Commit History

Author SHA1 Message Date
  Mr.doob 09e7303bd1 Merge remote-tracking branch 'tapio/blender-2.65' into dev 12 years ago
  Mr.doob 2e813866c8 Merge branch 'master' into dev 12 years ago
  Mr.doob 8187bd820d Merge remote-tracking branch 'danielmendel/typo-in-boids-example' 12 years ago
  Mr.doob 20abe636b7 Merge branch 'master' into dev 12 years ago
  Mr.doob 19d4d6340a Merge remote-tracking branch 'zz85/master' into dev 12 years ago
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 years ago
  alteredq 94bc3fd517 WebGLDeferredRenderer: added physically based specular term to spotlights. 12 years ago
  alteredq 0dedd3fdf3 WebGLDeferredRenderer: added wrap around lighting to spotlights. 12 years ago
  alteredq e04c17e0ea WebGLDeferredRenderer: more refactoring of deferred shaders. 12 years ago
  alteredq 851f7038d3 WebGLDeferredRenderer: back to simpler light terms combine. 12 years ago
  Joshua Koo ef4004f16b Make CSS3DRenderer respect CSS3DSprite scale 12 years ago
  alteredq 2f0d26ad4e WebGLDeferredRenderer: refactored light shaders. 12 years ago
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 years ago
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 years ago
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. 12 years ago
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 years ago
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 years ago
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. 12 years ago
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. 12 years ago
  alteredq 7649278955 WebGLDeferredRenderer: closer look to forward renderer. 12 years ago
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. 12 years ago
  alteredq 68e11c7d64 SceneLoader: fixed handling of environment map combine operation. 12 years ago
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. 12 years ago
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. 12 years ago
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. 12 years ago
  alteredq 53e71d2106 SceneLoader: workaround for EventDispatcher problems when loading multiple objects with one loader. 12 years ago
  Daniel Mendel b48dda2f2f Fixed setWorldSize vector typo in boid example. 12 years ago
  alteredq a32ee687cd SceneLoader: setting visibility of implicitly created children to explicitly specified visibility in JSON. 12 years ago
  alteredq 23da729a3b SceneLoader: fixed bug where extra empties were created for hierarchy models. 12 years ago
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. 12 years ago