Commit History

Author SHA1 Message Date
  stephomi 000ae09e45 Use the optionalTarget for Ray.closestPointToPoint. 12 years ago
  stephomi bbe05b69f5 Rename distanceToSegment to distanceSqToSegment. 12 years ago
  Mr.doob c1d45fdd23 Updated builds. 12 years ago
  Mr.doob f31d06a1e4 Editor: Handling helpers within the added object. 12 years ago
  Mr.doob fc66a24179 UI.Number blur when hitting enter. 12 years ago
  Mr.doob d163b1cc87 Editor: Material panel clean up. 12 years ago
  Mr.doob d97324a27f Editor: Added .parent() and fixed .removeObject(). 12 years ago
  Mr.doob d4b0a66de4 GeometryExporter: UVs support. 12 years ago
  Mr.doob 63e8599d65 Editor: Fixed cubemaps. 12 years ago
  Mr.doob ee77ce1f9b Editor: Removed ConvexGeometry reference. 12 years ago
  Mr.doob 5245e524e9 Added ThreeOctree. See #2148. 12 years ago
  Mr.doob dc0f5f72ef Updated builds. 12 years ago
  Mr.doob d30c3703c8 Code clean up and now using inv* pattern. 12 years ago
  Mr.doob 9949be3730 Updated builds. 12 years ago
  Mr.doob 34a9d6c0c0 Made Projector's painterSort stable. 12 years ago
  Mr.doob c0d5da52e1 Removed unneded context.closePath() call. 12 years ago
  Mr.doob 754e2812e8 Improved interactive lines example. 12 years ago
  Mr.doob 035adee5e8 Merge remote-tracking branch 'stephomi/dev-ray' into dev 12 years ago
  Mr.doob 6160cbe340 Merge remote-tracking branch 'Beuc/patch-1' into dev 12 years ago
  Mr.doob 542ee96053 Editor: Trying to get helpers to work. 12 years ago
  Beuc f8b2df9367 materialIndex points to MeshFaceMaterial, not Geometry 12 years ago
  Beuc 89440cda83 materialIndex points to MeshFaceMaterial, not Geometry 12 years ago
  Mr.doob c8698b9012 Updated builds. 12 years ago
  Mr.doob af8c8471c1 Moved ConvexGeometry out of the lib. 12 years ago
  Mr.doob f080ff2dbd Editor: Fixed exporters. 12 years ago
  Mr.doob e7a5b3d0df Editor: Using MeshLambertMaterial as default for new objects. 12 years ago
  Mr.doob 68baf21f78 Merge remote-tracking branch 'Beuc/doc' into dev 12 years ago
  Mr.doob 7d2617636f Editor: Yet more rework. 12 years ago
  stephomi 1f7cc3d7f8 The ray is now used as a ray instead as a line. 12 years ago
  stephomi 4192382da9 Interactive lines example does not have to rely on webgl. 12 years ago