f31d06a1e4
Editor: Handling helpers within the added object.
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12 years ago |
Mr.doob
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fc66a24179
UI.Number blur when hitting enter.
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12 years ago |
Mr.doob
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d163b1cc87
Editor: Material panel clean up.
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12 years ago |
Mr.doob
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d97324a27f
Editor: Added .parent() and fixed .removeObject().
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12 years ago |
Mr.doob
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d4b0a66de4
GeometryExporter: UVs support.
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12 years ago |
Mr.doob
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63e8599d65
Editor: Fixed cubemaps.
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12 years ago |
Mr.doob
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ee77ce1f9b
Editor: Removed ConvexGeometry reference.
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12 years ago |
Mr.doob
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5245e524e9
Added ThreeOctree. See #2148.
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12 years ago |
Mr.doob
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dc0f5f72ef
Updated builds.
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12 years ago |
Mr.doob
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d30c3703c8
Code clean up and now using inv* pattern.
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12 years ago |
Mr.doob
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9949be3730
Updated builds.
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12 years ago |
Mr.doob
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34a9d6c0c0
Made Projector's painterSort stable.
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12 years ago |
Mr.doob
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c0d5da52e1
Removed unneded context.closePath() call.
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12 years ago |
Mr.doob
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754e2812e8
Improved interactive lines example.
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12 years ago |
Mr.doob
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035adee5e8
Merge remote-tracking branch 'stephomi/dev-ray' into dev
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12 years ago |
Mr.doob
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6160cbe340
Merge remote-tracking branch 'Beuc/patch-1' into dev
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12 years ago |
Mr.doob
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542ee96053
Editor: Trying to get helpers to work.
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12 years ago |
Beuc
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f8b2df9367
materialIndex points to MeshFaceMaterial, not Geometry
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12 years ago |
Beuc
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89440cda83
materialIndex points to MeshFaceMaterial, not Geometry
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12 years ago |
Mr.doob
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c8698b9012
Updated builds.
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12 years ago |
Mr.doob
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af8c8471c1
Moved ConvexGeometry out of the lib.
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12 years ago |
Mr.doob
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f080ff2dbd
Editor: Fixed exporters.
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12 years ago |
Mr.doob
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e7a5b3d0df
Editor: Using MeshLambertMaterial as default for new objects.
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12 years ago |
Mr.doob
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68baf21f78
Merge remote-tracking branch 'Beuc/doc' into dev
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12 years ago |
Mr.doob
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7d2617636f
Editor: Yet more rework.
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12 years ago |
stephomi
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1f7cc3d7f8
The ray is now used as a ray instead as a line.
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12 years ago |
stephomi
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4192382da9
Interactive lines example does not have to rely on webgl.
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12 years ago |