Commit History

Author SHA1 Message Date
  Mr.doob 0b8323f426 Removed hatching commented code from ShaderUtils. 14 years ago
  Mr.doob 3488a53798 Recompiled builds. 14 years ago
  Mr.doob 897a2938c5 Merged with alteredq's normal shader improvements. 14 years ago
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. 14 years ago
  alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. 14 years ago
  Mr.doob 0c3e69ccda WebGLRenderer2: Added env_map (SphericalReflectionMapping). 14 years ago
  alteredq 3faf6566e3 Experimenting with Fresnel demo using just MeshShaderMaterials. 14 years ago
  alteredq 8e53294e62 Synced with mrdoob's branch. 14 years ago
  Mr.doob b84bca3bb0 WebGLRenderer optimisation: flattening camera matrices just once per render, it was doing it once per object before. 14 years ago
  Mr.doob aa1ccd185f Messing with ShaderUtils. 14 years ago
  alteredq ac5276b41f Added normal + ambient occlusion + displacement mapping demo. 14 years ago
  Mr.doob f9f7d3645f Merging with alteredq's branch. 14 years ago
  Mr.doob 47d6116179 Merging with alteredq's branch. 14 years ago
  Mr.doob 67250c69d9 Merging with alteredq's branch. 14 years ago